Pages: « 567891011 »
    Title Started by Replies Views Last post
Question about the ? Switch  Mario4 10 4650 12-20-11, 10:48 pm
by  Mario4 »
Is it possible to make a switch turn the screen upside down? Benjamin 14 5969 12-14-11, 08:22 pm
by  Freeze »
! block, ? block, and p-switch, 168 sprite luckwii 10 4762 12-14-11, 06:21 pm
by  ferret224 »
Search file  Gerry 1 2805 12-11-11, 08:03 pm
by  Freeze »
Rising/Falling Waves  Freeze 5 3641 12-10-11, 11:48 pm
by luckwii »
help Calculating Time  MarioSunshine 2 2321 12-04-11, 11:15 pm
by  Dirbaio »
After dieng and getting to midway point...all Sprites dissappear!  ray 3 2366 12-03-11, 05:06 pm
by luckwii »
Sprite Database...Still a lot of data missing. luckwii 7 3447 12-03-11, 08:40 am
by  MarioSunshine »
Activators and sprites using zones proximity luckwii 2 2333 12-01-11, 06:13 pm
by  Freeze »
More than one mid level flag? luckwii 1 2073 11-28-11, 04:32 pm
by  ray »
Sound fence as world3 tower  Gerry 14 6434 11-25-11, 06:15 pm
by  Freeze »
the camera sprites unknown object 6 4913 11-25-11, 07:47 am
by  MarioSunshine »
sprite db How to organize enemy categories?  Dirbaio 7 3124 11-21-11, 04:22 pm
by  Dirbaio »
Lava and/or poison water with no damage. luckwii 4 2660 11-21-11, 03:52 pm
by  Freeze »
Switch Function Help  MarioSunshine 4 2665 11-20-11, 09:50 pm
by luckwii »
Camera view problems Snodog 9 6002 11-14-11, 10:12 pm
by luckwii »
slower level  Gerry 6 4378 11-07-11, 07:59 pm
by  Dirbaio »
Stop Mario in the level  Gerry 14 7104 10-31-11, 08:46 pm
by  Gerry »
autoscroll bug without sprite [1 2]  Gerry 26 11675 10-28-11, 05:11 pm
by  Gerry »
nsmb ds making a conected pipe Help!!! moviestars 6 3542 10-27-11, 05:52 pm
by  Freeze »
276 sprite theory post luckwii 3 2277 10-20-11, 11:04 pm
by luckwii »
Sprite 305 and 306 wrong path and create loop  Gerry 17 6867 10-18-11, 05:08 pm
by  Gerry »
Making camera move after flag? LeWario 6 3430 10-13-11, 11:29 pm
by LeWario »
The "Sprite 83" Thread. [1 2 3] LeWario 52 18191 10-13-11, 04:38 am
by LeWario »
Sprite 109 Amp electric ball luckwii 2 2159 10-13-11, 04:15 am
by luckwii »
object folder spare palettes? luckwii 4 3116 10-12-11, 02:03 pm
by  Freeze »
Bowser Jr. views luckwii 2 2031 10-11-11, 09:46 am
by luckwii »
Midway entrance  gridatttack 5 4083 10-10-11, 04:27 pm
by  ray »
wtf is wrong with my podoboos? Maonic 7 3770 10-09-11, 06:43 pm
by  Freeze »
position entrance pipe right,left and up  Gerry 13 5869 10-07-11, 08:51 pm
by  Piranhaplant »
Help... ? Maonic 8 3784 10-07-11, 04:31 pm
by  ray »
Changing backgrounds in view settings luckwii 3 2774 10-06-11, 05:39 pm
by  ray »
Camera Scroll with activator?  ray 3 2442 10-04-11, 10:43 pm
by luckwii »
Sprite 168 Zone activation switch luckwii 1 1815 10-04-11, 04:02 am
by luckwii »
Vine sprite hit block animation luckwii 9 4041 10-02-11, 03:04 pm
by  ray »
fixedtrash How to change the starting position of BG's? coolas1 2 2613 09-28-11, 10:36 pm
by coolas1 »
Sprite sound set data added to Sprite DB luckwii 7 3333 09-28-11, 07:24 pm
by  Freeze »
object 1 to keep Mario out of 16x16 map block luckwii 4 3197 09-25-11, 02:09 pm
by luckwii »
The "Class ID 31" Thread LeWario 2 2325 09-23-11, 10:48 pm
by LeWario »
Sprite rendering problem :/  ray 2 2321 09-22-11, 04:27 am
by  ray »
Red coin rings luckwii 3 2291 09-19-11, 05:21 pm
by  Freeze »
Getting closer to figure out the camera scroll stops luckwii 2 2058 09-19-11, 12:55 am
by luckwii »
yes you read it right, warp to level has activator ID luckwii 8 3811 09-17-11, 02:59 pm
by luckwii »
Speed and time settings luckwii 1 1843 09-16-11, 09:30 pm
by  Piranhaplant »
Signed value? luckwii 1 1780 09-13-11, 06:27 pm
by  Dirbaio »
Changing the database sprite field order luckwii 7 3235 09-13-11, 04:39 am
by luckwii »
New Sprite Database [1 2]  Dirbaio 33 10873 09-12-11, 03:55 pm
by  Dirbaio »
The "Sprite 270" Thread LeWario 3 2695 09-10-11, 07:07 pm
by  Dirbaio »
MvsL Tileset editing question  ray 11 4369 09-09-11, 02:38 pm
by  ray »
Made a sprite/level test level luckwii 0 1763 09-07-11, 07:04 pm
by luckwii »
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