Pages: « 567891011 »
    Title Started by Replies Views Last post
Ways to kill Boo luckwii 8 4813 01-04-12, 10:58 am
by  mariohacker28 »
Using tiles of two different tilesets without editing? Minecave 5 5064 01-01-12, 06:23 pm
by  Dirbaio »
Wii Music in NSMB  KingYoshi 4 3653 12-31-11, 10:27 pm
by  Dirbaio »
level no editing  Gerry 6 5078 12-24-11, 11:53 am
by  Mario4 »
Pipe Q&A's  ferret224 2 2732 12-21-11, 02:14 am
by  ferret224 »
Question about the ? Switch  Mario4 10 5491 12-20-11, 10:48 pm
by  Mario4 »
Is it possible to make a switch turn the screen upside down? Benjamin 14 7140 12-14-11, 08:22 pm
by  Freeze »
! block, ? block, and p-switch, 168 sprite luckwii 10 5674 12-14-11, 06:21 pm
by  ferret224 »
Search file  Gerry 1 3132 12-11-11, 08:03 pm
by  Freeze »
Rising/Falling Waves  Freeze 5 4185 12-10-11, 11:48 pm
by luckwii »
help Calculating Time  MarioSunshine 2 2762 12-04-11, 11:15 pm
by  Dirbaio »
After dieng and getting to midway point...all Sprites dissappear!  ray 3 2760 12-03-11, 05:06 pm
by luckwii »
Sprite Database...Still a lot of data missing. luckwii 7 4235 12-03-11, 08:40 am
by  MarioSunshine »
Activators and sprites using zones proximity luckwii 2 2773 12-01-11, 06:13 pm
by  Freeze »
More than one mid level flag? luckwii 1 2341 11-28-11, 04:32 pm
by  ray »
Sound fence as world3 tower  Gerry 14 7480 11-25-11, 06:15 pm
by  Freeze »
the camera sprites unknown object 6 5666 11-25-11, 07:47 am
by  MarioSunshine »
sprite db How to organize enemy categories?  Dirbaio 7 3709 11-21-11, 04:22 pm
by  Dirbaio »
Lava and/or poison water with no damage. luckwii 4 3154 11-21-11, 03:52 pm
by  Freeze »
Switch Function Help  MarioSunshine 4 3156 11-20-11, 09:50 pm
by luckwii »
Camera view problems Snodog 9 7246 11-14-11, 10:12 pm
by luckwii »
slower level  Gerry 6 4940 11-07-11, 07:59 pm
by  Dirbaio »
Stop Mario in the level  Gerry 14 8287 10-31-11, 08:46 pm
by  Gerry »
autoscroll bug without sprite [1 2]  Gerry 26 13552 10-28-11, 05:11 pm
by  Gerry »
nsmb ds making a conected pipe Help!!! moviestars 6 4125 10-27-11, 05:52 pm
by  Freeze »
276 sprite theory post luckwii 3 2696 10-20-11, 11:04 pm
by luckwii »
Sprite 305 and 306 wrong path and create loop  Gerry 17 8020 10-18-11, 05:08 pm
by  Gerry »
Making camera move after flag? LeWario 6 4034 10-13-11, 11:29 pm
by LeWario »
The "Sprite 83" Thread. [1 2 3] LeWario 52 21386 10-13-11, 04:38 am
by LeWario »
Sprite 109 Amp electric ball luckwii 2 2455 10-13-11, 04:15 am
by luckwii »
object folder spare palettes? luckwii 4 3618 10-12-11, 02:03 pm
by  Freeze »
Bowser Jr. views luckwii 2 2357 10-11-11, 09:46 am
by luckwii »
Midway entrance  gridatttack 5 4615 10-10-11, 04:27 pm
by  ray »
wtf is wrong with my podoboos? Maonic 7 4434 10-09-11, 06:43 pm
by  Freeze »
position entrance pipe right,left and up  Gerry 13 6844 10-07-11, 08:51 pm
by  Piranhaplant »
Help... ? Maonic 8 4544 10-07-11, 04:31 pm
by  ray »
Changing backgrounds in view settings luckwii 3 3232 10-06-11, 05:39 pm
by  ray »
Camera Scroll with activator?  ray 3 2837 10-04-11, 10:43 pm
by luckwii »
Sprite 168 Zone activation switch luckwii 1 2175 10-04-11, 04:02 am
by luckwii »
Vine sprite hit block animation luckwii 9 4819 10-02-11, 03:04 pm
by  ray »
fixedtrash How to change the starting position of BG's? coolas1 2 3095 09-28-11, 10:36 pm
by coolas1 »
Sprite sound set data added to Sprite DB luckwii 7 4057 09-28-11, 07:24 pm
by  Freeze »
object 1 to keep Mario out of 16x16 map block luckwii 4 3770 09-25-11, 02:09 pm
by luckwii »
The "Class ID 31" Thread LeWario 2 2644 09-23-11, 10:48 pm
by LeWario »
Sprite rendering problem :/  ray 2 2659 09-22-11, 04:27 am
by  ray »
Red coin rings luckwii 3 2676 09-19-11, 05:21 pm
by  Freeze »
Getting closer to figure out the camera scroll stops luckwii 2 2443 09-19-11, 12:55 am
by luckwii »
yes you read it right, warp to level has activator ID luckwii 8 4447 09-17-11, 02:59 pm
by luckwii »
Speed and time settings luckwii 1 2265 09-16-11, 09:30 pm
by  Piranhaplant »
Signed value? luckwii 1 2060 09-13-11, 06:27 pm
by  Dirbaio »
Pages: « 567891011 »