Pages: 1
Posted on 09-13-11, 02:36 am
Buster Beetle


Karma: 379
Posts: 259/464
Since: 06-29-11
Dirbaio, can you make it so that I can change the order of the fields in the database? Right now they go top to bottom from first created, to last created. I have been adding data to sprites that are similar, but not being able to move the fields makes it harder to compare data. When you go into the editor or database it would be nice to be able to drag and resort them so IDs are on top, maybe checkboxes on bottom or whatever the case is. It would make it easier to see what is happening when copying and pasting sprites in the map editor as well.
Posted on 09-13-11, 02:46 am
Fuzzy
Full mod

Karma: 1183
Posts: 184/785
Since: 06-28-11
Just drag up or down in the column that says drag.
Posted on 09-13-11, 03:17 am
Buster Beetle


Karma: 379
Posts: 260/464
Since: 06-29-11
Posted by Piranhaplant
Just drag up or down in the column that says drag.


D'oh, never noticed that.
Posted on 09-13-11, 03:31 am
Banned for being a complete idiot.

Karma: 529
Posts: 392/987
Since: 07-09-11
I requested that feature first luckwii.
Dirbaio implemented it for me.
Posted on 09-13-11, 03:51 am
Buster Beetle


Karma: 379
Posts: 261/464
Since: 06-29-11
ElMario, were you the one that made the 164/165/166 database entries? I have a few questions if so.
Posted on 09-13-11, 03:52 am (rev. 1)
Banned for being a complete idiot.

Karma: 529
Posts: 394/987
Since: 07-09-11
Nope. Never even touched them.

Edit: are you talking about sprite 164, 165, 166?
Posted on 09-13-11, 04:22 am (rev. 1)
Roy Koopa


Karma: 4011
Posts: 649/2722
Since: 06-26-11
Posted by ELMario
Nope. Never even touched them.

Edit: are you talking about sprite 164, 165, 166?


LOL, what else could he mean? OF COURSE, sprite 164/165/166. But it wasnt you, it was "unknown object" I think.
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Posted on 09-13-11, 04:39 am
Buster Beetle


Karma: 379
Posts: 262/464
Since: 06-29-11
Whoever it was, they know some of the info I am trying to figure out to finish all the activator data.
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