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Gerry |
Posted on 11-23-11, 07:50 pm
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Panser
Karma: 382 Posts: 145/335 Since: 06-28-11 |
What's the sound fence?
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Piranhaplant |
Posted on 11-23-11, 09:10 pm
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Fuzzy
Full mod Karma: 1183 Posts: 304/785 Since: 06-28-11 |
I have absolutely no clue what you're talking about. There are fences in 3-Tower, but they don't have anything to do with sound. Maybe you're referring to the fences that flip Mario from the front to the back or vice versa?
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Freeze |
Posted on 11-23-11, 09:57 pm
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Karma: 3752 Posts: 740/2112 Since: 06-28-11 |
Gerry |
Posted on 11-24-11, 02:20 pm
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Panser
Karma: 382 Posts: 146/335 Since: 06-28-11 |
But the sound set is used for this cause?
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luckwii |
Posted on 11-24-11, 04:17 pm
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Buster Beetle
Karma: 379 Posts: 394/464 Since: 06-29-11 |
Look at an original rom level with the sprite you want to use. Look at the original sound set used. Select that sound set in your rom's level. The sound sets can be changed in the configuration main menu.
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Gerry |
Posted on 11-24-11, 06:54 pm
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Panser
Karma: 382 Posts: 147/335 Since: 06-28-11 |
I did but nothing happens
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Freeze |
Posted on 11-24-11, 07:00 pm
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Karma: 3752 Posts: 741/2112 Since: 06-28-11 |
Gerry |
Posted on 11-24-11, 07:26 pm
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Panser
Karma: 382 Posts: 148/335 Since: 06-28-11 |
It's not a sprite, it would be the object fence
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Freeze |
Posted on 11-24-11, 07:27 pm
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Karma: 3752 Posts: 742/2112 Since: 06-28-11 |
Gerry |
Posted on 11-24-11, 07:30 pm
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Panser
Karma: 382 Posts: 149/335 Since: 06-28-11 |
I only put the object
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Freeze |
Posted on 11-24-11, 08:01 pm
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Karma: 3752 Posts: 744/2112 Since: 06-28-11 |
Gerry |
Posted on 11-24-11, 08:19 pm
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Panser
Karma: 382 Posts: 150/335 Since: 06-28-11 |
In the original level use also object 31 the same that I use in my level
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Freeze |
Posted on 11-24-11, 08:30 pm
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Karma: 3752 Posts: 745/2112 Since: 06-28-11 |
Gerry |
Posted on 11-25-11, 02:21 pm (rev. 1)
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Panser
Karma: 382 Posts: 151/335 Since: 06-28-11 |
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Freeze |
Posted on 11-25-11, 06:15 pm
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Karma: 3752 Posts: 746/2112 Since: 06-28-11 |
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