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Gerry |
Posted on 11-04-11, 07:55 pm
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Panser
Karma: 382 Posts: 119/335 Since: 06-28-11 |
there a slowdown in this part:
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Dirbaio |
Posted on 11-04-11, 08:07 pm (rev. 1)
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 1096/4457 Since: 06-08-11 |
Too much enemies I guess. Try removing the hammer/fire/boomerang/whatever bros.
(Even if it's not the cause I'd remove some. Too much enemies is probably annoying. And I'm not sure if the hidden star there is a good idea either) |
Gerry |
Posted on 11-04-11, 08:10 pm
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Panser
Karma: 382 Posts: 120/335 Since: 06-28-11 |
ok now test
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unknown object |
Posted on 11-06-11, 01:27 pm
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Buzzy Beetle
I am UO, not UFO. Karma: 314 Posts: 14/393 Since: 08-28-11 |
It has too many sprite.
I made a area, and 120 1-way door in it(what the........) And when I played with it, the timer-speed was very ve..eery vvvvv.ve....eerrrrr.....ry zzzzzzzzzsssssssssslllllllllllloooooooooow So I deleted it, and Althing are running in normal speed. _________________________ NSMB6: Beta Testers Wanted!!! |
gridatttack |
Posted on 11-07-11, 04:33 am
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Birdo
Karma: 3305 Posts: 190/2024 Since: 06-28-11 |
Piranhaplant |
Posted on 11-07-11, 04:38 am
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Fuzzy
Full mod Karma: 1183 Posts: 272/785 Since: 06-28-11 |
There isn't really a specific limit. It depends on how much code each sprite has to run per frame, so more complex sprites will cause slowdown easier.
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Dirbaio |
Posted on 11-07-11, 07:59 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 1099/4457 Since: 06-08-11 |
Posted by Piranhaplant There isn't really a specific limit. It depends on how much code each sprite has to run per frame, so more complex sprites will cause slowdown easier. Yeah. I guess that those hammer/fire/whatever bros are heavy on CPU because they're 3D models. Also, for testing your hacks for slowdown, do it in a REAL ds. Emulators are not good for emulating CPU time accurately. Latest DeSmuME SVN with "Enable advanced bus-level timing" is the most accurate, but still not perfect. Emulators tend to tolerate CPU overload more than the real thing. And to make it worse, it depends on the computer you run it... |
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