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ray |
Posted on 09-21-11, 07:52 pm
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Roy Koopa
Karma: 4011 Posts: 685/2722 Since: 06-26-11 |
While testing and debugging some of my levels, I noticed that some sprites will not render vertically correct. The sea weed and the Whomp are the sprites I founded. Example:
See a lots of creative DS Hacking herePlace your start entrance 16 tiles above one of the two sprites and start the game. You'll see, that they will appear a bit after they are in the screen. This looks weird. Is there a way to fix it? _________________________ If you want to support me, you might check out my Patreon Page : ) |
Dirbaio |
Posted on 09-21-11, 08:01 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10010 Posts: 896/4457 Since: 06-08-11 |
I guess it's because the sprite is technically out of screen when Mario enters the entrance.
I dunno if it can be fixed. Probably you can just get rid of that glitch by moving them a bit |
ray |
Posted on 09-22-11, 04:27 am
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Roy Koopa
Karma: 4011 Posts: 686/2722 Since: 06-26-11 |
Hmm ok... Than I have to rebuild some of my levels
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Pages: 1