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Posted on 09-21-11, 07:52 pm
Roy Koopa


Karma: 4011
Posts: 685/2722
Since: 06-26-11
While testing and debugging some of my levels, I noticed that some sprites will not render vertically correct. The sea weed and the Whomp are the sprites I founded. Example:
Place your start entrance 16 tiles above one of the two sprites and start the game. You'll see, that they will appear a bit after they are in the screen. This looks weird. Is there a way to fix it?
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Posted on 09-21-11, 08:01 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10010
Posts: 896/4457
Since: 06-08-11
I guess it's because the sprite is technically out of screen when Mario enters the entrance.

I dunno if it can be fixed. Probably you can just get rid of that glitch by moving them a bit
Posted on 09-22-11, 04:27 am
Roy Koopa


Karma: 4011
Posts: 686/2722
Since: 06-26-11
Hmm ok... Than I have to rebuild some of my levels
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See a lots of creative DS Hacking here
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