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Posted on 09-28-11, 01:03 pm (rev. 1)
Buster Beetle


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The vine has a different hit block image that I cannot find. I am referring to the used item block. I have edited all I can find, but for some reason just the vine still has an original NSMB image. Where is this block? I have tried the usual Jytoyu tileset and files within the ncgs in the object folder.

The tile it starts with is the vine from brick in the Jyotyu.
Posted on 09-28-11, 02:21 pm
Super Mario
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That's really weird. Have you checked the obj folder too?
Posted on 09-28-11, 03:52 pm
Roy Koopa


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Lol, thats really werid. But NsmB_PrO and I have the same problem (smaller) when we hit the vine block, all is ok, only for a reeeeallllyyy short moment when the block gets bigger, the old block will be shown. After that, its the edited one
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Posted on 09-28-11, 11:30 pm (rev. 1)
Buster Beetle


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Posted by ray
Lol, thats really werid. But NsmB_PrO and I have the same problem (smaller) when we hit the vine block, all is ok, only for a reeeeallllyyy short moment when the block gets bigger, the old block will be shown. After that, its the edited one


Exactly what I have happening.

Posted by Dirbaio
That's really weird. Have you checked the obj folder too?


I checked everywhere. Especially the object folder. The object folder also has the minigame files. I have edited those too. They are the mushroom houses. I don't know where this thing is. There must be a file somewhere...
Posted on 09-29-11, 07:45 pm
☭ coffee and cream


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Posted by ray
Lol, thats really werid. But NsmB_PrO and I have the same problem (smaller) when we hit the vine block, all is ok, only for a reeeeallllyyy short moment when the block gets bigger, the old block will be shown. After that, its the edited one

During the time they grow bigger after being hit, blocks are rendered as sprites. You might want to look into the 2D sprite graphics (goombas/koopas & co.).
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Posted on 09-29-11, 08:03 pm


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No, I already repainted the block. In my actual version of NSHB (never published) that bug is already gone.
BTW: The graphics are stored inside a .nsbmd
In the enemy folder.
Posted on 09-30-11, 12:46 am
Buster Beetle


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Found it.

/enemy/I_hatena_block.nsbmd
Posted on 09-30-11, 04:14 am
Roy Koopa


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You should also edit the blocks from the gorem enemy (enemy folder), because there are still the normal blocks
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Posted on 10-02-11, 03:00 pm (rev. 1)
Buster Beetle


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Posted by ray
You should also edit the blocks from the gorem enemy (enemy folder), because there are still the normal blocks


Those are only used for the 275 sprite. But if you do use them and have a custom block, they have to be edited.
Posted on 10-02-11, 03:04 pm
Roy Koopa


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Thats what I meant I know you are using changed blocks^^
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