Pages: « 123 »
    Title Forum Started by Replies Views Last post
object 1 to keep Mario out of 16x16 map block Level Editing luckwii 4 3662 09-25-11, 02:09 pm
by luckwii »
fixed Entrance offsets are in pixels not tiles Implemented luckwii 5 3800 09-23-11, 09:01 pm
by  Piranhaplant »
Looking for help finishing my hack New Metroid Bros. General NSMB Hacking luckwii 6 3726 09-23-11, 04:06 pm
by  Dirbaio »
fixed X and Y view coordinates Implemented luckwii 1 2196 09-23-11, 12:50 am
by  Piranhaplant »
Red coin rings Level Editing luckwii 3 2558 09-19-11, 05:21 pm
by  Freeze »
Getting closer to figure out the camera scroll stops Level Editing luckwii 2 2368 09-19-11, 12:55 am
by luckwii »
Vine from below, no ground pound tile behavior Graphics Editing luckwii 13 6738 09-18-11, 05:22 pm
by luckwii »
yes you read it right, warp to level has activator ID Level Editing luckwii 8 4309 09-17-11, 02:59 pm
by luckwii »
Speed and time settings Level Editing luckwii 1 2197 09-16-11, 09:30 pm
by  Piranhaplant »
fixed brick blocks with p-switch, ?, or ! switches (no images) Implemented luckwii 4 3155 09-14-11, 08:48 pm
by  Piranhaplant »
Signed value? Level Editing luckwii 1 2015 09-13-11, 06:27 pm
by  Dirbaio »
Changing the database sprite field order Level Editing luckwii 7 3665 09-13-11, 04:39 am
by luckwii »
fixed !,?,P switch 1/2 block right Implemented luckwii 2 3182 09-12-11, 09:35 pm
by  Piranhaplant »
bug Issue with editor opening UI menu ncl files NSMB Editor development luckwii 3 2967 09-12-11, 03:19 am
by LeWario »
Made a sprite/level test level Level Editing luckwii 0 1962 09-07-11, 07:04 pm
by luckwii »
having trouble activating 102 small spiked ball with Mario in zone Level Editing luckwii 13 5625 09-06-11, 02:46 am
by luckwii »
sprite database Level Editing luckwii 8 3929 09-05-11, 11:38 am
by luckwii »
fixed the editor does not identify the castle worlds anymore Implemented luckwii 1 2171 09-05-11, 05:12 am
by LeWario »
Need to find block animation for vine block Level Editing luckwii 0 1895 09-05-11, 02:58 am
by luckwii »
00 00 00 00 tiles used as backgrounds Graphics Editing luckwii 1 2540 09-04-11, 11:51 am
by  Dirbaio »
suggestion editor noting used zones/paths/and activators NSMB Editor development luckwii 5 3511 09-04-11, 09:16 am
by  Freeze »
? block that only produce flowers, never mushrooms Graphics Editing luckwii 10 6512 09-03-11, 05:28 am
by LeWario »
implemented 232 hanging ? block image Implemented luckwii 8 4379 08-31-11, 04:48 pm
by  Piranhaplant »
suggestion reinstate infinite time limit NSMB Editor development luckwii 8 4332 08-29-11, 04:52 pm
by  Dirbaio »
upside down slopes Graphics Editing luckwii 4 3513 08-29-11, 06:44 am
by coolas1 »
fixed can't add sprites anymore + delete broken Implemented luckwii 4 3806 08-29-11, 02:27 am
by LeWario »
fixed View numbering Implemented luckwii 1 2488 08-28-11, 05:34 pm
by  Piranhaplant »
Usefull NSMB sprite reference General NSMB Hacking luckwii 1 2459 08-26-11, 09:40 am
by Benjamin »
Sprite resizing done by game itself Level Editing luckwii 0 2149 08-26-11, 09:01 am
by luckwii »
fixed object selection/map 16 Implemented luckwii 4 3259 08-23-11, 10:38 pm
by  Dirbaio »
bug opening file in filebrowser can only be done once The Trash Can™ luckwii 6 4244 08-23-11, 10:05 pm
by  Dirbaio »
183 Lakitu Spawner Level Editing luckwii 5 3839 08-22-11, 01:10 pm
by  Dirbaio »
warp to level sprite height change Level Editing luckwii 0 2131 08-22-11, 12:15 pm
by luckwii »
sprite 168 data wrong? Level Editing luckwii 1 2218 08-21-11, 08:24 pm
by  Dirbaio »
fixed progress paths need some work Implemented luckwii 1 2307 08-21-11, 06:03 pm
by  Piranhaplant »
Trying to kill Bowseer Jr. with 147 bump from below platform Level Editing luckwii 3 3196 08-18-11, 04:33 pm
by  ray »
2 palette tilesets Graphics Editing luckwii 11 7498 08-18-11, 11:02 am
by  Dirbaio »
title screen edit General NSMB Hacking luckwii 4 3609 08-14-11, 03:37 pm
by luckwii »
solid on top yet 8 pixel high block Graphics Editing luckwii 3 3186 08-14-11, 09:25 am
by luckwii »
tileset out of array bounds Graphics Editing luckwii 6 4436 08-13-11, 03:08 pm
by luckwii »
suggestion Actual object size rendered in editor NSMB Editor development luckwii 5 4275 08-13-11, 01:18 pm
by luckwii »
fixed Entrances not listed well as in older revisions Implemented luckwii 8 4312 08-12-11, 03:15 pm
by LeWario »
fixed ncg/ncl.bin editing is now broken with revision 205 Implemented luckwii 4 3280 08-09-11, 08:32 pm
by  Dirbaio »
Blooper triggering event ID Level Editing luckwii 3 3025 08-08-11, 12:44 pm
by  ray »
fixed Can't use object 2 or 5 in new revisions Implemented luckwii 3 2900 08-07-11, 01:20 pm
by  Dirbaio »
Enemy re-spawn General NSMB Hacking luckwii 6 4262 08-04-11, 09:26 pm
by LeWario »
UI_O_1P_game_in_u_ncg palette Level Editing luckwii 6 4080 08-04-11, 08:27 pm
by  ray »
fixed revision 162... copy and drag still bugged Implemented luckwii 16 7054 08-03-11, 10:20 am
by  Dirbaio »
Just bought 3D TV General Chat luckwii 9 6174 07-31-11, 03:12 pm
by luckwii »
Best way to repair corrupted roms/levels General NSMB Hacking luckwii 4 3716 07-28-11, 09:22 pm
by luckwii »
Pages: « 123 »