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Posted on 09-12-11, 12:42 pm (rev. 1)
Buster Beetle


Karma: 379
Posts: 257/464
Since: 06-29-11
Piranhaplant or Dirbaio,

The switches can all be shifted 1/2 block right as you can see I have added to the sprite database. The map editor images do not reflect this. They will not shift right with the selection in normal mode. In upside mode, they don't shift and they flip right side up again. So if you have upside down selected and you pick 1/2 block right, the image goes back to right side up and centered. Could you update these functions to match the now known data?

Ingame they show up correctly.
Posted on 09-12-11, 04:01 pm
Roy Koopa


Karma: 4011
Posts: 647/2722
Since: 06-26-11
Yeah, would be usefull. And now I know which sprite data I forget to add to the DB all the time. The shift I've seen it a long while ago in W4-Boss battle The switch there is also 1/2 right
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Posted on 09-12-11, 09:35 pm
Fuzzy
Full mod

Karma: 1183
Posts: 182/785
Since: 06-28-11
Thanks for reporting. It's fixed in r252.
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