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    Title Started by Replies Views Last post
Vine from below, no ground pound tile behavior luckwii 13 4323 09-18-11, 05:22 pm
by luckwii »
Some Tile behaviors LeWario 2 2096 09-12-11, 06:45 pm
by  Freeze »
Tileset data you find LeWario 3 2448 09-12-11, 04:08 pm
by  Dirbaio »
00 00 00 00 tiles used as backgrounds luckwii 1 1769 09-04-11, 11:51 am
by  Dirbaio »
? block that only produce flowers, never mushrooms luckwii 10 4457 09-03-11, 05:28 am
by LeWario »
upside down slopes luckwii 4 2322 08-29-11, 06:44 am
by coolas1 »
2 palette tilesets luckwii 11 5051 08-18-11, 11:02 am
by  Dirbaio »
Solid on Bottom and Sides, but not on top.  MarioFanatic64 8 3045 08-17-11, 07:55 am
by  MarioFanatic64 »
solid on top yet 8 pixel high block luckwii 3 2187 08-14-11, 09:25 am
by luckwii »
tileset out of array bounds luckwii 6 2788 08-13-11, 03:08 pm
by luckwii »
How to remove animations from tilesets luckwii 9 4058 07-27-11, 10:58 am
by  Dirbaio »
Problem with importing tileset TQX 3 3028 07-25-11, 12:58 pm
by TQX »
Why are some of my tiles turning black? Garmichael 11 4362 07-09-11, 11:53 pm
by Garmichael »
00 00 10 bricks and object 44 brick behaviors luckwii 1 1701 07-04-11, 06:48 pm
by  Dirbaio »
(E) rom versus (U) rom tile differences luckwii 2 2196 07-03-11, 03:18 pm
by  Dirbaio »
Background import changes original image size 2 times larger luckwii 4 2477 07-02-11, 11:25 pm
by luckwii »
Pages: « 5678910