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Posted on 08-03-13, 05:31 pm
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We do what we must because we can
Karma: 5607 Posts: 94/1431 Since: 06-25-13 |
Hey,
I´m editing the overworld of world 4. It works fine theres only one problem. I´ve edited the colour of the poison water in the file w4.nsmbd to white but as I tested it the water was still violet. It was brighter than before but still violet. I´m sure I´ve edited all what I could find. So I want to know are there other files for the poison water which I have to edit? _________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
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Posted on 08-03-13, 05:37 pm
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![]() Karma: 4021 Posts: 2497/2722 Since: 06-26-11 |
They are probably using vertex colors for it. Vertex colors let you recolor your model without changing textures, but it is stored in the .nsbmd itself. So you can't change the color without making a new model.
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
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Posted on 08-04-13, 11:40 am
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![]() Eugene Karma: 3854 Posts: 145/1161 Since: 11-29-11 |
Hmmm... A little time ago, I've edited the world 4 map's posion water to.
But it worked. I had not got any problems. What I did was export as png, edit in Paint and then import png. |
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Posted on 08-05-13, 12:42 am (rev. 1 by
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![]() The guy who does things. Karma: 12764 Posts: 913/2796 Since: 07-01-11 |
It has worked for me too in the past. I just replaced the poison water texture with the blue water texture from W1.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
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