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Posted on 09-27-13, 09:22 pm
Giant Red Koopa


Karma: 886
Posts: 767/1315
Since: 11-12-12
I am having problems with the pallets in a cave, I have edited the tileset but all I did was add some tiles, anyway the problem is that the fill tiles where turning all blue, like the ice pallet. If it matters my level has Boos and to get them working right I inserted the W3 ghost house.
Posted on 09-28-13, 01:03 am
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10020
Posts: 3811/4457
Since: 06-08-11
The underground tileset slots have a palette animation.

Simply use another tileset slot and you'll be fine
Posted on 09-28-13, 02:03 am
Roy Koopa
The guy who does things.

Karma: 12704
Posts: 1073/2796
Since: 07-01-11
This has happened to me before, too.

I fixed it by moving the affected tiles to a unaffected location in the .png file, and re-assigning the tile behaviours and objects.

That way the tileset is still affected, but nobody will know because the corrupted tiles are unused. And you can still use it.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
Posted on 09-28-13, 03:21 am
Giant Red Koopa


Karma: 886
Posts: 771/1315
Since: 11-12-12
Great, thank you! I think I will just insert it into another slot, Im probably gonna just need like 5 slots anyway, and I have a cool idea for the ice animation!
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