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Posted on 09-27-13, 09:22 pm
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Giant Red KoopaKarma: 851 Posts: 767/1315 Since: 11-12-12 |
I am having problems with the pallets in a cave, I have edited the tileset but all I did was add some tiles, anyway the problem is that the fill tiles where turning all blue, like the ice pallet. If it matters my level has Boos and to get them working right I inserted the W3 ghost house.
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Posted on 09-28-13, 01:03 am
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Super Mario( ͡° ͜ʖ ͡°) Karma: 10202 Posts: 3811/4459 Since: 06-08-11 |
The underground tileset slots have a palette animation.
Simply use another tileset slot and you'll be fine
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Posted on 09-28-13, 02:03 am
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Roy KoopaThe guy who does things. Karma: 12774 Posts: 1073/2796 Since: 07-01-11 |
This has happened to me before, too. I fixed it by moving the affected tiles to a unaffected location in the .png file, and re-assigning the tile behaviours and objects. That way the tileset is still affected, but nobody will know because the corrupted tiles are unused. And you can still use it.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
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Posted on 09-28-13, 03:21 am
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Giant Red KoopaKarma: 851 Posts: 771/1315 Since: 11-12-12 |
Great, thank you! I think I will just insert it into another slot, Im probably gonna just need like 5 slots anyway, and I have a cool idea for the ice animation!
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Giant Red Koopa
Super Mario
Roy Koopa