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Supr D |
Posted on 10-28-12, 11:35 pm
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Koopa
Karma: 172 Posts: 1/106 Since: 10-20-12 |
]I exported the grassland background (only the top one) and simply recolored it and imported it back in. It shows up fine in the tilemap editor, but in game it looks like this: There are some missing tiles and random pink marks! How do I fix this? |
Dirbaio |
Posted on 10-28-12, 11:37 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 2776/4457 Since: 06-08-11 |
I guess the BG contains animations. These look like that ingame.
There's no way to remove the animations that doesn't involve ASM hacking. The thing you can do is import the background into another background slot. If you use one without animations it will look right. |
Supr D |
Posted on 10-28-12, 11:45 pm (rev. 1 by Supr D on 10-28-12, 11:50 pm)
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Koopa
Karma: 172 Posts: 2/106 Since: 10-20-12 |
Ok I will try. (BTW I'm not talking about the leaves, that's a FG effect i'm working on) EDIT: Yes! It's working fine now! |
Ruedajv10 |
Posted on 11-06-12, 04:08 pm
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Beezo
Karma: -32 Posts: 85/477 Since: 02-02-12 |
I love it
it's very cool _________________________ |
Supr D |
Posted on 11-07-12, 05:16 am
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Koopa
Karma: 172 Posts: 4/106 Since: 10-20-12 |
Thanks, but this thread was kind of dead already...
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gridatttack |
Posted on 11-07-12, 05:22 am
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Birdo
Karma: 3305 Posts: 925/2024 Since: 06-28-11 |
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