Pages: « 12345 »
    Title Started by Replies Views Last post
Modding A Sprite  Gota7 4 3233 02-08-17, 12:54 am
by  Gota7 »
questions Creating Enemies  Slackot 8 4012 02-04-17, 07:36 pm
by  poudink »
haxx Save File Structure shibboleet 3 2741 02-02-17, 04:15 pm
by shibboleet »
Unused code RE  skawo 1 2489 01-22-17, 03:09 pm
by  skawo »
Drawing (animated) 3d models RicBent 0 1969 01-16-17, 03:18 pm
by RicBent »
What was Nintendo's programming language for NSMB ?  Simpson55 6 3925 01-15-17, 07:53 pm
by  Simpson55 »
Prevent a functions default execution  dhowdy 9 3294 01-09-17, 12:05 pm
by  skawo »
Save anytime  skawo 9 7314 12-28-16, 07:29 pm
by  MarioKart7z »
mvl MvL Discovery!  Ndymario 8 4097 11-27-16, 07:08 pm
by  Ndymario »
Does the "floaty physics" setting just apply mini physics?  Hiccup 3 2570 11-25-16, 02:19 pm
by  skawo »
ASM problems Luckyinho 6 3395 11-14-16, 07:00 pm
by RicBent »
Video Intro ASM Crash  HD Erick Games 14 5581 11-13-16, 11:58 pm
by  skawo »
Music Swapper Sprite  skawo 0 2297 11-13-16, 09:17 pm
by  skawo »
no$gba breakpoint not working properly B 0 1941 10-16-16, 04:40 pm
by B »
Specifics for functions  Shadey 8 3542 10-08-16, 12:09 pm
by  skawo »
Special Event IDs  Hiccup 2 2662 10-01-16, 06:47 pm
by  Hiccup »
devkitpro and ASM help!!!  Ultraboy 19 5940 09-29-16, 03:07 pm
by  MarioKart7z »
Another MvL Hack!  Ndymario 6 3590 09-25-16, 08:45 pm
by  Ndymario »
Particle/Sound Spawning Tilegod  skawo 18 7448 09-25-16, 12:26 am
by  skawo »
BOSSES in MvL!?!?!?  Ndymario 7 5232 09-22-16, 07:08 pm
by  Ndymario »
Actor Spawning Block  skawo 16 6448 09-09-16, 05:45 pm
by  Hiccup »
Failed sprites  skawo 4 3193 09-02-16, 11:05 pm
by  skawo »
Custom tile behaviours?  cros107 11 4227 08-24-16, 11:11 pm
by  pinet »
RAM Watch/Search in NO$GBA Debugger? B 9 5467 08-13-16, 10:28 pm
by  Dirbaio »
help Area Stuff  Ndymario 10 3897 08-05-16, 01:05 pm
by  Hiccup »
asm Each Area has its own graphics  MeroMero 16 8127 08-02-16, 09:29 pm
by  KingYoshi »
asm Dedicated graphics for all Views within an Area  MeroMero 14 7049 08-02-16, 12:12 pm
by  KingYoshi »
No freezing during power-up/-down animation hack [1 2]  KingYoshi 38 21110 07-31-16, 02:50 pm
by  KingYoshi »
Errors when trying to insert animations.cpp [1 2]  cros107 32 11755 07-28-16, 04:21 pm
by  Hiccup »
Ghost Star Coin  skawo 6 3821 07-27-16, 08:46 pm
by  skawo »
MvL stuff  Ndymario 6 3194 07-25-16, 02:01 pm
by  Hiccup »
Stompable Blocks RicBent 10 6995 07-23-16, 03:29 pm
by  pinet »
Useful, but not crazy ASM hack ideas  Hiccup 4 3121 07-19-16, 10:49 am
by  Hiccup »
Item on select  skawo 3 3618 07-11-16, 03:36 pm
by  skawo »
ASM Help Luigui3060 4 2574 07-11-16, 06:37 am
by Luigui3060 »
Additional HUD Counter? B 5 3016 06-21-16, 07:32 pm
by B »
help How do you use bosses in MvL  Ndymario 3 2377 05-31-16, 06:30 pm
by  Hiccup »
Finding values of variables?  cros107 2 1969 05-06-16, 03:31 pm
by  skawo »
Don't play music fast? Stellaris 6 3264 04-19-16, 06:55 am
by newluigidev »
Never stop moving. Stellaris 3 2764 04-08-16, 08:23 pm
by  Hiccup »
What are "overlays"?  KingYoshi 5 3070 03-11-16, 12:07 pm
by  Hiccup »
Editing "Functions"?  Shadey 1 2284 01-29-16, 06:50 pm
by  Dirbaio »
Sprite duplication?  MarioFanatic64 4 2929 01-13-16, 11:31 pm
by  MarioFanatic64 »
Coop experiment: Getting 1-1 into multiplayer [1 2]  Arisotura 34 22101 01-06-16, 06:53 pm
by  Dirbaio »
Bug fix: Edge grab Powerline 8 5385 09-18-15, 09:09 am
by  Hiccup »
Sprite hacking, and the first custom NSMBDS sprite [1 2]  Arisotura 33 18765 08-15-15, 07:14 pm
by  Arisotura »
pls reply how to get custom music?  themasterkoopa 1 2577 08-02-15, 07:01 pm
by  Dirbaio »
Concurrency  TheToaster 3 2705 07-31-15, 02:06 am
by  TheToaster »
A question of class  Hiccup 2 3225 07-18-15, 05:28 pm
by  Hiccup »
How to properly load files from fs? RicBent 2 2491 07-04-15, 04:53 pm
by RicBent »
Pages: « 12345 »