Pages: « 1234
    Title Started by Replies Views Last post
Help with compiling DevKitPro  Polar Hacker 5 1709 01-17-15, 09:28 am
by  Dirbaio »
Is there coinCount()-function or something like that? Stunt_LP 5 1806 01-13-15, 05:47 pm
by RicBent »
How to put WAVs in NSMB? Thierry 2 1737 11-05-14, 08:33 pm
by  Arisotura »
TS minigame/2 player mode access disable / cutscene disable [1 2 3]  skawo 57 12154 10-09-14, 08:48 pm
by  SaturnYoshi »
It just wont work!  SaturnYoshi 7 1845 09-29-14, 06:18 pm
by  SaturnYoshi »
I dont understand...  SaturnYoshi 3 1371 09-29-14, 05:21 pm
by  Arisotura »
Problem getting an enemy to stay on a moving platform Knight of Time 4 1632 09-12-14, 12:28 am
by  Dirbaio »
Any efficient way to find specific information?  ray 10 2683 09-08-14, 08:00 pm
by  ray »
ASM Hacks list  Ruedajv10 5 2005 08-27-14, 05:55 pm
by  Ruedajv10 »
Adding New Files and Using them In-game  shaddow24 8 2333 08-19-14, 03:23 pm
by  Hiccup »
NoJumping error Stunt_LP 7 2312 07-29-14, 09:00 pm
by Stunt_LP »
Error with make and insert Stunt_LP 6 2480 07-28-14, 11:11 pm
by  Dirbaio »
Can remove star coin sign post or change amount of star coin  Darkie 1 1445 07-23-14, 05:43 pm
by  Arisotura »
Some techinical asm hacking questions Luca91 5 2008 07-16-14, 10:36 pm
by  Dirbaio »
Dynamic memory?  TheToaster 3 1380 07-09-14, 08:42 am
by  Dirbaio »
How to convert music.  TerraPlayzGamez 3 1624 06-23-14, 05:16 am
by  Dirbaio »
awesome Spawning a Luigi clone in single player! [1 2]  Dirbaio 29 8338 06-16-14, 12:09 pm
by  Arisotura »
Nsmb custom map Jakratzhu 1 1616 06-10-14, 12:20 pm
by  Arisotura »
ASM code difficult...  TheToaster 3 1570 05-10-14, 01:22 pm
by  TheToaster »
Advance Levels only? PLZ HELP!  TheToaster 8 2122 05-05-14, 10:45 pm
by  TheToaster »
Which Version of DevkitPro?  Baby Bowser 2 1630 01-13-14, 06:55 pm
by  Baby Bowser »
Codes  Ruedajv10 2 1441 08-27-13, 04:50 am
by  Dirbaio »
Cloud Mario  Ruedajv10 1 1633 08-15-13, 11:53 pm
by  Dirbaio »
Duplicateing Enemys (Cont.)  SaturnYoshi 1 1199 08-03-13, 03:45 am
by  Dirbaio »
Reversing the 3D tile system  Arisotura 3 2126 07-05-13, 06:09 pm
by  Arisotura »
Some notes on background HDMA (Scrolling animations)  Dirbaio 4 2761 06-22-13, 11:30 am
by Powerline »
I figured that could be useful for THUMB hacking  Arisotura 1 1296 06-12-13, 05:24 pm
by  Dirbaio »
ASM-Hacks with Switch-Activation? RicBent 6 1921 06-09-13, 05:29 pm
by  Arisotura »
Technical info about the collision detection stuff Ninjifox 0 1640 12-02-12, 04:42 am
by Ninjifox »
tutorial Making a RAM dump and importing it in IDA Pro  Dirbaio 10 5507 10-19-12, 08:24 pm
by  gridatttack »
I haxed the debug screen.  Dirbaio 5 3466 09-28-12, 02:55 am
by  Dirbaio »
NSMB Tile hack! [1 2]  Dirbaio 35 9044 08-12-12, 06:29 pm
by  Arisotura »
tutorial ASM Hacking Tutorials #1 - The basics  Dirbaio 0 1858 08-01-12, 06:50 pm
by  Dirbaio »
Hacking sprite rendering  Arisotura 11 3201 06-24-12, 09:04 pm
by  Dirbaio »
The Overworld Thread LeWario 13 3132 03-01-12, 03:42 pm
by LeWario »
Overlay Header and reading Overlays LeWario 6 2328 02-25-12, 07:07 pm
by  Arisotura »
ASM hack for layer position of FG-Effects?  ray 13 2937 02-25-12, 06:46 pm
by  Dirbaio »
How to find out what overlays are loaded in NSMB  Dirbaio 8 2655 02-22-12, 10:15 pm
by  Freeze »
Heap allocation, it's possible now!  Dirbaio 4 2036 10-16-11, 03:31 pm
by  ray »
Pages: « 1234