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Posted on 07-28-16, 08:52 pm
Fuzzy
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Ok, so in MvL (Maybe also Single player idk) what calls the game to load areas which allows you to warp around the levels?

thx ~Ndymario
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Posted on 07-28-16, 09:00 pm (rev. 1 by  TruelyJohn64 on 07-28-16, 09:00 pm)
(Words)

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Posted by MeroMero
Getting the wrap around working can prove to be a pain.

Firstly you have to make sure that the X-coordinate of the camera is 0 (the red rectangle in the screen below).


And secondly you have to make sure that the camera width is equal to: 256×2n
with n being a whole number whose first iteration is 0.

_256×20 is 256×1 aka 256
_256×21 is 256×2 aka 512
_256×22 is 256×4 aka 1,024
etc.

Basically that's all you have to know to get a wrap around working

This should probably help, if not then I didn't understand your question... you should work on that.
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Posted on 07-28-16, 09:10 pm
Fuzzy
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Ok sry about that I ment that if you set a warp to area 2 then you would appear in the under ground level in MvL
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Posted on 07-29-16, 06:27 am
Birdo


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Are you trying to create some kind of entrance? Where from and where to?
Posted on 07-30-16, 01:30 am (rev. 1 by  Ndymario on 07-30-16, 01:32 am)
Fuzzy
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Ok so what I want to do is in MvL be able to play MORE than 5 levels per rom, so I was thinking that if I could be able to ASM when the game calls for what area to load that I could say have a "Level select" room and depending on what pipe I use then I could warp to that level, via the area bug where if you say area = 6 then it could load a modded 1-1 so I can use that for multiplayer
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Posted on 08-01-16, 01:11 pm
Birdo


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You won't be able to use singleplayer level files without extensive asm. Try using the unused vs levels files in multi cart play - that might work
Posted on 08-02-16, 12:14 am
Fuzzy
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And...how would I call for those levels?
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Posted on 08-02-16, 09:09 am
Birdo


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Increase the area number in an entrance.
Posted on 08-02-16, 05:30 pm
Fuzzy
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*slaps himself in the face* i forgot to change anything in those levels that's why it crashed
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Posted on 08-03-16, 07:56 pm
Fuzzy
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And...Setting it to 6 causes the game to crash (Have no clue as to what area to call for)
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Posted on 08-05-16, 01:05 pm
Birdo


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it may not work, if you try it make sure you replace allthe unused levels with levels that are lnown to work.also make sure to use multicart play. the vs mode asm hack(s?) may also help.
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