Pages: « 12
Posted on 08-11-13, 10:12 pm
Giant Red Koopa


Karma: 826
Posts: 499/1315
Since: 11-12-12
So how is this going? Have you done anything else with it yet?
Posted on 08-11-13, 10:38 pm
☭ coffee and cream


Karma: 9974
Posts: 1093/2677
Since: 06-26-11
Can't work on it ATM because I didn't take the code with me on vacation.

My last efforts went into figuring out the collision shit so the sprite could be used for more than just decorating the level. But uh, not simple.

If something significantly important happens, rest assured that I'll post about it
_________________________
Kuribo64 - RH-fucking-cafe - Kafuka

zrghij
Posted on 08-11-13, 11:26 pm
Giant Red Koopa


Karma: 826
Posts: 500/1315
Since: 11-12-12
Ok!

Did you put the code up of the version were it jumps? If so I may have a use for this... think smb3
Posted on 08-15-13, 10:41 pm
☭ coffee and cream


Karma: 9974
Posts: 1094/2677
Since: 06-26-11
I didn't. I'll do it as soon as I get back home.
_________________________
Kuribo64 - RH-fucking-cafe - Kafuka

zrghij
Posted on 06-12-14, 07:03 pm (rev. 1 by  SaturnYoshi on 06-12-14, 07:05 pm)
Giant Red Koopa


Karma: 826
Posts: 899/1315
Since: 11-12-12
You home yet

Just saw this again, you forgot I guess...

EDIT: also cant download
Posted on 06-12-14, 07:18 pm
☭ coffee and cream


Karma: 9974
Posts: 1409/2677
Since: 06-26-11
Oh fuck, right. Blarg blarg blarg...

I gotta look for it in the mess my HDD is. Whenever I find it, I'll upload it. But only once I'm done moving my sites to my new server.
_________________________
Kuribo64 - RH-fucking-cafe - Kafuka

zrghij
Posted on 06-17-14, 01:39 am
☭ coffee and cream


Karma: 9974
Posts: 1417/2677
Since: 06-26-11
Here you go.

About fucking time. Better late than never, I guess.
_________________________
Kuribo64 - RH-fucking-cafe - Kafuka

zrghij
Posted on 06-27-14, 12:02 am
Giant Red Koopa


Karma: 826
Posts: 901/1315
Since: 11-12-12
thanks! ill mess around with it to see what I can create
Posted on 11-16-14, 11:45 pm
Giant Red Koopa


Karma: 826
Posts: 1080/1315
Since: 11-12-12
Sorry to bump, but could someone upload a updated symbols.x? I need it to use the sprite hack.
Posted on 11-17-14, 04:46 am
Red Koopa


Karma: 57
Posts: 27/130
Since: 10-17-14
The title sure is wrong. Well, I didn't like it, but atleast the first sprite was made
Posted on 11-17-14, 12:24 pm
Once upon a time there was a tiger.

Karma: 4873
Posts: 1210/2629
Since: 01-17-13
Posted by MPG
The title sure is wrong. Well, I didn't like it, but atleast the first sprite was made



If you assume it was indeed the first custom sprite, then this means you assume the title isn't wrong.
Posted on 11-17-14, 01:20 pm
We do what we must because we can

Karma: 5161
Posts: 809/1351
Since: 06-25-13
Posted by MPG
The title sure is wrong. Well, I didn't like it, but atleast the first sprite was made


What do you expect. Yoshi?
_________________________
Super Mario Bros. - The New Worlds | Full release
Super Mario Castle 2 | Full release
Pokémon Shining Diamond | Full release

My Youtube channel
Best friends forever
Posted on 12-29-14, 05:10 am (rev. 2 by RicBent on 08-15-15, 07:30 pm)
Administrator

Karma: 7445
Posts: 403/1502
Since: 06-09-12
I always get an error at initActivePhysics(&s100->activephysics, s100, s100physics, 0); and registerCollider(&s100->activephysics);



Could you help me fixing that problem? Would be great


Nevermind fixed it.


For everyone who's wondering:

The link in  Arisotura's post is the updated version of the sprite
_________________________
GitHub - Kuribo64 - YouTube
Posted on 08-15-15, 07:14 pm
☭ coffee and cream


Karma: 9974
Posts: 1766/2677
Since: 06-26-11
http://kuribo64.net/get.php?id=41102ElFUJ3OhCyO
_________________________
Kuribo64 - RH-fucking-cafe - Kafuka

zrghij
Pages: « 12