LuigiXHero |
Posted on 02-16-17, 05:29 am
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Ninji
Karma: 379 Posts: 203/226 Since: 08-17-11 |
You probably need to have the setting where it streams the rom from disk rather then loading the entire rom into ram.
_________________________ |
SuperML |
Posted on 02-16-17, 06:06 pm
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Flurry
Karma: 783 Posts: 64/256 Since: 12-29-16 |
If someone wanted to make a MvsL hack, are they limited to just 5 levels?
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Asprok |
Posted on 02-16-17, 07:02 pm
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Passed away in 2017
Karma: 999 Posts: 372/380 Since: 03-04-14 |
Yes.
Unless, of course, almighty ASM hax. I could not… |
Sierra |
Posted on 02-20-17, 12:58 am
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Karma: 278 Posts: 45/47 Since: 07-20-16 |
Is there any way to edit the levels, backgrounds and tilesets in the Nsmb Demo Version? I've opened it up in NSMBe5 and the "Level Listings" tab doesn't show up, nor does tilesets or backgrounds...
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Ultraboy |
Posted on 02-20-17, 03:08 pm
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Panser
Karma: 577 Posts: 231/332 Since: 04-09-16 |
via a ASM hack you can play with 5 unused levels and then add them to the world map?
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RicBent |
Posted on 02-20-17, 04:43 pm
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Mariomaster
Karma: 8573 Posts: 801/1681 Since: 06-09-12 |
bassardretrogaming |
Posted on 03-02-17, 05:59 pm
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Newcomer
Idiot Karma: 3 Posts: 2/3 Since: 03-02-17 |
Hi,
I was just playing around with your software, and I ran into a small (well, not that small) of a problem. How to end a level? I've tried putting entrances there (not sure yet how those work exactly), i've built a mini-castle, I've built a goal pole... Can anyone help me? Thanks in advance! |
Ndymario |
Posted on 03-02-17, 06:15 pm
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Super Koopa
That MvL Hacker Karma: 1701 Posts: 299/833 Since: 04-11-15 |
You need to add the sprite "End of Level Flag" on the top of the pole (under the dot).
Also, make sure that the correct "Sprite Set" is enabled for the end of level flag (it's 16-1 btw). If you need any more help, just ask! Have A Nice Day! ~~Ndymario _________________________ Here's my MvL Hacking thread Consider joining the NSMB DS Hacking Discord Server! Also, be sure to check out the new wiki! #HakingNoMore |
bassardretrogaming |
Posted on 03-02-17, 06:25 pm
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Newcomer
Idiot Karma: 3 Posts: 3/3 Since: 03-02-17 |
Posted by Ndymario You need to add the sprite "End of Level Flag" on the top of the pole (under the dot). Also, make sure that the correct "Sprite Set" is enabled for the end of level flag (it's 16-1 btw). If you need any more help, just ask! Have A Nice Day! ~~Ndymario I have that, but I think I've figured out what I did wrong. I'm gonna try it now, hold on... Yes! It worked! Turns out I didn't build the end-of-level castle right, and that the exit was actually inside it. Thanks anyway! |
Ndymario |
Posted on 03-02-17, 06:26 pm
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Super Koopa
That MvL Hacker Karma: 1701 Posts: 301/833 Since: 04-11-15 |
No Problem
_________________________ Here's my MvL Hacking thread Consider joining the NSMB DS Hacking Discord Server! Also, be sure to check out the new wiki! #HakingNoMore |
davidje |
Posted on 03-02-17, 07:33 pm
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Red Paragoomba
hello.......okay bye then yeah, bye Karma: -158 Posts: 29/59 Since: 02-11-17 |
i have also i question how do i add custom backgrounds/tileset to my level
_________________________ hello. currently working on NSMBDS hack named: New super mario bros DS the mixed worlds (name is probably gonna get changed ) here is a screenshot http://i.imgur.com/AFFV3H1.png |
poudink |
Posted on 03-02-17, 07:57 pm (rev. 1 by poudink on 03-02-17, 07:58 pm)
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Giant Red Paratroopa
Not Edible Karma: 3386 Posts: 244/1447 Since: 02-12-16 |
To add a tileset, download a tileset in the resource forum, go in the "Tilesets" tab, select the tileset you want to replace, click on "Import" and select the tileset you downloaded. To add a background, do the same thing but select the "Backgrounds" tab instead of the "Tilesets" tab.
_________________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
gridatttack |
Posted on 03-03-17, 06:15 am
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Birdo
Karma: 3316 Posts: 1934/2026 Since: 06-28-11 |
Posted by bassardretrogaming Posted by Ndymario You need to add the sprite "End of Level Flag" on the top of the pole (under the dot). Also, make sure that the correct "Sprite Set" is enabled for the end of level flag (it's 16-1 btw). If you need any more help, just ask! Have A Nice Day! ~~Ndymario I have that, but I think I've figured out what I did wrong. I'm gonna try it now, hold on... Yes! It worked! Turns out I didn't build the end-of-level castle right, and that the exit was actually inside it. Thanks anyway! Not really. You just need to place any object that will make mario stop after sliding down the pole. The flag object of the castle is not needed either IIRC. _________________________ |
Thierry |
Posted on 03-03-17, 01:49 pm
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この記号は… 解読できないよ…
Karma: 6330 Posts: 2120/2786 Since: 01-17-13 |
Posted by gridatttack The flag object of the castle is not needed either IIRC. Yep. It is a cool addition, but not a requirement. |
davidje |
Posted on 03-03-17, 02:14 pm (rev. 1 by davidje on 03-03-17, 03:51 pm)
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Red Paragoomba
hello.......okay bye then yeah, bye Karma: -158 Posts: 30/59 Since: 02-11-17 |
Posted by poudink To add a tileset, download a tileset in the resource forum, go in the "Tilesets" tab, select the tileset you want to replace, click on "Import" and select the tileset you downloaded. To add a background, do the same thing but select the "Backgrounds" tab instead of the "Tilesets" tab. i imported the background but it does not show up in the background list _________________________ hello. currently working on NSMBDS hack named: New super mario bros DS the mixed worlds (name is probably gonna get changed ) here is a screenshot http://i.imgur.com/AFFV3H1.png |
poudink |
Posted on 03-03-17, 04:02 pm
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Giant Red Paratroopa
Not Edible Karma: 3386 Posts: 246/1447 Since: 02-12-16 |
davidje |
Posted on 03-03-17, 04:22 pm
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Red Paragoomba
hello.......okay bye then yeah, bye Karma: -158 Posts: 31/59 Since: 02-11-17 |
i double clicked the background and it was just a gray background so i played the level i selected the custom background on well see for yourself in the screenshot
http://imgur.com/FfbNm5M _________________________ hello. currently working on NSMBDS hack named: New super mario bros DS the mixed worlds (name is probably gonna get changed ) here is a screenshot http://i.imgur.com/AFFV3H1.png |
poudink |
Posted on 03-03-17, 04:28 pm
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Giant Red Paratroopa
Not Edible Karma: 3386 Posts: 247/1447 Since: 02-12-16 |
davidje |
Posted on 03-03-17, 05:50 pm
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Red Paragoomba
hello.......okay bye then yeah, bye Karma: -158 Posts: 32/59 Since: 02-11-17 |
Posted by poudink What background are you trying to import? _________________________ hello. currently working on NSMBDS hack named: New super mario bros DS the mixed worlds (name is probably gonna get changed ) here is a screenshot http://i.imgur.com/AFFV3H1.png |
Thierry |
Posted on 03-03-17, 08:11 pm
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この記号は… 解読できないよ…
Karma: 6330 Posts: 2122/2786 Since: 01-17-13 |
That's.. not very descriptive. You could have uploaded/linked it for us to see what it's all about.
Seriously, please do some effort if you want people to help. I'm pretty sure they all don't have time to spoonfeed you. Also on your screenshot, both the empty tiles and tiles with animations seems messed up. Now if it was possible to make the editor avoid using tiles with animations (depending on the slot) that would be neat. |