Posted on 10-30-16, 03:53 am (rev. 2 by  HonorableBore on 10-30-16, 04:00 am)
Paragoomba
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Actually, do we have layers in the Editor? I think there are layers in some stages, but can I add them myself just like Reggie?

P.S. Where can I get the NSMBW ISO files for Reggie?
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Posted on 10-30-16, 03:54 am (rev. 1 by Asprok on 10-30-16, 04:07 am)
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No, NSMB's levels only support one layer.

EDIT:
Posted by NSMB3
P.S. Where can I get the NSMBW ISO files for Reggie?
You don't ask that here, this subforum is for and only for New Super Mario Bros. DS hacking. I myself don't know the answer to your question, though, perhaps others do.

I could not…
Posted on 11-05-16, 02:26 pm
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Posted by Asprok
snip

I'm sorry, but the only link here (the one in Dirbaio's music thread) to Orengefox's SDAT no longer works. Is there any other way of getting it?
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Posted on 11-05-16, 03:41 pm
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 skawo made the last post on that thread with a backup of the organised SDAT folder. Alternatively, you can open the original SDAT file with NDS Editor, export all its files into folders and manually organise them numerically according to their order in NDS Editor.

Also, please, quote properly by actually showing the content you quoted. People wouldn't want to be clicking the link to see what you're referring to.

I could not…
Posted on 11-06-16, 09:03 pm
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Hello. I am having a little problem at the background. I made a tileset at the slot 67 (unused bonus room), and applied it at W2-2. When it starts, the background doesn't sees to make the "fake 3D" effect. How can I fix this error?
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Posted on 11-06-16, 09:51 pm
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You'll need to specify exactly what you mean by "fake 3D effect".
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Posted on 11-06-16, 10:04 pm (rev. 1 by Luckyinho on 11-07-16, 12:31 am)
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Posted by MarioFanatic64
You'll need to specify exactly what you mean by "fake 3D effect".

Background scroll

EDIT: I fixed it.
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Posted on 11-08-16, 12:20 pm (rev. 2 by NintendoFreak57 on 11-08-16, 12:28 pm)


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Hi

How do i create a custom title screen?
And how do i put different music in a level?
And how do i change the levels tile set? (like: set from underwater to underground)
And how do i add custom backgrounds?
And how do i create custom tilesets?
And how do i change the background? (like: change from overworld to jungle)
Posted on 11-08-16, 01:17 pm
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Posted by NintendoFreak57
Hi

How do i create a custom title screen?
And how do i put different music in a level?
And how do i change the levels tile set? (like: set from underwater to underground)
And how do i add custom backgrounds?
And how do i create custom tilesets?
And how do i change the background? (like: change from overworld to jungle)

The music can be changed per-view, just click on the view, there should be a drop-down menu with all the musics
For 90% of your questions, go into the level editor and click the paint table thingy icon on the top-left
Be warned tho: changing the tileset doesn't mean your level automatically looks different, you'll have to re-build the entire level (or at least most of it) or else it looks glitchy
For the custom backgrounds, tilesets, title screen etc. you can look into the NSMB Hacking Tutorials subforum.

Also you could, y'know, try to figure out things by yourself before asking...?
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Posted on 11-08-16, 01:44 pm


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Ok thx!

but i cannot find a page at the subforum where the subject is title screens or something like that...


(BTW i did try to figure things out myself)
Posted on 11-08-16, 03:08 pm
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Well, apparently you didn't try hard enough, anyone who would've tried to make a custom level would've figured this out.
And if you REALLY can't figure out things by yourself then at least do some extensive research.
Here you can find answers to most of your questions:
http://nsmbhd.net/thread/2974-nsmbdex-of-useful-things-for-hacking-index/

For custom titlescreens, i recommend using this:
http://nsmbhd.net/thread/3468-title-logo-with-256-colors-asm/
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Posted on 11-08-16, 03:10 pm


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Ok thx again!

btw you are right i should try harder
Posted on 11-25-16, 08:57 pm
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Are there non-scrolling background slots?
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Posted on 11-26-16, 03:43 am
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Does anyone know where I can find an airship tileset?
Posted on 11-26-16, 03:46 am
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http://nsmbhd.net/thread/1685-rips-from-newer-nsmb-titles/

ctrl + f and search "airship".
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Posted on 11-26-16, 06:05 am
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Thanks
Posted on 12-01-16, 06:48 pm
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How do I make a tile act like a snakeblock? Do I have to do ASM hacking to make it possible?
Posted on 12-01-16, 06:56 pm (rev. 1 by Asprok on 12-01-16, 07:07 pm)
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You don't, you just place the sprite 299 (Snake Block), which only allows a length of three or more tiles. Do not change the original tile in the Jyotyu tileset, though; it is used as either the first and last blocks of the sprite or the middle ones. Changing its properties isn't recommended. By the way, be careful when using a ! switch, it makes the snake blocks behave as coins till the timer runs out.

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Posted on 12-01-16, 07:31 pm
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Posted by Asprok
By the way, be careful when using a ! switch, it makes the snake blocks behave as coins till the timer runs out.

Why? Last time i checked, the snake block tile just had the normal solid tile behavior and nothing else
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Posted on 12-01-16, 07:38 pm
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Here a demonstration of what I'm talking about:

Courtesy of Thierry.

I could not…