Arceus |
Posted on 04-30-17, 12:03 pm (rev. 1 by Arceus on 04-30-17, 12:04 pm)
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We do what we must because we can
Karma: 5569 Posts: 1223/1426 Since: 06-25-13 |
For problem No. 1: https://nsmbhd.net/get.php?id=OWhBjdDq2I3HRiEh
Look at the changes I made and as soon as the Piranha Plant is completely done dieing, the blocks break. _________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release My Youtube channel Best friends forever |
HonorableBore |
Posted on 05-01-17, 12:06 pm (rev. 1 by HonorableBore on 05-01-17, 12:14 pm)
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Paragoomba
Needs to learn English/manners. Karma: -94 Posts: 74/74 Since: 10-24-16 |
I have another problem
I am making a custom 1-1, and I planned that at the beginning of the level, the player have the choice whether to finish the level overground, or underground (For overground, players just ignore the pipe; for underground, players travel from Area 1 to Area 3.). I have measured the tiles, so that the number of underground blocks equal to the number of overground tiles. For easier understanding, here is a photo: (Click to enlarge) In the picture, areas with same colour are with the same length. Brown circles are star coins. My question is, I want the progress path still be moving in Area 3 (underground path). How can I do it? _________________________ My username is made by a random word generator. Be sure to check out my hack! I will do my best on Remake Super Mario Random! |
MarioFanatic64 |
Posted on 05-01-17, 12:16 pm
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 2512/2796 Since: 07-01-11 |
You can't, I'm afraid. The progress bar can't share the same portion with any other view in any area of the level.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
Ezradekezra |
Posted on 05-03-17, 12:26 pm
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Panser
Karma: 324 Posts: 179/329 Since: 01-28-17 |
Problem one:
The following corrupted graphic appears in my level. It does not appear in the editor. How do I remove it? Problem two: I can't seem to get two progress paths in the same area to work. I have each view set up to have each progress path connected. How do I string them together? Problem three: I have some pipes that just go to a black screen and crash the game. I have checked multiple times and they are correctly configured. How do I get them to work? Problem four: I have a specific area of lava in one level that acts like water. I have removed all water sprites and tiles from the level, and there is no ice. How do I fix this? |
poudink |
Posted on 05-03-17, 04:39 pm
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Giant Red Paratroopa
Not Edible Karma: 3386 Posts: 292/1447 Since: 02-12-16 |
Ziggy23 |
Posted on 05-03-17, 07:19 pm
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Newcomer
Karma: -4 Posts: 1/2 Since: 04-28-17 |
how do you change the backgrounds? and how do you make music with nsmbe for the game
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Arceus |
Posted on 05-03-17, 07:54 pm
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We do what we must because we can
Karma: 5569 Posts: 1224/1426 Since: 06-25-13 |
Posted by Ziggy23 how do you change the backgrounds? and how do you make music with nsmbe for the game * How do I use the search function? * _________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release My Youtube channel Best friends forever |
Ezradekezra |
Posted on 05-07-17, 08:19 pm
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Panser
Karma: 324 Posts: 182/329 Since: 01-28-17 |
Posted by poudink For problem 1, place blank tiles where it happens and it will work correctly. Thanks! What about problems two, three, and four? |
poudink |
Posted on 05-07-17, 10:40 pm
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Giant Red Paratroopa
Not Edible Karma: 3386 Posts: 293/1447 Since: 02-12-16 |
Ezradekezra |
Posted on 06-05-17, 11:01 pm
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Panser
Karma: 324 Posts: 193/329 Since: 01-28-17 |
I have a level where I tried to put in the final castle loop, but it doesn't make the sound effects and it doesn't loop when I pick the wrong path. How do I fix this?
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SoulElite |
Posted on 06-14-17, 01:49 am
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Goomba
Driest of Bones Karma: 37 Posts: 15/29 Since: 06-10-17 |
I have a question:
I want to be able to do Level Previews, but the download link in ASM hacking from Skawo is broken (says 404 file not found) Does anybody know a solution? |
shibboleet |
Posted on 06-14-17, 01:51 am
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Mole
Normal user Karma: 2023 Posts: 297/359 Since: 07-08-12 |
....ask somebody to upload it? I don't see why this has to be a question that needs a "solution" when the "solution" is obvious.
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SoulElite |
Posted on 06-14-17, 01:53 am
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Goomba
Driest of Bones Karma: 37 Posts: 16/29 Since: 06-10-17 |
But I don't know anybody who could and that thread would be bumping an old thread
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shibboleet |
Posted on 06-14-17, 01:56 am
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Mole
Normal user Karma: 2023 Posts: 298/359 Since: 07-08-12 |
SoulElite |
Posted on 06-14-17, 01:57 am (rev. 1 by SoulElite on 06-14-17, 01:57 am)
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Goomba
Driest of Bones Karma: 37 Posts: 17/29 Since: 06-10-17 |
...
I thought this was an asking thread though ... I'll go bump it |
shibboleet |
Posted on 06-14-17, 01:58 am
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Mole
Normal user Karma: 2023 Posts: 299/359 Since: 07-08-12 |
"and that thread would be bumping an old thread"
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NsmbNoob |
Posted on 06-24-17, 05:41 am
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Karma: -34 Posts: 1/7 Since: 06-24-17 |
Hi! With NSMBe, is it possible to change backgrounds and level order? Thanks!
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poudink |
Posted on 06-24-17, 05:03 pm
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Giant Red Paratroopa
Not Edible Karma: 3386 Posts: 338/1447 Since: 02-12-16 |
Ndymario |
Posted on 06-25-17, 06:58 pm
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Super Koopa
That MvL Hacker Karma: 1701 Posts: 452/833 Since: 04-11-15 |
Unless you open your world map using one of the world map editors and changing what node points to what level
_________________________ Here's my MvL Hacking thread Consider joining the NSMB DS Hacking Discord Server! Also, be sure to check out the new wiki! #HakingNoMore |
cros107 |
Posted on 06-25-17, 10:15 pm
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Fuzzy
Will never finish a hack Karma: 1873 Posts: 626/778 Since: 03-25-16 |
Or you could just copy paste all the levels around, which would be super tedious, as it would require you to get the right level settings.
_________________________ hey look, I did a thing |