Posted on 02-16-17, 05:29 am
Ninji


Karma: 379
Posts: 203/226
Since: 08-17-11
You probably need to have the setting where it streams the rom from disk rather then loading the entire rom into ram.
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Pro lurker

My Hack (whoops link is fixed now):
http://nsmbhd.net/thread/2953-super-luigi-world-ds/
Posted on 02-16-17, 06:06 pm
Flurry


Karma: 773
Posts: 64/256
Since: 12-29-16
If someone wanted to make a MvsL hack, are they limited to just 5 levels?
Posted on 02-16-17, 07:02 pm
I Am Not Inteligent

Karma: 979
Posts: 372/380
Since: 03-04-14
Yes.

Unless, of course, almighty ASM hax.

I could not…
Posted on 02-20-17, 12:58 am


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Posts: 45/47
Since: 07-20-16
Is there any way to edit the levels, backgrounds and tilesets in the Nsmb Demo Version? I've opened it up in NSMBe5 and the "Level Listings" tab doesn't show up, nor does tilesets or backgrounds...
Posted on 02-20-17, 03:08 pm
Panser


Karma: 577
Posts: 231/332
Since: 04-09-16
via a ASM hack you can play with 5 unused levels and then add them to the world map?
Posted on 02-20-17, 04:43 pm
Mariomaster

Karma: 8528
Posts: 801/1681
Since: 06-09-12
With an ASM hack yes. Otherwise no, because these levels are not in the level tables.
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GitHub - Kuribo64 - YouTube
Posted on 03-02-17, 05:59 pm
Newcomer
Idiot

Karma: 3
Posts: 2/3
Since: 03-02-17
Hi,

I was just playing around with your software, and I ran into a small (well, not that small) of a problem.

How to end a level? I've tried putting entrances there (not sure yet how those work exactly), i've built a mini-castle, I've built a goal pole... Can anyone help me?

Thanks in advance!
Posted on 03-02-17, 06:15 pm
Fuzzy
That MvL Hacker

Karma: 1599
Posts: 299/789
Since: 04-11-15
You need to add the sprite "End of Level Flag" on the top of the pole (under the dot).

Also, make sure that the correct "Sprite Set" is enabled for the end of level flag (it's 16-1 btw).

If you need any more help, just ask!

Have A Nice Day!

~~Ndymario
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Here's my MvL Hacking thread

Consider joining the NSMB DS Hacking Discord Server!

#HakingNoMore
Posted on 03-02-17, 06:25 pm
Newcomer
Idiot

Karma: 3
Posts: 3/3
Since: 03-02-17
Posted by Ndymario
You need to add the sprite "End of Level Flag" on the top of the pole (under the dot).

Also, make sure that the correct "Sprite Set" is enabled for the end of level flag (it's 16-1 btw).

If you need any more help, just ask!

Have A Nice Day!

~~Ndymario


I have that, but I think I've figured out what I did wrong. I'm gonna try it now, hold on... Yes! It worked! Turns out I didn't build the end-of-level castle right, and that the exit was actually inside it. Thanks anyway!
Posted on 03-02-17, 06:26 pm
Fuzzy
That MvL Hacker

Karma: 1599
Posts: 301/789
Since: 04-11-15
No Problem
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Here's my MvL Hacking thread

Consider joining the NSMB DS Hacking Discord Server!

#HakingNoMore
Posted on 03-02-17, 07:33 pm
Red Paragoomba
hello.......okay bye then
yeah, bye

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i have also i question how do i add custom backgrounds/tileset to my level
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hello. currently working on NSMBDS hack named: New super mario bros DS the mixed worlds (name is probably gonna get changed ) here is a screenshot http://i.imgur.com/AFFV3H1.png
Posted on 03-02-17, 07:57 pm (rev. 1 by  poudink on 03-02-17, 07:58 pm)
Giant Red Paratroopa
Not Edible

Karma: 3366
Posts: 244/1447
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To add a tileset, download a tileset in the resource forum, go in the "Tilesets" tab, select the tileset you want to replace, click on "Import" and select the tileset you downloaded. To add a background, do the same thing but select the "Backgrounds" tab instead of the "Tilesets" tab.
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Posted on 03-03-17, 06:15 am
Birdo


Karma: 3304
Posts: 1934/2021
Since: 06-28-11
Posted by Ndymario
You need to add the sprite "End of Level Flag" on the top of the pole (under the dot).

Also, make sure that the correct "Sprite Set" is enabled for the end of level flag (it's 16-1 btw).

If you need any more help, just ask!

Have A Nice Day!

~~Ndymario


I have that, but I think I've figured out what I did wrong. I'm gonna try it now, hold on... Yes! It worked! Turns out I didn't build the end-of-level castle right, and that the exit was actually inside it. Thanks anyway!


Not really. You just need to place any object that will make mario stop after sliding down the pole. The flag object of the castle is not needed either IIRC.
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Posted on 03-03-17, 01:49 pm
この記号は… 解読できないよ…


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Posted by gridatttack
The flag object of the castle is not needed either IIRC.


Yep. It is a cool addition, but not a requirement.
Posted on 03-03-17, 02:14 pm (rev. 1 by  davidje on 03-03-17, 03:51 pm)
Red Paragoomba
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Posted by poudink
To add a tileset, download a tileset in the resource forum, go in the "Tilesets" tab, select the tileset you want to replace, click on "Import" and select the tileset you downloaded. To add a background, do the same thing but select the "Backgrounds" tab instead of the "Tilesets" tab.

i imported the background but it does not show up in the background list

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hello. currently working on NSMBDS hack named: New super mario bros DS the mixed worlds (name is probably gonna get changed ) here is a screenshot http://i.imgur.com/AFFV3H1.png
Posted on 03-03-17, 04:02 pm
Giant Red Paratroopa
Not Edible

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Double click on the slot on which you imported the background and you will see the background you imported.
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Posted on 03-03-17, 04:22 pm
Red Paragoomba
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i double clicked the background and it was just a gray background so i played the level i selected the custom background on well see for yourself in the screenshot
http://imgur.com/FfbNm5M
_________________________
hello. currently working on NSMBDS hack named: New super mario bros DS the mixed worlds (name is probably gonna get changed ) here is a screenshot http://i.imgur.com/AFFV3H1.png
Posted on 03-03-17, 04:28 pm
Giant Red Paratroopa
Not Edible

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What background are you trying to import?
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Posted on 03-03-17, 05:50 pm
Red Paragoomba
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yeah, bye

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Posted by poudink
What background are you trying to import?
i think its called mountains night or something like that
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hello. currently working on NSMBDS hack named: New super mario bros DS the mixed worlds (name is probably gonna get changed ) here is a screenshot http://i.imgur.com/AFFV3H1.png
Posted on 03-03-17, 08:11 pm
この記号は… 解読できないよ…


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That's.. not very descriptive. You could have uploaded/linked it for us to see what it's all about.

Seriously, please do some effort if you want people to help. I'm pretty sure they all don't have time to spoonfeed you.


Also on your screenshot, both the empty tiles and tiles with animations seems messed up.

Now if it was possible to make the editor avoid using tiles with animations (depending on the slot) that would be neat.