Helios |
Posted on 01-05-18, 09:03 am (rev. 1 by Helios on 01-05-18, 09:05 am)
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Red Cheep-cheep
将来いつかきっと帰って来る、またね Karma: 752 Posts: 55/222 Since: 06-28-17 |
On the invisible nodes, i.e. World 1-。, there is a patch of empty ground. I would like to do the following things: Add a patch of empty ground in front of orange mushroom house Remove patch of ground under the node where the red flying ? block is at. How do I remove the cannon model from the world map? Does anyone have the locations of these files? If yes, how to edit the files? Thank you! _________________________ Check out these awesome hacks! Beyond DS is now my major hack! |
Ndymario |
Posted on 01-05-18, 12:30 pm
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Super Koopa
That MvL Hacker Karma: 1701 Posts: 561/833 Since: 04-11-15 |
I may be wrong, but the cannon is apart of the map
The patch of ground is apart of the map _________________________ Here's my MvL Hacking thread Consider joining the NSMB DS Hacking Discord Server! Also, be sure to check out the new wiki! #HakingNoMore |
Bloom |
Posted on 01-05-18, 12:58 pm
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KingYoshi rereg.
Karma: 40 Posts: 8/41 Since: 12-21-17 |
I am not sure there's grass textures under the cannon model. But if they're there, I suppose you can just replace the cannon's textures (which are indeed in the map model) with transparent ones — unless that causes the model to become completely white. Then you'll probably need to edit the map model.
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DerpFox Game Studios |
Posted on 01-09-18, 03:05 am (rev. 1 by DerpFox Game Studios on 01-09-18, 03:06 am)
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Red Goomba
Karma: 18 Posts: 9/44 Since: 12-29-17 |
You could always retexture it to be invisible. Not sure what's under it, but if you could do that... I guess you're trying to make it a normal level? Anyway, just retexture it.
Edit: I forgot, there might not even be a cannon model in the first place... I'm not sure, and I'm on my phone so I can't check... _________________________ Working on something. |
Helios |
Posted on 01-09-18, 07:53 am
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Red Cheep-cheep
将来いつかきっと帰って来る、またね Karma: 752 Posts: 58/222 Since: 06-28-17 |
Georgios |
Posted on 01-10-18, 11:19 am
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Karma: 1 Posts: 1/1 Since: 01-10-18 |
I would like to congratulate you guys for the perfect game that you have created! Well done!
Just one thing. I have detected that in the world 1-5, just in the middle of the level, the camera lags a bit. I am wondering if there is a fault there or not and if this can be fixed. Thank you. |
Helios |
Posted on 01-10-18, 04:12 pm
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Red Cheep-cheep
将来いつかきっと帰って来る、またね Karma: 752 Posts: 64/222 Since: 06-28-17 |
Posted by Bloom, Fairy of Fire I am not sure there's grass textures under the cannon model. But if they're there, I suppose you can just replace the cannon's textures (which are indeed in the map model) with transparent ones — unless that causes the model to become completely white. Then you'll probably need to edit the map model. You are partly correct. I replace each texture in the NSBMD file and I found that c_test3 is the file where the cannon colours are stored. I replaced the texture with transparent ones, and the result: Alt text: awesomecannon.png I replaced the cannon with green colour, same as the ground. I got a pure black model of the original cannon somehow. No screenshots here. So, just leave it alone. It takes more effort than it deserves. _________________________ Check out these awesome hacks! Beyond DS is now my major hack! |
Ndymario |
Posted on 01-10-18, 06:17 pm
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Super Koopa
That MvL Hacker Karma: 1701 Posts: 570/833 Since: 04-11-15 |
World Help Me - Cannon XD
_________________________ Here's my MvL Hacking thread Consider joining the NSMB DS Hacking Discord Server! Also, be sure to check out the new wiki! #HakingNoMore |
ProfessorDoktorGamer |
Posted on 01-11-18, 01:43 pm
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Paragoomba
F-Zero DSX lead develloper Karma: 221 Posts: 14/75 Since: 11-25-17 |
does anyone have a copy of the bat script for the Adding files to the ROM tutorial from skawo?
because the Dropbox link does not work anymore. ---------------------------------------------------------------- Official DSX YouTube Channel F-Zero DSX on Twitter The F-Zero DSX Discord Server |
Pankake |
Posted on 01-15-18, 10:24 pm (rev. 1 by Pankake on 01-17-18, 02:46 am)
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Goomba
Dazed and confused. Karma: 17 Posts: 3/26 Since: 01-13-18 |
Is it possible to have a redesigned menu (to remove MvsL, Minigames) and also a level opening screen thingy (I dunno the name) like in later games? Thanks!
EDIT: So if anybody's wondering, I found this (which I am sure many of you know about, just couldn't find it until now) Custom intro screens info - https://nsmbhd.net/thread/4281-level-icons/ Custom intros w/ player select - https://nsmbhd.net/thread/3526-custom-level-intros-with-player-select/ Obviously, this is made by skawo, blah blah blah, he's basically Jesus, the end. _________________________ Currently working on: Unnamed NSMB hack |
Helios |
Posted on 01-16-18, 07:02 am
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Red Cheep-cheep
将来いつかきっと帰って来る、またね Karma: 752 Posts: 77/222 Since: 06-28-17 |
Ndymario |
Posted on 01-16-18, 06:06 pm
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Super Koopa
That MvL Hacker Karma: 1701 Posts: 576/833 Since: 04-11-15 |
That would require a new sprite, so...
_________________________ Here's my MvL Hacking thread Consider joining the NSMB DS Hacking Discord Server! Also, be sure to check out the new wiki! #HakingNoMore |
Keeper |
Posted on 01-20-18, 06:14 am
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Mole
I do things sometimes Karma: 1037 Posts: 2/366 Since: 08-07-17 |
Hello! This is my first post, and it will be a question. I'm trying to make a spike that insta-kills you, but when I try to do that, in game, Mario just goes straight through it! Do you guys have an answer?
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Pankake |
Posted on 01-20-18, 06:17 am
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Goomba
Dazed and confused. Karma: 17 Posts: 10/26 Since: 01-13-18 |
Posted by Keeper Hello! This is my first post, and it will be a question. I'm trying to make a spike that insta-kills you, but when I try to do that, in game, Mario just goes straight through it! Do you guys have an answer? How are you trying to make this spike? Is it a retexture of something, or an entirely new tile? Or is it a sprite? _________________________ Currently working on: Unnamed NSMB hack |
Keeper |
Posted on 01-20-18, 06:27 am
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Mole
I do things sometimes Karma: 1037 Posts: 3/366 Since: 08-07-17 |
Its an entirely new tile. I would put in an image, but I don't have an image hoster.. yet.
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Thierry |
Posted on 01-20-18, 06:38 am
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この記号は… 解読できないよ…
Karma: 6330 Posts: 2317/2786 Since: 01-17-13 |
you have to make the tile solid. if you set the behavior right, it will harm on contact but you can't just go through.
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Keeper |
Posted on 01-20-18, 06:40 am
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Mole
I do things sometimes Karma: 1037 Posts: 4/366 Since: 08-07-17 |
For their tile behaviors, I ticked off "solid" and "insta-kill," or something like that. The hex longword for it is "05 00 01 10"
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Thierry |
Posted on 01-20-18, 07:22 am
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この記号は… 解読できないよ…
Karma: 6330 Posts: 2318/2786 Since: 01-17-13 |
works for me. anyway it's harmful on all sides so you'll have to place tiles around it.
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Pankake |
Posted on 01-20-18, 06:27 pm
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Goomba
Dazed and confused. Karma: 17 Posts: 11/26 Since: 01-13-18 |
Now that that is hopefully figured out, does anyone know where the file select buttons are in uiStudio?
_________________________ Currently working on: Unnamed NSMB hack |
Keeper |
Posted on 01-20-18, 08:33 pm
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Mole
I do things sometimes Karma: 1037 Posts: 5/366 Since: 08-07-17 |
Posted by Thierry works for me. anyway it's harmful on all sides so you'll have to place tiles around it. Should I have specified that I put it in the Jyotyu tileset? here's the image: |