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Posted on 05-04-19, 02:26 am
Newcomer


Karma: -3
Posts: 4/4
Since: 02-14-17
How to export the game music from nsmbe?
Posted on 05-04-19, 01:42 pm
(Words)

Karma: 661
Posts: 212/238
Since: 01-03-16
You don't, why would you need to anyways?
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"I strikingly thought you would know how but it clearly seems you have no knowledge of hacking" - MiiU 2017
Posted on 05-12-19, 07:32 pm
Fire Brother
here hey scott all

Karma: 2548
Posts: 870/1123
Since: 02-12-16
useful is you're a music ripper. you can extract the sdat using nsmbe and then exctract the music files using nitro studio.
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Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Posted on 07-18-19, 04:06 pm
Red Goomba
i exist... Woow :O

Karma: 18
Posts: 28/47
Since: 04-21-19
I have an idea:
Remember the unused world selector screen? (https://youtu.be/0ndFUoSyIYk) I think it’s a good “touchless” worldmap selector, like in NewerNSMB. So, i don’t know anything about asm hacking but I’m wondering if it’s possible to make a code to remove the zoom/rotating camera function, and add an image on top screen. [ps:
1) sorry for my bad english
2)this is only a idea, i’m not asking if someone can do this for me.]
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Hey you, do you want play the best hack ever? if yes... this is not for you, but try
https://nsmbhd.net/thread/4960-new-super-marcy-bros/
Posted on 07-18-19, 06:33 pm
Fire Brother
here hey scott all

Karma: 2548
Posts: 944/1123
Since: 02-12-16
or you could just use the newer ds one.
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Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Posted on 07-18-19, 06:39 pm
Red Goomba
i exist... Woow :O

Karma: 18
Posts: 29/47
Since: 04-21-19
Oke ¯\_(ツ)_/¯
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Hey you, do you want play the best hack ever? if yes... this is not for you, but try
https://nsmbhd.net/thread/4960-new-super-marcy-bros/
Posted on 03-17-20, 01:36 pm


Karma: 5
Posts: 11/11
Since: 08-16-19
Hello! In my hack, once you spawn in the level, the camera is locked in place and will not move up. There aren't any camera limiters anywhere around the level, so I have no clue as to what is causing this. Any help is appreciated





also please excuse the horrendous (and intentional) level design
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I can't believe Toad committed nine counts of vehicular manslaughter
Posted on 03-17-20, 02:43 pm
Administrator

Karma: 5292
Posts: 2643/2695
Since: 01-17-13
man, that level looks like a pain to play lol

Check whether the entrance is correctly set to view 0. if all else fails, you can send us the level.
Posted on 03-17-20, 09:53 pm


Karma: 9
Posts: 4/6
Since: 05-28-18
Is there a way to make the player be able to go down the ladder, without having to remove the "Solid on top" option? That way the player wouldn't just fall through the floor, but by pressing up on the ladder, he'd climb the ladder that's sticking out and then be able to climb down through the "solid on top" part.
Posted on 03-17-20, 11:30 pm
Administrator

Karma: 5292
Posts: 2644/2695
Since: 01-17-13
not that we know of, unfortunately. a theoretical solution would be asking someone with ASM knowledge to make a solid-on-top sprite that disables upon pressing down.

otherwise, just leave a way to jump down. who needs to climb when you can be Jumpman
Posted on 08-25-20, 06:11 pm


Karma: 1
Posts: 1/2
Since: 08-25-20
So Im pretty new to the NSMBDS modding community, and I was just wondering if there was any way to completely skip the overworld level select screen.

So, instead of going from a save/new game into the level overworld select, instead it would take you to a hub world.

Is this possible? Or am I being far fetched.
Posted on 08-26-20, 03:53 am
Koopa
I do things sometimes

Karma: 257
Posts: 67/102
Since: 08-07-17
That would require ASM. I'm not sure if there's a patch already available that does this but I don't think there is.
Posted on 08-26-20, 05:18 am


Karma: 1
Posts: 2/2
Since: 08-25-20
Ah alright, thank you
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