Posted on 11-08-14, 12:55 pm in Adding Palettes to nsbtx's or Other Files
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Posted by MarioFanatic64
A trick that some people like to use is to edit the Arrows from 2-3 into the head of a pipe so when you place it over a non-3D tile you'll still go behind it. At least that's what I've gathered from what I've seen in other hacks.


(to hide a pipe that has one of the original colors)
Posted on 11-23-14, 02:13 pm in suggestion Emulator in editor
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Posted by KingYoshi
Then, you can play the level from every entrance!



You can already do that.

1. Make the entrance you wish to start at as start entrance
2. Save
3. Open your emulator or even use a flashcard
4. Profit
Posted on 11-23-14, 05:44 pm in fixed Background texture for the World 1 map?
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Posted by SaturnYoshi
The palletes seem to be one down from the name


Starts at World1_13. The W1_13_pl pallet is empty, unused, and useless.
Posted on 11-24-14, 10:53 pm in Help/Question Asking Thread (rev. 2 by Thierry on 10-04-15, 02:28 am)
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Woah MPG, it sure was very hard to find. You were lucky  SaturnYoshi was there.


A quick Google search could have given you the very same answer, by the way.
Posted on 11-29-14, 02:28 pm in I want to make my own hack (rev. 3 by Thierry on 11-29-14, 02:30 pm)
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Nah, you should start by praticing level editing, yes, but then start editing image files.


Dafuq with the world map.
Posted on 11-29-14, 09:25 pm in Three blank spaces (rev. 1 by Thierry on 11-29-14, 09:25 pm)
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I will eat Nin.

SaturnYoshi ___ ___, and he is ___.
Posted on 12-07-14, 08:11 pm in How to run NSMBe on OS X?
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Posted by Hiccup
I think dirbaio made a special version for Mac.

You should search for:
"mono" (with quote marks).

Could you post the error message/s?


He did it for 4.4 to 4.7 versions (I have them), but I never found a mono version of any NSMBe5 version.
Posted on 12-09-14, 11:43 pm in downloading the editor (rev. 1 by Thierry on 12-09-14, 11:44 pm)
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Hey, maybe change the extention from .txt to .zip

(ignore the warning Windows will throw at you)
Posted on 12-13-14, 06:37 pm in Bombette's Resources (rev. 2 by ImageBot on 11-21-16, 03:10 am)
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Posted by Bombette


I recognise that BG. (tough it looks like you removed some hills to make the BG suitable for NSMB)

Edit: Oh yeah. I see.
Posted on 12-14-14, 12:36 pm in Newer Super Mario Bros. DS (rev. 1 by Thierry on 12-14-14, 12:39 pm)
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Finally you posted it here.


(Thanks to the rule change)
Posted on 12-16-14, 09:41 pm in Newer Super Mario Bros. DS
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The W2 crystals? It's a model replacing the W2 trees model.
Posted on 12-16-14, 09:58 pm in Newer Super Mario Bros. DS
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Posted by Ruedajv10
Not that crystals, that on the top of the screen, on the ceiling...
That's what I was talking about.

Posted on 12-17-14, 06:39 pm in I'm back... for real this time...
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I'd tell you to try DeSmuME JIT, but if my mind serve me right, someone said somewhere something like 'nowdays all DeSmuME versions haves JIT'
Posted on 12-31-14, 10:09 pm in Does anybody here like Gateway 3DS? (rev. 2 by Thierry on 12-31-14, 10:13 pm)
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Hmmm can't a person get both games on Gateway and as legal copies?


But indeed, piracy sucks. And I don't like people who mistakes hacking and piracy.
Note: Hacking isn't piracy as long as you don't steal stuff/files. And getting cracked games without to have real copy of them is piracy.
Posted on 01-04-15, 05:47 pm in No freezing during power-up/-down animation hack
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We should add it to the beta replica.
Posted on 01-09-15, 05:00 pm in p switch problem (rev. 3 by Thierry on 01-09-15, 05:33 pm)
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Edit: Definitedly a interesting bug IMO. I will tell you a easy way to fix it:

Open the Map16 of the Tileset 0,

Take the first tile in the tile graphics,



'Draw' over the two first empty 16x16 objects in the map16 with this tile, like this,



Save and test.

EDIT2: Wait no, paste the tile over the 9 empty tiles
Posted on 01-25-15, 02:26 pm in Music Exporting
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I guess you are using the old buggy version.

You might want to check this: Have anyone got any latest VGMTrans builds?
Posted on 02-01-15, 04:17 pm in bug +1 a deleted post (rev. 2 by Thierry on 02-01-15, 05:32 pm)
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Your link wouldn't work for me until I changed the key and then indeed it worked.


Posted on 02-02-15, 05:49 pm in release Super Mario: Endless Earth
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Hmm what if he did this then?:


Posted on 02-10-15, 10:51 pm in Volcano BG problem (rev. 2 by Thierry on 02-11-15, 12:25 am)
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Nah, a BG isn't a tileset, it doesn't work exactly the same way.

EDIT:

Purple = animated tiles

EDIT 2: Here. I has to simplify the clouds a lot, but you can rearrange the clouds tiles by yourself if want to.