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Posted on 08-12-24, 12:33 am in an untitled mod of a videogame
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Their last login was over 1000 days ago (as can be seen on their profile) and the last post in this thread is from 2021. Please check dates prior to posting in order to avoid unnecessarily bumping threads.

Also  Tob if you ever read this, your old password may be reset if you can provide reasonable proof that this was indeed your account. In the meantime, I am closing this thread.
Posted on 08-19-24, 04:56 am in Cleanup progress update (rev. 1 by Thierry on 08-19-24, 04:57 am)
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-Threads generate activity. If this can revive the board a little bit (yknow, kind of a "hey we aren't dead" publicity stunt) then I'm all for it.


-Threads are what users see right out of the box, while the wiki is kind of.. tucked into a corner.
(And then brought offsite because it was barely fleshed out at all)

I wouldn't be surprised some people never realized it existed.

Having both the threads and the wiki pages adds some redundancy where each can specialize in an area: threads can be especially beginner-friendly with a lot of padding, while the wiki can be more of a dense, thorough all-purpose reference akin to the Unity documentation if you've ever seen it.

If only the wiki stays up-to-date as it is now, a lot of people will be confused seeing the threads.


-Threads actually notify people and can be replied to. Talk pages are nice, but I never feel compelled to check them. For any given article, nothing tells me ahead of time whether there is anything in a given article's talk page.


-Threads aren't forced to be wiki-shaped. The format can very, some threads will be focused on being newbie-friendly while others will be nerdy with trivial details.


-Acmlmboard nostalgia



There's probably more, but I can't think of anything right now. It's a personal choice I'm sticking with since I'm leading this effort.

(this doesn't mean wiki pages can't be used btw- it just means just that I will be releasing the infobomb packages as threads for the mostpart)
Posted on 08-19-24, 03:17 pm in Cleanup progress update (rev. 1 by Thierry on 08-19-24, 03:23 pm)
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Posted by Keeper

Stage Object IDs


Stage Object IDs, also referred to as Sprite IDs (yes, the ones shown in NSMBe), are the identifiers of the Stage Object, wrongly known as sprites.
Stage Objects are not actors, they are abstract entities which are bound to Objects completely independently.
When the game loads a stage, it goes through the placed Stage Objects and, to spawn the corresponding Object (aka, the Actor), it goes through another table.
Adding up, ObjectInfos should be actually named StageObjectInfos as they are structures only used for when the game spawns the Actor as a placed Stage Object in the level and they have no effect on standard spawning.

The term "actor" has been in use for a long time by Skawo, MeroMero and the like. I've long internalized that "sprites" are but shells that load the respective actors and "sprite data" is carried over from the "sprite" to the "actor".

In that sense, I don't see what's wrong with the name aside from code consistency.
Personally, I find "sprites" to be more distinct from "objects" (the name used for tiles) which the latest editor still uses. (and also I like the distinction between the container and the actual actor because these two are not necessarily the same in that sprites are but a subset of actors that you can actually place)

Same for tile behavior, it's just a name at the end of the day.
Posted by Keeper
Posted by ItzTacos
CORRECT NAMES FOR A BUNCH OF STUFF ASM Hacks -> Code mods Sprite (as for non placeable stage objects) -> Actor actor / Stage actor Sprite -> Object / Stage object Spritedata -> Object settings / Actor settings Spriteset -> Object bank Tile behaviour -> Tile type (for code consistency) Bottom background -> Background (for code consistency) Top background -> Foreground (for code consistency)
(fwiw no one uses the names noted as being for code consistency, i dont believe)


I would do this:

ASM Hacks -> Code hacks/mods Sprite (non placeable) -> Stage actor Sprite -> Sprite Spritedata -> Spritedata Spriteset -> Actor bank Tile behavior -> Tile behavior/tile type Bottom background -> Background/bottom bg Top background -> Foreground/top bg


The latter are interchangeable. This is a more classic approach that remains consistent.
Also, be wary of the "my terms are the only correct ones and the rest is bad" because people will call stuff what they want to call them.
Posted on 08-19-24, 04:22 pm in Cleanup progress update
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So long as the old and new names are interchangeable, I don't think there's a major issue. Frankly, you could maybe even make the editor use both based on a toggle (might need tokens within the localization files). Pleases both parties.

Beyond that, in the "documentation" on the board itself (think threads, not so much spritedb) I think it just comes down to not confusing sprites and actors. It should not that complicated, so I don't see why I couldn't do what I'm planning on doing: make a semi-permanent update/summary of all the information that isn't volatile. Actors are in active research by your team, therefore I won't touch on them too much. Instead I would more likely talk about tips and tricks regarding each sprite, intended for beginner use.

Leaving the board as an archive as it is now would be odd when you can make it a lot easier to digest by at least summarizing the information and linking relevant threads for easier searching.

Posted by ItzTacos
- Community contributions to the documentation are too open; people kept adding unexisting settings in the forum's database with no code knowledge or by trial and error and this is not what we want
(even Dirbaio back then most likely did trial and error, because originally code modding wasn't as advanced as today).

I do think the sprite db as it is now is probably too open, but that's only based on the assumption that we can now delve into the code. It was open specifically because experimentation was needed, hence that was the only way. What was once help might now be interference.

It would be good to have a link to the new database alongside the new wiki, though. Archiving the old stuff is one thing, but if you don't properly link the board and the new resources together then it's kind of a pain.
Posted on 08-19-24, 04:54 pm in Cleanup progress update
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I think the forums could be a bit more restricted in the future to accommodate for the Discord's presence, but once again Discord is not made for archival. On the board, you can present your own hack as well as upload it to the local uploader for ease of use.
You could just as well make wiki pages for each hack instead, but that's very monotone and I would personally would not want to use that.

One thing of note is that the board needs to stay open enough for members to be able to inquire about things, notably about outdated stuff such as the outdated ASM hacks- I heard a lot of the ones from Skawo or MeroMero were never ported.

Also, I personally would hate running the discord because you cannot really search for past instances of people seeking the same answer you are. Board posts are easier to manage in that regard, anyone can search about problems that were encountered and solved in the past.

I'm cleaning up the board because there's too many duplicate threads which makes searching unintuitive, defeating the point. One of my goals is to build up a FAQ based on previously solved inquiries.
Posted on 08-19-24, 05:16 pm in Cleanup progress update
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I do relate to the feeling of Discord servers being walled gardens due to the lack of lurking and indexing. They're only partly public.

Also,  __fp please calm down a bit.
Posted on 08-19-24, 05:57 pm in Cleanup progress update (rev. 2 by Thierry on 08-19-24, 06:07 pm)
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Posted by Keeper
Posted by nr00t
especially with the way discord fucking loves announcing your presence in a server.
which can be disabled

Only by the server owner, I may add. In other words, it's inconsistent across servers, and you have no way to know ahead of time if the server you're joining will or won't. You can delete your own welcome message, but it's not exactly lurking. Many people don't mind, but some people do.

Posted by Keeper
Posted by nr00t
Forcing people into joining a discord server to ask a single question or something is stupid at best
a good wiki negates this =P

While that is true, the wiki would need to be a massive FAQ in order to cater to all the questions one might have. Based on what you said though, it would seem your equivalent of said FAQ is contained within the discord as "help threads" where users can search for previously asked queries.

Posted by Ndymario
To clarify my point: you have to register an account to post something here as there's no "guest posting"

One thing  __fp was trying to outline is that making an account on the board and on Discord isn't necessarily equivalent in practice. And again, no lurking. So the FAQ I mentioned earlier needs to be outside of the Discord.

Posted by Ndymario
Given that both Discord and HD have a search function, it's roughly equivalent in how effective searching for something is.

NSMBHD does provide two ways of search: internal and google. I've had a lot more success looking for stuff through that than I have looking up stuff in past conversations on Discord as a whole. This may not be representative of how it goes when searching on NSMBCentral specifically, but in my experience searching on Discord is a slog.

Not to glorify the NSMBHD search though- it's not perfect, but the google one helps a lot since you have searching tools like literal search (when you put something in quotes) etc. I wish Discord search had that specifically.




This whole conversation kind of boils down to whether or not we use the board as a board, versus switching to Discord entirely. Granted, the Discord is significantly more active and stuff, but I don't want my whole life to be spent staring at Discord.

I will not be joining the Discord, most likely. Once I'm done with the documentation effort, I'll more or less retire from the hacking scene.

Edit: I'll still be there and stuff; I can reply to threads and shit. but I won't be necessarily deeply involved in the game
Posted on 08-19-24, 09:43 pm in Cleanup progress update
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I'm thinking of closing everything in the general forums aside from General Chat. Sometimes on boards you can have slow, lengthy conversations in the form of wall o'text the likes of which are more common on Kuribo64.

Posted by Arisotura
for the rest, I don't have much to say. I think, if Thierry feels comfortable with sysadmin/PHP/etc stuff, it might be worth asking Dirbaio to give them the keys, seeing as Dirbaio isn't very active at all.

I can manage. I suppose I'll try to send an email to Dirbaio, or find them on Git. Dunno if they would be open to the idea at all though, since they never gave you (or  gridatttack) database access. I don't know how much they would trust me.


As for the Discord bridge, if it's just an automated user it shouldn't be complicated to setup but it might look weird.

Posted on 08-21-24, 03:06 am in PSA - ROMs in the uploader will go poof
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There are a number of commercial ROMs on the uploader that should not be there. A simple way to locate them is to search for ".nds" (CTRL + F) in the Levels/Hacks, Images and ASM Hacking sections.

These ROMs will be deleted on August 31 1pm UTC. In case anyone wants to archive all of these ROMs by turning them into patches or otherwise, please download them before then.

Thank you.
Posted on 08-24-24, 10:09 pm in Cleanup progress update
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Posted by Keeper
Posted by Thierry
I have certainly noticed how this thread went completely unanswered.
ftr, thats cause that question was already asked in the discord by said poster (before they made the nsmbhd thread) and discussed there (the answer was "youd need a new code hack or youd have to make due with the actor spawner one" pretty much)

That's fair, but then this itself is an issue- there's no way for people on the board to know when something was asked and solved on the Discord.

Anyway. The consensus I'm seeing here seems to have shifted a bit, so I'll say this. I'm open to de-archiving the forums if you want to use them- I don't mind at all. I just want nobody to have like, a problem with it.
Posted on 08-24-24, 10:26 pm in Cleanup progress update
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Posted by Staryu Trek
Making text tutorials is always a good thing. Sure, video tutorials can be found on YT, but a text tut can be followed at one's own tempo.

Video tutorials cannot be reworked once they are published while text tutorials can, therefore the latter are usually more up-to-date because they are easier to maintain that way.

Also; I'll be making the tutorials either way, archived subforums or not.

Posted by Ndymario
Would it hurt anything to see how it goes having the forums stay archived for a bit? It doesn't seem to be that difficult to archive/unarchive a forum, so we could always revert it back later if it doesn't pan out the way we thought it would.

I don't mind waiting, but from what I gathered it will give a more "inactive/abandoned/obsolete" image of the board which I think is what  KingYoshi had an issue with.

Posted by Mr. Ztardust
I personally don't mind if the subforums get archived/unarchived either, but there are still some threads that contain useful information + tools, gathering and centralizing the tools and information is all that needs to be done

Making a thorough FAQ will answer a lot of questions people having issues might have, reducing the need to search through all of the past queries.

Posted by Mr. Ztardust
The info and tools still would need to be gathered and centralized though, if the subforums get archived those tools and info could get lost in a corner or would be a little difficult to find

"archived" does not mean "tucked into a corner out of view". I will not be doing that, period.
Posted on 08-27-24, 07:28 pm in PSA - ROMs in the uploader will go poof
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Thanks for pointing this out.

I would suggest archiving the ROMs elsewhere than just the Internet Archive though, in case Nintendo has some tasty DCMA claims up its sleeve involving .nds files on the archive.
Posted on 09-17-24, 01:31 pm in Are the emoji stored somewhere?
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Posted on 12-06-24, 03:30 pm in Cleanup progress update
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godamn I posted this thread in mid-August
sorry for being dead


I had to focus on other stuff for a while (e.g. new job and random medical crapo)

I might need to make a discord to join the server at some point
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