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Posted on 08-20-24, 09:36 pm


Karma: 21
Posts: 1/13
Since: 08-20-24
Hello !
I'm very new to this modding community and to modding in general.
I needed some help with the editor because the enemies in pipe does only spawns goomba and bob-bombs and I would like to make them spawn splunkins. I thought it would be not that hard to mod as they are goomba likes enemies but it is. Asked the question on the discord but it came with disagreements and I am not a Rambo of C++. Thank in adavance for any help.
If you want to explain me a solution please take in consideration I'm a very very begginer so make yourself clear and detail the steps.
Thank you so much, can't wait to show you some decent looking levels !
Posted on 08-25-24, 09:47 am (rev. 1 by  KingYoshi on 08-25-24, 09:47 am)
Fire Snake
Eugene

Karma: 3805
Posts: 1145/1156
Since: 11-29-11
Hi.

I couldn't find a code hack that does this.

There's this though:
Actor/Particle/SFX Spawner Sprite

It lets you spawn any enemy either once or every x seconds. Unfortunately there's not the movement of them coming actually out of the pipe visually, but you can add a visual effect with this spawner sprite that still makes it look interesting like a "poof" effect in front of the enemy when it appears.

I think there's also a way to edit the Enemy-in-pipe generator but it only lets you replace the already existing options. Like, you'd have to replace either the Goomba or Bob-omb slot with the Splunklin/Pumpkin, because you can't add more than two slots that way and you're stuck with that for the whole game.

I hope this helps.
Posted on 09-11-24, 11:51 am


Karma: 21
Posts: 2/13
Since: 08-20-24
Hey ! This help A LOT, I'm actually more interested into replacing goombas by splumkins as the splumkins kinda replace the goombas as basic enemies in my rom.
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