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Sanitized Soup |
Posted on 08-20-24, 09:36 pm
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Karma: 21 Posts: 1/13 Since: 08-20-24 |
Hello !
I'm very new to this modding community and to modding in general. I needed some help with the editor because the enemies in pipe does only spawns goomba and bob-bombs and I would like to make them spawn splunkins. I thought it would be not that hard to mod as they are goomba likes enemies but it is. Asked the question on the discord but it came with disagreements and I am not a Rambo of C++. Thank in adavance for any help. If you want to explain me a solution please take in consideration I'm a very very begginer so make yourself clear and detail the steps. Thank you so much, can't wait to show you some decent looking levels ! |
KingYoshi |
Posted on 08-25-24, 09:47 am (rev. 1 by KingYoshi on 08-25-24, 09:47 am)
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Fire Snake
Eugene Karma: 3805 Posts: 1145/1156 Since: 11-29-11 |
Hi.
I couldn't find a code hack that does this. There's this though: Actor/Particle/SFX Spawner Sprite It lets you spawn any enemy either once or every x seconds. Unfortunately there's not the movement of them coming actually out of the pipe visually, but you can add a visual effect with this spawner sprite that still makes it look interesting like a "poof" effect in front of the enemy when it appears. I think there's also a way to edit the Enemy-in-pipe generator but it only lets you replace the already existing options. Like, you'd have to replace either the Goomba or Bob-omb slot with the Splunklin/Pumpkin, because you can't add more than two slots that way and you're stuck with that for the whole game. I hope this helps. |
Sanitized Soup |
Posted on 09-11-24, 11:51 am
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Karma: 21 Posts: 2/13 Since: 08-20-24 |
Hey ! This help A LOT, I'm actually more interested into replacing goombas by splumkins as the splumkins kinda replace the goombas as basic enemies in my rom.
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