Thierry |
Posted on 01-02-17, 08:55 pm in Long, tedious work required in exchange for due credit.
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Karma: 6447 Posts: 2034/2797 Since: 01-17-13 |
Nice. I'm not used to see someone actually make a tool they said they would.
I'm taking it's compatible with any tileset if you set it up right? |
Thierry |
Posted on 01-04-17, 06:27 am in The obligatory introduction thread
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Karma: 6447 Posts: 2036/2797 Since: 01-17-13 |
You don't need a copy. You just need the levels. :D
You need a NSMB ROM for hacking, in case you didn't know this much. If you still have your physical NSMB copy, even broken, you can download a ROM of the game 'legally', I believe. However, as you said it is "gone", I take you either gave it to someone or sold it. |
Thierry |
Posted on 01-17-17, 05:20 pm in The obligatory introduction thread
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Karma: 6447 Posts: 2050/2797 Since: 01-17-13 |
Welcome ppl.
While many of the newbies here quit early to never reappear, it's still nice to see new people every now and then when the hacking scene is getting old. |
Thierry |
Posted on 02-01-17, 01:47 am in Newer Super Mario Bros. DS
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Karma: 6447 Posts: 2065/2797 Since: 01-17-13 |
The tune of the former vid is just clever. I like it.
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Thierry | |
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Karma: 6447 Posts: 2072/2797 Since: 01-17-13 |
T h e f a c t t h a t y o u c a n ' t d o a n y b o w e l m o v e m e n t a t a l l i s p a t h e t i c .
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Thierry |
Posted on 02-14-17, 08:18 pm in Castle Courtyard
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Karma: 6447 Posts: 2092/2797 Since: 01-17-13 |
I think they did it on purpose anyways. Unless they're real dense.
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Thierry |
Posted on 02-14-17, 10:06 pm in Castle Courtyard
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Karma: 6447 Posts: 2093/2797 Since: 01-17-13 |
Why would the Newer team need one joint account?
Also most of them are in contact with the staff (or simply are staff) so indeed they'd know beforehand. |
Thierry |
Posted on 02-25-17, 11:39 am in stupid thingy How to post a picture on a post.
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Karma: 6447 Posts: 2107/2797 Since: 01-17-13 |
Heh. It was one of the first things I wondered how to do, back then.
Basically, if you want to post images for people to see, you have to upload them. Then, you can either link them, this way: https://nsmbhd.net/get.php?id=1sui4D2UfEvVXkf9 Code: [url]https://nsmbhd.net/get.php?id=1sui4D2UfEvVXkf9[/url] Or embed them, this way: Code: [img]https://nsmbhd.net/get.php?id=1sui4D2UfEvVXkf9[/img] This board's uploader is a fitting place to upload stuff. Try uploading in the image section. Once you uploaded a image, copy its link. Now, there are more stuff you can do using BBcode. Using [imgs] tags for big images to be resized by styling, using [url] tags for links to contain whatever you want, this way: [url=http://nsmbhd.net]text goes here[/url] text goes here You can even use HTML if you like it better. But you might as well learn more on your own, by trial and error. I hope I didn't go overboard with my 'basic explanation'. |
Thierry |
Posted on 02-28-17, 10:21 pm in Convert a .mid file to sseq? (rev. 1 by Thierry on 03-02-17, 04:52 am)
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Karma: 6447 Posts: 2115/2797 Since: 01-17-13 |
Sure. Here, try inserting this into the TRIDE slot.
battlerock_tower.sseq Might as well upload the SDAT I used to test it. sound_data.sdat |
Thierry |
Posted on 03-01-17, 01:25 am in New Super Mario Land
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Karma: 6447 Posts: 2117/2797 Since: 01-17-13 |
https://xkcd.com/859/
____ Let's play a game: find the slight tiling error. ![]() Also I kind of hope you'll complete it. IIRC noone completed an actual SML remake on NSMB. I even took part of one project trying to, once. But the lead quickly disappeared. |
Thierry |
Posted on 03-07-17, 02:15 am in Roast me
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Karma: 6447 Posts: 2127/2797 Since: 01-17-13 |
Posted by StapleButter your imagination seems to have gone down the shitter. actually, this is everyone. :3 well, I won't complain. at least this didn't become a trend... on here. ![]() Also screw you. Dishwashers are the future. They're proof we are advancing. |
Thierry |
Posted on 03-07-17, 10:12 pm in Roast me
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Karma: 6447 Posts: 2129/2797 Since: 01-17-13 |
Thierry |
Posted on 03-12-17, 03:03 pm in NSMBHD Cafe!
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Karma: 6447 Posts: 2134/2797 Since: 01-17-13 |
I want to buy your incredible image editing skills.
Even tho I already bought you. |
Thierry |
Posted on 03-31-17, 10:19 pm in i have leak the newer super mario ds!!
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Karma: 6447 Posts: 2142/2797 Since: 01-17-13 |
hello broken record. why'd you have to stick that text into your header?
also the leak wasn't actually spread to the public. |
Thierry |
Posted on 04-01-17, 02:01 pm in i have leak the newer super mario ds!!
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Karma: 6447 Posts: 2146/2797 Since: 01-17-13 |
They likely are. There's no real need to fake stuff. It could probably be easily possible to, however.
Anyway, if this is a legit powerup, I wonder if it breaks part of the gameplay. In SMW, it did. |
Thierry |
Posted on 04-01-17, 11:07 pm in i have leak the newer super mario ds!! (rev. 2 by Thierry on 04-02-17, 01:00 am)
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Karma: 6447 Posts: 2150/2797 Since: 01-17-13 |
Posted by SuperML I'm pretty sure this second leak is also a prank, but correct me if I'm wrong :p I thought so too, until the mods here tried to convince us otherwise in a way different manner than for the prank. Oh yeah, and theorically you could grab anything contained in the leaked patch, from level files to sound data, if it's there. |
Thierry |
Posted on 04-01-17, 11:17 pm in i have leak the newer super mario ds!!
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Karma: 6447 Posts: 2151/2797 Since: 01-17-13 |
It is.
I actually bothered to play the patch. It's purely a second, better planned prank. As to the dude not being skawo, it's lies. Well then, back to watching movies. |
Thierry |
Posted on 04-02-17, 01:19 am in i have leak the newer super mario ds!!
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Karma: 6447 Posts: 2154/2797 Since: 01-17-13 |
MF64 will pull a SquidEmpress and pretend to be dead.
img[src="https://nsmbhd.net/scare.jpg"] {display: none;}
//I so smart lolmao
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Thierry |
Posted on 04-12-17, 09:50 am in Roast me
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Karma: 6447 Posts: 2162/2797 Since: 01-17-13 |
permission or not, a rereg is a rereg.
if you're responsible, ban yourself. |
Thierry | |
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Karma: 6447 Posts: 2163/2797 Since: 01-17-13 |
You're going to need the obj import/export plugins.
I don't have these atm. |