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Posted on 02-10-15, 07:07 pm
Fire Brother
Eugene

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I wanted to change the background Volcanoes 2 to this:


The background (well, except the clouds) looks good in NSMBe.


But in the game the volcanoes look weird.
This is as well at Background 15 (W8-8) as Background 56 (W8-7).
Posted on 02-10-15, 07:10 pm
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The animations are the problem.. I will try to find a way to fix this.
Posted on 02-10-15, 07:52 pm
We do what we must because we can

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Try importing it in another slot. Or try to use a different bottom background. They are mostly the problem.
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Posted on 02-10-15, 08:05 pm
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Aren't the rocks appearing linked the the BG?
Posted on 02-10-15, 10:35 pm


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i has the same thing with some tilesets try to use another similiar tilemap tiles on the efected tiles of background
Posted on 02-10-15, 10:51 pm (rev. 2 by Thierry on 02-11-15, 12:25 am)
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Nah, a BG isn't a tileset, it doesn't work exactly the same way.

EDIT:

Purple = animated tiles

EDIT 2: Here. I has to simplify the clouds a lot, but you can rearrange the clouds tiles by yourself if want to.
Posted on 02-11-15, 05:04 pm
Fire Brother
Eugene

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Posted by Arceus
Try importing it in another slot. Or try to use a different bottom background. They are mostly the problem.


Yes, I already thought of that, but if I do that, there won't be falling rocks.

Posted by Thierry
Nah, a BG isn't a tileset, it doesn't work exactly the same way.

EDIT:

Purple = animated tiles

EDIT 2: Here. I has to simplify the clouds a lot, but you can rearrange the clouds tiles by yourself if want to.


Yes, it works! Thanks! But what did you do to fix this?
Posted on 02-11-15, 05:40 pm (rev. 1 by Thierry on 12-01-15, 08:18 pm)
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I tried to reduce the number of tiles used not to use the ones I painted purple on in the pic.
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