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Posted on 11-18-15, 09:40 pm in New Super Mario Bros. The Next Levels.
Fire Brother
Eugene

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Posted by pinet
Just for curiosity, hypothetically speaking... imagine if you were invited to sell your unfinished project, such as it is, to third parties, would you sell? If so, for how much you would like?


Oh, I didn't know NSMBHD had an 'Unfinished Hack Shop'. I have an idea: let's make a rule that when people make a NSMB Hack but don't finish it, they may sell it here! Finished hacks are free for download. Great idea  pinet!
Posted on 11-22-15, 07:38 pm in mysteriouslovely What is love?
Fire Brother
Eugene

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Ah, I found this beautiful Dutch song about love.
Posted on 11-23-15, 10:08 pm in lifephilosophypassionimportantoccasions Most important thing in life
Fire Brother
Eugene

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Posted on 11-24-15, 09:57 pm in Misc. patches thread
Fire Brother
Eugene

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Is there a solution for the 'how many times do I have to hit the boss' bug already? I mean:

Posted by KingYoshi
I changed the HP damage of Mummy Pokey so that you have to ground pound/stomp 5 times. But unfortunately if you groundpound on him 1 time and then stomp 1 time (or in opposing order), he'll be defeated too.
Posted on 11-28-15, 09:10 pm in Spooky scary stuff...
Fire Brother
Eugene

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wat..

There's nothing wrong or weird with that screenshot. It's just your imagination.
Posted on 11-28-15, 09:32 pm in Spooky scary stuff... (rev. 3 by  KingYoshi on 11-28-15, 09:44 pm)
Fire Brother
Eugene

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Posted on 11-28-15, 09:59 pm in Spooky scary stuff...
Fire Brother
Eugene

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Yes.

Posted on 12-04-15, 04:02 pm, deleted by  MarioFanatic64: Off-topic
Posted on 12-07-15, 09:49 pm in Goldish NSMBHD Nicknames
Fire Brother
Eugene

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A long, long time ago, members' nicknames used to become gold at the board when it was their birthday. I don't know why this actually has been removed, but I'd really like it to come back.

I don't have very strong arguments; I just really like that 'gold name effect'. It makes the person having his/her birthday feeling more special I think.
Posted on 12-27-15, 01:06 pm in Coop experiment: Getting 1-1 into multiplayer (rev. 1 by  KingYoshi on 12-27-15, 01:08 pm)
Fire Brother
Eugene

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I finally have the access to two DSs, so I wanted to try this ASM Hack. But unfortunately I don't really get it to work.

I've set the ASM Hack in NSMB, and put it on my two flashcards. I replaced the Ice stage with an area of a Ghost House level (without the Star Coins). But when I tested it, I still got the original Ice stage. There weren't Battle Stars btw, so the ASM Hack does (sort of) work. After that I replaced the Ice stage with the same Ghost House area, but then in 'FS\root\archive\Dat_Ice.narc' instead of in the Level list. When I tested it, I got this screen on both DSs.

What did I do wrong?
Fire Brother
Eugene

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No. But this thread is (or should be).
Posted on 01-02-16, 06:39 pm in Coop experiment: Getting 1-1 into multiplayer
Fire Brother
Eugene

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Sorry for being impatient, but is anyone going to reply?
Posted on 01-21-16, 06:17 am in Rips from Newer NSMB Titles
Fire Brother
Eugene

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@TRS
Cool Castle background. How did you rip it actually?

@Hiccup
Yeah.. I could do that, but I'm not sure. There's a chance that when I upload them, everyone (who's good with image editing) will start making NSMBU Tilesets for their own and don't post them here. Then this thread won't be used anymore, and people who aren't good with image editing won't get new free NSMBU Tilesets anymore.

(Not sure this will happen, but it could.)
Posted on 01-23-16, 03:55 pm in Rips from Newer NSMB Titles
Fire Brother
Eugene

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NSLU Rock-Candy Mines Underground
This tileset was used in Rock-Candy Mines-2 (Porcu-Puffer Cavern) and Rock-Candy Mines-7 (Switch-Lift Express).






DOWNLOAD HERE (Uses 2 palettes)

Credit to  RoadrunnerWMC, for making the script which made it possible to rip these tilesets.
You may also credit me for making the tileset, but this isn't required.

Posted on 01-23-16, 04:03 pm in "Co-Op" Bros
Fire Brother
Eugene

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I played this hack a few days ago with a friend, and it's really nice to finally have (a sort of) Co-op play hack.

The only thing we disliked a bit was that you haven't made much use of the 'sprite limitation ASM hack'. All levels (except the Castle level) contain almost only Goombas. You should use more different enemies.

Also, it wasn't possible to really 'end' or 'win' this game. After the Bowser Jr fight, you return to the Level choosing screen and neither Mario or Luigi has won a round.
Posted on 01-23-16, 08:12 pm in closed2005 demo replica v1 released NSMB Beta Replica project
Fire Brother
Eugene

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Posted by Ambiance 69
Also, I've ripped those:


A_text_marioclear_ncg.bin
A_text_luigiclear_ncg.bin

We also need to make an ASM Hack that restores the beta Mario & Luigi Start which is still in the game's files.


I don't think it was necessary to rip those. In the Japanese version of NSMBDS, all English texts (like Mario Clear and Luigi Clear) are CAPITAL LETTERS (MARIO CLEAR and LUIGI CLEAR).

Posted by Thierry
The 'yahoo' voice for Mario can be found in SM64DS, it should have a higher quality than the one you are using.


I'm not sure about that. I've listened to the voice samples of NSMBDS and SM64DS sometime, and it's clearly noticable that those of SM64DS have a lower quality than those of NSMBDS.
Posted on 02-05-16, 08:31 pm in Misc. patches thread
Fire Brother
Eugene

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Posted by MeroMero
Posted by KingYoshi
Lol, that seems like my ripped NSMBWii Desert BG.


https://www.youtube.com/watch?v=Yj5LaZszQe0
And?
I already heard you the first time.


Yes, but that comment was on YouTube. I post this comment again here, because you're posting something that contains my ripped background here.

If I wouldn't post this, it would seem like you are the one who made that bg, since you haven't credited me for ripping it. The same with the YouTube video.
Posted on 02-09-16, 10:02 pm in NSMB2 editor upcoming: CoinKiller
Fire Brother
Eugene

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Looks really cool! Can't wait 'til the final release

You may be proud of yourself being one of the CoinKiller developers, Mariomaster. I'm sure many people will use it and find it awesome
Posted on 02-22-16, 07:54 pm in music hacking SSAR files (rev. 1 by  KingYoshi on 02-22-16, 08:07 pm)
Fire Brother
Eugene

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Is it already possible to unpack SSARs (SSEQ Archives) and replacing files in SSARs?
Posted on 03-01-16, 11:01 am in The Topic That Isn't Going Off-topic (rev. 1 by  KingYoshi on 03-01-16, 11:02 am)
Fire Brother
Eugene

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In this thread we'll discuss about what the topic of this thread should be.
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