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Posted on 06-08-23, 03:04 pm in F-Zero DSX (rev. 2 by  KingYoshi on 06-08-23, 03:05 pm)
Fire Snake
Eugene

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-> Polygon ID fix (ASM)


What's that exactly? There's a problem with polygons in MKDS?
Posted on 08-19-24, 03:25 pm in Cleanup progress update (rev. 1 by  KingYoshi on 08-19-24, 03:26 pm)
Fire Snake
Eugene

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Posted by ItzTacos
There is no new database, apart from a spreadsheet to track down reverse engineering progress.

Regarding the naming conventions and their issues, read the last part of what Keeper quoted.


If there's no new database, then.. ehm, then I don't really get the point you made earlier. That spreadsheet doesn't contain the useful info from the community built database. If there's no alternative for that, the one on NSMBHD should stay.

Posted by Keeper
Posted by KingYoshi
If you're going to rename sprites to "stage objects", then how would you call what NSMBe calls objects?

fwiw i use "tile objects" when i feel distinction helps


If "object" is supposed to refer to actors, I don't know if "tile object" would be a good idea for a term to use. It may be confusing. Perhaps "stage tiles" would make more sense. But then again, maybe not.

Posted by Thierry
Also, be wary of the "my terms are the only correct ones and the rest is bad" because people will call stuff what they want to call them.


Yea. I'm sorry to say, but those were kinda my thoughts too when I read this. I don't find your perspective bad per se, but the way you bring your ideas does kinda come over.. forceful.
Posted on 08-19-24, 05:42 pm in Cleanup progress update
Fire Snake
Eugene

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Posted by ItzTacos
Been here since late 2019, early compared to other people out there


Don't you mean late compared to other people out there?

I guess it depends on who you mean, but there's still many active people here from before late 2019.
Posted on 08-19-24, 09:00 pm in Cleanup progress update
Fire Snake
Eugene

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Now that that ROM Hacking forum is closing, we could add much more than just NSMBW and U.

Posted on 08-24-24, 09:29 pm in Cleanup progress update
Fire Snake
Eugene

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I thought I made my opinion clear, but okay.

I personally don't want to make anything locked behind a Discord server because it isn't as "public" as a board. I think I explained this in an earlier comment. People should be able to just lurk around without the need to make a Discord account first. Threads here are actually public and can be found through Google Search.

I disagree with the managing argument because this board is easily enough to manage with the amount of activity and the number of staff we currently have.

The original number of subforums was fine. Plus, limiting those defeats the argument we had earlier in favour of keeping the board around, which was that it keeps different topics better-organised than on a Discord server, when you want to search back a certain thread. I don't like the idea of everything ending up in the General NSMB Hacking subforum when that's not necessary. I think the subforums work better as distinctions than those tags.

If it were up to me, I wouldn't close anything except for the Community Remix one.
Posted on 08-24-24, 09:36 pm in Cleanup progress update
Fire Snake
Eugene

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Yea, I think Staryu makes a good point too. I think that in a way we're seeing the Discord and board co-existing as a problem when it isn't.
Posted on 08-24-24, 10:07 pm in Cleanup progress update (rev. 1 by  KingYoshi on 08-24-24, 10:09 pm)
Fire Snake
Eugene

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I feel like the board has to give up too much whereas it's not necessary. There's already a Discord invitation link at the top of the website. And I don't think that the changes made now (archiving half of the subforums) is going to change anything for the board or the community in terms of activity. So it feels kinda unnecessary. I think the better thing to focus on is making those new tutorials that Thierry talked about in this thread's first post.

And I still think the General NSMB Hacking forum is going to end up messy and that the categories we had before made it cleaner and easier to find threads by topic. This merge is no improvement.
Posted on 08-25-24, 09:13 am in Misc. NSMB trivia
Fire Snake
Eugene

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Cool. Maybe this thread can serve as some kind of notepad till some of those things (the bigger ones) are worked out into tutorials or some.
Posted on 09-08-24, 03:13 pm in tutorial How to make high quality backgrounds using NitroPaint
Fire Snake
Eugene

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Thank you for making this tutorial!
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