Posted on 02-09-16, 10:02 pm in NSMB2 editor upcoming: CoinKiller
Fire Snake
Eugene

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Looks really cool! Can't wait 'til the final release

You may be proud of yourself being one of the CoinKiller developers, Mariomaster. I'm sure many people will use it and find it awesome
Posted on 02-22-16, 07:54 pm in music hacking SSAR files (rev. 1 by  KingYoshi on 02-22-16, 08:07 pm)
Fire Snake
Eugene

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Is it already possible to unpack SSARs (SSEQ Archives) and replacing files in SSARs?
Posted on 03-01-16, 11:01 am in The Topic That Isn't Going Off-topic (rev. 1 by  KingYoshi on 03-01-16, 11:02 am)
Fire Snake
Eugene

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In this thread we'll discuss about what the topic of this thread should be.
Posted on 03-01-16, 08:05 pm in The Topic That Isn't Going Off-topic (rev. 1 by ImageBot on 11-21-16, 03:19 am)
Fire Snake
Eugene

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I need moar FREE memory on my computer!!!1!

*Downloading RAM*
*Downloaded RAM not working*

Hm.. I guess Ill have to delete something then

*deleting \system32*
*pc not working anymore*

:'(




Just kidding, as if I would delete the \system32 folder. I mean, of course I would, because I need moar memory, but my dad was mean and he set that folder to be hidden. But he's not smart enough to know that I'll delete some other folder...

I got a new processor which can handle 64 bits, so dat means that there's a \system64 folder. I'm gonna delete that folder

*searching for \system64 folder*

There's no \system64 folder


Posted on 03-05-16, 02:46 pm in guide Tilesets and textures (rev. 1 by  KingYoshi on 03-05-16, 02:46 pm)
Fire Snake
Eugene

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Interesting. So basically, you're 'overwriting' the Sub Nohara tiles, but they're not overwritten permanently. Only in the areas where you're using 256×144 tilesets.
Fire Snake
Eugene

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I assume you mean "UI_O_1P_game_in_u.bncl" and "UI_O_1P_game_in_d.bncl" in the UIStudio folder).
Posted on 03-21-16, 07:40 pm in The obligatory introduction thread (rev. 1 by ImageBot on 11-21-16, 03:19 am)
Fire Snake
Eugene

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Hello.

It's me.

Posted on 03-27-16, 04:25 pm in tutorialfor beginners Ultimate NSMB Hack Guide
Fire Snake
Eugene

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Posted by Thierry
such jokes I'd call shitjokes, tend to make you look nooby.


I was just going to say that. A guide like this is a good idea, but yeah.. There's too much shitjokes IMO.
Posted on 04-01-16, 04:54 am in Really Old Super Mario Bros.
Fire Snake
Eugene

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It's so.. beautiful! This really is one of the very few awesome hacks which also remind me of the good ol' original New Super Mario Bros. All those feelings coming back..

Thank you, MarioFanatic64.
Thank you.
Posted on 04-05-16, 04:31 pm in NSBMD conversion problem
Fire Snake
Eugene

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Posted by Arctus Platner
Did you happen to check every single face that is textured, because I get this error message sometimes(when making custom tracks), and when I look at the model in sketchup, I would more than likely find a solid colored face, which upon closer inspection, is really a texture that had the UV mapping screwed up.


Er.. I don't really get what you mean.
Posted on 04-11-16, 03:42 pm in cancelled Super Mario Bros. - The New Worlds 2
Fire Snake
Eugene

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Posted by Arceus
Well.. because I've mistaken you with  KingYoshi but whatever


Er..

This might sound stupid, but why am I in the credits?
Posted on 04-16-16, 03:08 pm in Additional boot credit
Fire Snake
Eugene

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It's a shame that we're still not able to modify the Nintendo intro screen. I mean, there is enough space left to add your own name there. If we were able to modify that, we wouldn't need this extra screen that makes that the player has to wait a bit longer for the real game starts.

Anyway, one really good thing of this hack is that we won't have the "How should we mention all people whose tilesets/backgrounds/musics/etc. we used for this hack?" problem, like MF64, who had to give up W8 Tower-2 to be able to give those people credits.
Posted on 04-17-16, 02:41 pm in Editing the Boot Screen
Fire Snake
Eugene

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People here thought this was hard-coded, and now Skawo made a simple tutorial to modify this :')
Posted on 04-19-16, 05:32 pm in BROBLE 4 - WAIT WHAT, THERES MORE?
Fire Snake
Eugene

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Posted by PixelFox

"Shitwave"... "Noob"...
*Sigh* I'm worthless to this site.
I just wanted to make hacks... ya' know?
Really. I'm just... I'm sorry.


Posted by PixelFox
I know that.
Why do you think I don't.
I just wanted to have a bit of fun here.
I don't need a "hint", so stop being so rude.


Er..

Personal issues?
Posted on 04-26-16, 07:28 pm in FUCK NSMBHD (rev. 1 by ImageBot on 11-21-16, 03:20 am)
Fire Snake
Eugene

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His karma is -73 already
Posted on 04-26-16, 08:10 pm in FUCK NSMBHD (rev. 2 by ImageBot on 11-21-16, 03:20 am)
Fire Snake
Eugene

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Maybe he will start his own NSMB Hacking Domain now.
Posted on 04-26-16, 08:24 pm in FUCK NSMBHD
Fire Snake
Eugene

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Posted by skawo
I like how this is the most active thread in some time.


I know right. It seems this is the most interesting event of 2016 on NSMBHD :')
Posted on 04-26-16, 11:31 pm in FUCK NSMBHD
Fire Snake
Eugene

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Posted by KingYoshi
...wat?



omg no
Posted on 04-27-16, 12:05 pm in FUCK NSMBHD
Fire Snake
Eugene

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Wait, just let him make a new account. Don't ban it.

I'm wondering what's his plan if he successes making a new account, since he said he'd leave NSMBHD. :p
Posted on 04-30-16, 10:08 am in not solved Minigames character icon Location
Fire Snake
Eugene

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Posted by newluigidev
Why do you need them?


Does that matter for his question..?