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![]() Eugene Karma: 3854 Posts: 559/1161 Since: 11-29-11 |
What does 'love' mean?
Please explain to me ![]() |
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![]() Eugene Karma: 3854 Posts: 573/1161 Since: 11-29-11 |
Posted by themasterkoopa 1. an intense feeling of deep affection. 2. a person or thing that one loves. Verb 1. feel a deep romantic or sexual attachment to (someone). (from google) ![]() |
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Posted on 05-08-16, 09:18 am in NSMB Hacking Resources forum rules. READ THIS FIRST! (rev. 1 by
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![]() Eugene Karma: 3854 Posts: 768/1161 Since: 11-29-11 |
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Posted on 05-26-16, 04:33 pm in Post bugs and suggestions in this thread
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![]() Eugene Karma: 3854 Posts: 781/1161 Since: 11-29-11 |
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Posted on 06-04-16, 08:22 pm in Literally everything you need to know about Worldmap editing (rev. 5 by
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![]() Eugene Karma: 3854 Posts: 799/1161 Since: 11-29-11 |
This is a bit offtopic, but not inimportant (if that even is a word).
Those three letters haven't been blue/purple since.. how long was it? 1 year and 3 months? ![]() You must admit that this is one of the most interesting events happening on a board like NSMBHD (except that Worldmap doc in this thread's first post ![]() |
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Posted on 07-22-16, 07:25 pm in modern Ask Everyone Anything thread
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![]() Eugene Karma: 3854 Posts: 888/1161 Since: 11-29-11 |
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Posted on 05-24-19, 07:48 pm in I'm back (first thread in a long time)
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![]() Eugene Karma: 3854 Posts: 987/1161 Since: 11-29-11 |
Hello everybody, I'm back.
It's been a while, about 2¾ years since the last time I posted here (or 1¾ years if you count my secondary account). I'm not sure if most people here still know me. Maybe a lot of old members left this board in the mean-time while new ones joined. I was banned for quite a long time. Long story short: It felt to me that NSMBHD was getting less and less active, so I thought I could become a moderator on this board and then try to change things to make it all more popular again. After being rejected and feeling ignored for the critism I had, I.. somehow started acting like a dick and doing dumb things like making fun of some people. Also, some sort of "fight" started between me and the moderators, which caused tensions. Both sides weren't acting too reasonable or mature to be honest. I'll leave further details to prevent more drama about this. I can't remember all exact details anyway, because it's been so long. Despite that, I've regretted all this for a long time, since becoming banned after this fight and drama caused me to lose most contact with this community. Eventually, I made my secondary (anonymous) account here ( It's a shame that I haven't been able to analyse everything that happened (which was quite a lot) earlier. It would've been easier to reflect on my behaviour and everything. Now that it's been so long ago, it feels harder to me to, well, cope with it and let it go. Either way, I do want to apologise for what I did. I guess that's the main point of this post. I was acting jealous and foolish. It's really disappointing that this caused me to not having been involved in the NSMB Hacking scene for the past years, since it was one of my main hobbies. I've changed now, but life is still kinda busy/messy at the moment though. Things are changing, and I'm not sure yet if I'd still be interested in actually getting very active into NSMB Hacking again. However.. I guess I'm giving it another shot, because I have kind of missed it. It is nice to see this board is still pretty active after these years. Btw, did I miss some major events, besides the new NSMB2 subforum? I'm not sure yet what I'll be doing here, except for interacting with the board and see what's going on here. Apart from my time and motivation, I also don't know what's still left to do as to hacking though.. I mean, is there anything, besides making a hack? A lot of things were already done before I left, so.. are there any new findings or something? I might give modelling or worldmap hacking a zillionth try sometime. Or maybe I can continue working on the Nitro Studio guide - as soon as Anyway, thanks for reading this. I'm not that good with speeches. I hope it wasn't too much, but I've been wanting to get this off my chest for some time. As to the admins and moderators, I'm open for it if any of you still feels like talking out the things that happened. I'm glad you allowed me to come back, but I also hope we can be on good terms. |
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Posted on 12-24-24, 11:36 am in 2025 is nearing
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![]() Eugene Karma: 3854 Posts: 1157/1161 Since: 11-29-11 |
Merry Christmas and best wishes for 2025 y'all! 🎄
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Posted on 08-18-13, 08:33 pm in The single levels thread!
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![]() Eugene Karma: 3854 Posts: 158/1161 Since: 11-29-11 |
Posted by Pedroalone Ghost Airship maybe we can use this tileset in Community Remix ![]() Hmmm... A Ghost House Background or Purple Clouds (W8-1) would be a good background for this level. ![]() |
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Posted on 10-28-13, 06:37 pm in No freezing during power-up/-down animation hack (rev. 3 by
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![]() Eugene Karma: 3854 Posts: 211/1161 Since: 11-29-11 |
I've test what NSMB does at different situations.
Here is a list with situations the game doesn't freeze. ![]() - If Mario takes an item - If Mario hit an enemy - If Mario dies (It's funny to see that with Cheep-Chomp, but sometimes, Cheep-Chomp moves 'weird'.) - If Mario opens a door - If Mario goes into a pipe EDIT: But... sadly there's one thing (for now) the game does freeze. The Rotating Carry-Through-Wall Platform, you only see in W4-GhostHouse. I don't know why the game freezes here. But it doesn't matter much to me. I'm very, very happy with the things where the game doesn't freezes. ![]() |
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Posted on 11-02-13, 03:14 pm in New Logo?
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![]() Eugene Karma: 3854 Posts: 215/1161 Since: 11-29-11 |
Maybe it would be nice if NSMBHD get a new logo?
![]() I made one that has to do with NSMBe (the editor ![]() What do you think? Maybe someone else has got a better logo? |
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Posted on 12-23-13, 06:32 pm in how to edit the 2p level icons?
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![]() Eugene Karma: 3854 Posts: 246/1161 Since: 11-29-11 |
Oh! Oh! I want to know too how to edit the MvsL Level Icons!
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Posted on 01-02-14, 02:06 pm in closed2005 demo replica v1 released NSMB Beta Replica project (rev. 1 by
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![]() Eugene Karma: 3854 Posts: 278/1161 Since: 11-29-11 |
Blarg. Every old version is lost.
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Posted on 09-07-14, 12:33 pm in The thing with the sprite database (rev. 1 by
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![]() Eugene Karma: 3854 Posts: 343/1161 Since: 11-29-11 |
I would call the sprites like this:
Sushi (shark) Unagi (eel) Edit: I was looking at the Sprite Database, and I don't think Venus Fire Trap is a clear name for the Fire Piranha Plant. -.- But that's my opinion. |
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Posted on 04-01-15, 08:25 pm in not a scam Who can lend me 345€? pls need it!
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![]() Eugene Karma: 3854 Posts: 375/1161 Since: 11-29-11 |
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Posted on 06-11-15, 06:57 pm in suggestion Sign for pipe cannon
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![]() Eugene Karma: 3854 Posts: 432/1161 Since: 11-29-11 |
Sorry for the bump.
But I was wondering if there's someone planning to, or wants to (with Microsoft Excel or an ASM hack or something like that) check Mario's movement, so that we can continue with this. Then we'll eventually be able to set that you can see Mario's movement, when selected a Pipe Cannon in NSMBe. Because I (still) think this could be a really useful idea. ![]() |
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Posted on 08-12-15, 06:24 pm in Frozen Boos
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![]() Eugene Karma: 3854 Posts: 506/1161 Since: 11-29-11 |
I'm not sure if it's really necessarily to make a thread for this, but I discovered that Boos will freeze when chosen a music with bahps. They won't move anymore as soon as the first 'bahp' has been played. How the Boos look like when frozen depends on how they looked just before the bahp.
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Posted on 09-02-15, 08:43 pm in NSMB2 editor upcoming: CoinKiller
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![]() Eugene Karma: 3854 Posts: 525/1161 Since: 11-29-11 |
Posted by StapleButter a) what would the point be? Well, you also can open non-NSMBDS ROMs with NSMBe. This is very useful if you want to do stuff in the ROM File Browser of other NDS games. I think that's the reason Hiccup asked that. |
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Posted on 10-11-15, 08:06 am in Newer Super Mario Bros. DS
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![]() Eugene Karma: 3854 Posts: 530/1161 Since: 11-29-11 |
Take your time. That's better than rushing it.
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Posted on 10-22-15, 10:11 am in Are we EVER going to work on this?
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![]() Eugene Karma: 3854 Posts: 536/1161 Since: 11-29-11 |