RicBent |
Posted on 08-22-16, 08:12 am
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Mariomaster
Karma: 8573 Posts: 641/1681 Since: 06-09-12 |
I assume that you have a wrong version of xdelta then (assuming you have a correct rom).
You can as well try using the xdelta.exe from the xdeltaUI package. And please, do not repeat your question like that. You didn't even give us a day to answer. _________________________ GitHub - Kuribo64 - YouTube |
MarioKart7z |
Posted on 08-22-16, 08:15 am (rev. 3 by MarioKart7z on 08-22-16, 11:54 am)
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Panser
I AM DERP INCARNATE Karma: 518 Posts: 15/328 Since: 08-20-16 |
Posted by Mariomaster I assume that you have a wrong version of xdelta then (assuming you have a correct rom). You can as well try using the xdelta.exe from the xdeltaUI package. And please, do not repeat your question like that. You didn't even give us a day to answer. Wait. Does a rom with level edits and minor tileset edits in it count as "correct" rom And also, i'm using xdelta3-3.0.11, is that the right version? I remember patching a 32X DOOM rom with xdelta long ago, but i can't exactly remember how i did it, and if i try to use the decompress command instead of the compress command it says that the XD3 checksum is wrong and i should check it with sha1sum which i don't even know what it is EDIT: So i tried to use the compress command which works fine and THEN the decompress command on the compressed rom, and it seems to work fine except... the patch seemed to not have any effect at all! WTF EDIT2: I'm an idiot, OF COURSE an edited ROM doesn't count as a clean ROM! But there's still the matter of the actorSpawner error... EDIT3: Nevermind, doesn't error anymore.
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ThePartyPixel |
Posted on 08-23-16, 12:38 am (rev. 3 by ThePartyPixel on 08-23-16, 02:58 am)
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Goomba
Karma: 4 Posts: 10/27 Since: 08-18-16 |
Posted by Asproek Posted by ThePartyPixel Posted by cros107 Soo... could you fix it? done …then I don't understand why you posted that. |
MarioFanatic64 |
Posted on 08-25-16, 11:02 am (rev. 2 by MarioFanatic64 on 08-25-16, 11:07 am)
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 2181/2796 Since: 07-01-11 |
I seem to have done this to the pause menu (only on the World Maps) This is obviously a palette issue, problem is I have no idea which palette I've screwed up. Anyone have any idea what palette I'm looking for? EDIT: Never mind, found it. UI_O_1P_course_select_o_ud_ncl.bin New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
MarioKart7z |
Posted on 08-25-16, 11:08 am
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Panser
I AM DERP INCARNATE Karma: 518 Posts: 35/328 Since: 08-20-16 |
Posted by MarioFanatic64 I seem to have done this to the pause menu (only on the World Maps) This is obviously a palette issue, problem is I have no idea which palette I've screwed up. Anyone have any idea what palette I'm looking for? EDIT: Never mind, found it. UI_O_1P_course_select_o_ud_ncl.bin ... That actually loosk pretty good...
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ThePartyPixel |
Posted on 08-26-16, 08:48 pm
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Goomba
Karma: 4 Posts: 11/27 Since: 08-18-16 |
Does anyone know where I can find a tutorial on how to edit the world map?
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Luluca |
Posted on 08-26-16, 09:15 pm
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Banned for being a complete retard.
Karma: 84 Posts: 137/140 Since: 02-25-16 |
cros107 |
Posted on 08-27-16, 12:13 am (rev. 2 by cros107 on 08-27-16, 12:14 am)
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Fuzzy
Will never finish a hack Karma: 1873 Posts: 263/778 Since: 03-25-16 |
Luluca, that's documentation, not a tutorial. I don't think there actually is a tutorial yet. What do you want to do? Edit the paths? Or just he 3D models?
_________________________ hey look, I did a thing |
ThePartyPixel |
Posted on 08-27-16, 01:11 am
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Goomba
Karma: 4 Posts: 12/27 Since: 08-18-16 |
@cros107 Both, but if paths aren't an option, just model edits will do.
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cros107 |
Posted on 08-27-16, 07:43 am
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Fuzzy
Will never finish a hack Karma: 1873 Posts: 265/778 Since: 03-25-16 |
Paths are an option, but kinda hard IIRC. With model editing, you'll want to create your models in OBJ format. Or, if you just want to edit existing models, export them to OBJ with MKDSCM. After you've edited them you can convert back into NSBMD and NSBTX, and import back into NSMB.
_________________________ hey look, I did a thing |
ThePartyPixel |
Posted on 08-28-16, 05:53 am
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Goomba
Karma: 4 Posts: 13/27 Since: 08-18-16 |
@cros thanks
Does anyone know of a good software for making custom music |
MarioFanatic64 |
Posted on 08-28-16, 06:13 am (rev. 1 by MarioFanatic64 on 08-28-16, 06:13 am)
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 2192/2796 Since: 07-01-11 |
Do you mean as in making your own midi files, or importing midis into NSMB?
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
cros107 |
Posted on 08-28-16, 10:32 am
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Fuzzy
Will never finish a hack Karma: 1873 Posts: 266/778 Since: 03-25-16 |
Asprok |
Posted on 08-28-16, 05:17 pm
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Passed away in 2017
Karma: 999 Posts: 186/380 Since: 03-04-14 |
Yes, Audacity is free. If you want to pay, there's FL Studio, Cakewalk, Sibelius, Noteflight Premium and many more I've forgotten.
I have a question: what do the “Multiplayer NARC Patch (Map)” and “Multiplayer NARC Patch (Text + BG)” buttons do? |
MarioKart7z |
Posted on 08-28-16, 07:02 pm
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Panser
I AM DERP INCARNATE Karma: 518 Posts: 51/328 Since: 08-20-16 |
Posted by Asproek Yes, Audacity is free. If you want to pay, there's FL Studio, Cakewalk, Sibelius, Noteflight Premium and many more I've forgotten. I have a question: what do the “Multiplayer NARC Patch (Map)” and “Multiplayer NARC Patch (Text + BG)” buttons do? But why would you want to pay?
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Hiccup |
Posted on 08-28-16, 07:09 pm
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Birdo
Karma: 2789 Posts: 1792/2091 Since: 06-26-11 |
I don't think Asproek had any particular meaning behind that. Its not important anyway.
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Sherry_ |
Posted on 08-28-16, 07:19 pm
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Karma: 1430 Posts: 303/355 Since: 05-26-15 |
Posted by Asproek I have a question: what do the “Multiplayer NARC Patch (Map)” and “Multiplayer NARC Patch (Text + BG)” buttons do? AFAIK, pratically they re-save the MvsL levels. I mean they should import the levels into the "Dat_something" NARCS. |
Asprok |
Posted on 08-28-16, 07:27 pm
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Passed away in 2017
Karma: 999 Posts: 187/380 Since: 03-04-14 |
Posted by Sherry AFAIK, pratically they re-save the MvsL levels. I mean they should import the levels into the "Dat_something" NARCS. Oh, alright. Thanks! |
MarioKart7z |
Posted on 08-31-16, 12:52 pm (rev. 1 by ImageBot on 11-21-16, 03:23 am)
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Panser
I AM DERP INCARNATE Karma: 518 Posts: 57/328 Since: 08-20-16 |
Uhhh... Help?
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Hiccup |
Posted on 08-31-16, 02:26 pm
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Birdo
Karma: 2789 Posts: 1801/2091 Since: 06-26-11 |
what OS do you have? what devkitpro installer did you use? did you use mariomasters improved makefile? what version of nsmbe did you use? where is everything located?
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