Asprok |
Posted on 09-25-16, 01:17 am (rev. 1 by Asprok on 09-25-16, 01:19 am)
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Passed away in 2017
Karma: 999 Posts: 248/380 Since: 03-04-14 |
How about making it a modifiable nybble, so we ourselves could choose when the boss spawns the key? Though I understand if you can't because it's too difficult or whatever reason, we can still make the key spawn above the roof or something, lol.
I could not… |
skawo |
Posted on 09-25-16, 01:22 am
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Karma: 19807 Posts: 713/1100 Since: 04-02-13 |
That wouldn't be hard at all, but I don't really see the point. He wants it for the MaL tests.
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Ndymario |
Posted on 09-25-16, 01:39 am (rev. 2 by Ndymario on 09-25-16, 07:39 am)
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Super Koopa
That MvL Hacker Karma: 1701 Posts: 96/833 Since: 04-11-15 |
1) Good observation (lol)
2) Thanks EDIT ---- As I suspected, when you ko the boss without the key, there is no way to "officially" beat the boss so you can beat the boss just fine but there is no way to initiate the cutscene EDIT 2 ------ One last thing, could you make a way to activate the boss win cutscene without the key (after you K.O. the boss) _________________________ Here's my MvL Hacking thread Consider joining the NSMB DS Hacking Discord Server! Also, be sure to check out the new wiki! #HakingNoMore |
MarioFanatic64 |
Posted on 09-25-16, 09:37 am
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 2231/2796 Since: 07-01-11 |
Posted by Ndymario As I suspected, when you ko the boss without the key, there is no way to "officially" beat the boss so you can beat the boss just fine but there is no way to initiate the cutscene That actually could be incredibly useful. I'm going to find a use for that. New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
skawo |
Posted on 09-25-16, 09:38 am
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Karma: 19807 Posts: 714/1100 Since: 04-02-13 |
One last thing, could you make a way to activate the boss win cutscene without the key (after you K.O. the boss) That'd be rather difficult. |
Hiccup |
Posted on 09-25-16, 12:12 pm (rev. 1 by Hiccup on 09-25-16, 12:13 pm)
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Birdo
Karma: 2789 Posts: 1889/2091 Since: 06-26-11 |
Posted by skawo [no boss key hack] For this to actually be useful, you'd need to do one of these: * make the boss activate an event before doing the "actor freeze" thing. * make the boss activate an event and disable the "actor freeze" thing. * make bosses be detectable by the IF controller and disable the "actor freeze" thing I know this is just to try and prevent crashing in MvL, but anyway... |
skawo |
Posted on 09-25-16, 01:26 pm
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Karma: 19807 Posts: 715/1100 Since: 04-02-13 |
Actor freeze thing?
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Hiccup |
Posted on 09-25-16, 08:34 pm
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Birdo
Karma: 2789 Posts: 1891/2091 Since: 06-26-11 |
The boss causes some actors to pop or stop moving.
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Ndymario |
Posted on 09-25-16, 09:00 pm
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Super Koopa
That MvL Hacker Karma: 1701 Posts: 104/833 Since: 04-11-15 |
Suggestion: Could you make a hack that makes MvL load all songs insead of 2, if this is too hard I understand
Thx in advance ~Ndymario _________________________ Here's my MvL Hacking thread Consider joining the NSMB DS Hacking Discord Server! Also, be sure to check out the new wiki! #HakingNoMore |
Ndymario |
Posted on 09-26-16, 09:43 pm (rev. 1 by Ndymario on 09-26-16, 09:43 pm)
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Super Koopa
That MvL Hacker Karma: 1701 Posts: 105/833 Since: 04-11-15 |
Suggestion, can you make it to where you can use any entrance instead of just the exit from pipe entrance in MvL
_________________________ Here's my MvL Hacking thread Consider joining the NSMB DS Hacking Discord Server! Also, be sure to check out the new wiki! #HakingNoMore |
skawo |
Posted on 09-27-16, 12:28 am (rev. 1 by skawo on 09-27-16, 12:34 am)
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Karma: 19807 Posts: 717/1100 Since: 04-02-13 |
Resize Boos:
repl_02175F2C_ov_47:
repl_02175B74_ov_47:
MOV R1, #0x1000
MOV R3, #0x100
LDR R2, [R5, #8]
LSR R2, #4
ANDS R2, R2, #0xF
BXEQ LR
ADD R2, #1
MUL R2, R3
ADD R1, R2
BX LR This is pointless, since they look awful like this... but ¯\_(ツ)_/¯ EDIT: Ah, right. Nybble 11. |
Thierry |
Posted on 09-27-16, 12:36 am
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この記号は… 解読できないよ…
Karma: 6330 Posts: 1966/2785 Since: 01-17-13 |
Suggestion: can you implement singleplayer in multi for me
I'll pay you 3$. |
Ndymario |
Posted on 09-27-16, 01:27 am (rev. 1 by Ndymario on 09-27-16, 03:21 am)
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Super Koopa
That MvL Hacker Karma: 1701 Posts: 107/833 Since: 04-11-15 |
Ok @Thierry, point taken
Suggestion: (not MvL) can you make the IF controller Sprite stay persistent off screen _________________________ Here's my MvL Hacking thread Consider joining the NSMB DS Hacking Discord Server! Also, be sure to check out the new wiki! #HakingNoMore |
MarioKart7z |
Posted on 09-27-16, 07:45 am (rev. 3 by MarioKart7z on 09-27-16, 07:50 am)
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Panser
I AM DERP INCARNATE Karma: 518 Posts: 153/328 Since: 08-20-16 |
Suggestion: On Track-controlled lifts, could you make it so that if nybble11 (counting from 1 to 12) is set to 1, it follows nybble9-10's Path ID instead of lines? And if nybble11 is set to 2, then the platform loops around the path, but the last node has to overlap the second node (like with MeroMero's Snake Blocks improvement) and finally if nybble11 is set to 3, then the platform falls off at the last node instead of going back
rip signature
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skawo |
Posted on 09-27-16, 07:51 am
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Karma: 19807 Posts: 718/1100 Since: 04-02-13 |
I have no idea how paths work and stuff, so, uh, sorry, but no.
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Hiccup |
Posted on 09-27-16, 08:18 am
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Birdo
Karma: 2789 Posts: 1895/2091 Since: 06-26-11 |
Posted by MarioKart7z Suggestion: On Track-controlled lifts, could you make it so that if nybble11 (counting from 1 to 12) is set to 1, it follows nybble9-10's Path ID instead of lines? And if nybble11 is set to 2, then the platform loops around the path, but the last node has to overlap the second node (like with MeroMero's Snake Blocks improvement) and finally if nybble11 is set to 3, then the platform falls off at the last node instead of going back If you just want invisible paths, you can make custom "track" tiles that are invisible or non-destroyable ground/decoration |
MarioKart7z |
Posted on 09-27-16, 04:25 pm
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Panser
I AM DERP INCARNATE Karma: 518 Posts: 155/328 Since: 08-20-16 |
Posted by skawo snip So, uhh, now the game crashes as soon as any level loads. Did you screw it up again? (or is it because i recently applied Dirbaio's MvL no spriteset hack)
rip signature
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skawo |
Posted on 09-27-16, 06:40 pm (rev. 1 by skawo on 09-27-16, 06:40 pm)
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Karma: 19807 Posts: 719/1100 Since: 04-02-13 |
........
I have no idea what you're talking about. Which hack? |
Asprok |
Posted on 09-27-16, 06:45 pm
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Passed away in 2017
Karma: 999 Posts: 251/380 Since: 03-04-14 |
Posted by skawo ........ I have no idea what you're talking about. Which hack? The Jyotyu palette selecion one. I could not… |
skawo |
Posted on 09-27-16, 06:56 pm
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Karma: 19807 Posts: 720/1100 Since: 04-02-13 |
I haven't touched it since.
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