General information
Name  Hiccup
Power Normal
Sex N/A
Rank Birdo
To next rank 9 posts
Karma 2754
Total posts 2091 (0.44 per day)
Total threads 188 (0.04 per day)
Registered on 06-26-11, 07:25 pm (4742 days ago)
Last post 10-15-22, 08:18 am (614 days ago)
in What are "Object0", "Object1" etc.. doing ? (Level Editing) » 73311
Last view 06-09-24, 03:22 pm (10 days ago)
Browser Chrome 125.0.0 on GNU/Linux x86_64 (X11)
Badges View 20,700,000 View 26,600,000 View 3,750,000 View 4,100,000 View 620,000
Total +1s received 213 [View...]
From: Asprok (36),  Freeze (13),  snake block (11),  MarioFanatic64 (9),  MeroMero (9), more...
Total +1s given 1165
To:  skawo (237),  MeroMero (156),  MarioFanatic64 (110), RicBent (76),  KingYoshi (40), more...
Contact information
Email address Private
Theme NSMB Castle
Items per page 20 posts, 50 threads
Language Board default
Sprite database
Total edits 1901
Sprites edited 249
Last edits Spiked Ball (102) on 03-16-24, 10:33 pm
Flip fence (duplicate sprite) (85) on 01-22-24, 07:17 pm
Shy guy (85) on 01-22-24, 07:17 pm
Swelling ground (141) on 01-22-24, 07:16 pm
Swelling ground (141) on 01-22-24, 07:15 pm
Defunct Actor 22 (20) on 01-29-23, 01:05 am
Defunct Actor 22 (20) on 01-29-23, 01:04 am
Mega Goomba (21) on 10-15-22, 08:20 am
Coin Spawner (unused actor) (192) on 04-25-22, 05:09 pm
Toadsworth (301) on 04-02-21, 03:19 pm
Comments about  Hiccup
« 131415161718192021 »
RicBent Velocity can't be set with create actor
RicBent createActor probably return a pointer to the created actor
RicBent if you know at wich offset the velocity vector is stored you can modify it after createActor
 skawo Try different spritedata.
Asprok Be careful with your posts and threads, you've got yourself a bunch of deleted threads. No offence, but think more before posting, okay?
Have a nice day!
Asprok And yes, I know I already said that here, but I felt like saying it here too anyways.
Asprok No, I'm not mod, but it's better if I told you rather than a real mod, right? And I don't think it's necessary to be a moderator to give you advice. Sorry if I was backseat-moderating, I didn't mean it.
Asprok Why so?
Asprok I don't quite have any issue with your behaviour at all, but it might be dangerous for you as a user, you know what I mean? I'm just worried, sort of, that you get temporarily banned because of that, though I may only be overreacting.
Asprok Hopefully. I feel kind of paranoiac nowadays, to be honest. Not only here, but in real life as well.
Well, whatever. I wish you a nice day!
Asprok Hey, I quite don't understand your last post:
Posted by Hiccup
The coins are actually an unused hardcoded tile thing leftover in the game. I don't know how to make them work like in the demo, sorry.
Asprok Could you not recreate the yellow coin outline thing I explained?
Asprok *don't quite…
Asprok You have to put the yellow coin outline to the left side of the snake block and use them. I may be doing a video about it in a moment.
 8SomaCruzes About the New 3DS Browser, functionality isn't much better, but you can have up to 12 tabs open at a time.
« 131415161718192021 »
Sample post

Karma: 2754
Posts: 2091
Since: 06-26-11
This is a sample post. You probably already know what this is for.

Posted by Goomba
Posted by Mario
Oh, nooo! *stomp*

Well, what more could you want to know? Perhaps how to do the classic infinite loop?
    printf("Hello World!");