Sprite DBBy Category
Welcome to the Sprite DB! Here you will find information on how to use any sprite in NSMB.
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Known, incomplete

Known, complete

Platforms and ropes
Event controllers
Bosses and cutscenes
Camera controllers
Useless sprites
Effects and decorations
Enemies - Overground
Enemies - Underground
Enemies - Water
Enemies - Snow
Enemies - Fire
Enemies - Castle
Enemies - Ghost House
Enemies - Desert

Go to sprite ID:
 326 total

The above bar needs more green. HELP US MAKE IT HAPPEN! NOW!
ID Class ID Name Last edited by
312 192Rise or lower while/once on Mushroom Platform lift - mechanical
Distance: value at nybble 9. N9-N10 is the actual distance this mushroom will move.
Stalk height and move direction: value at nybble 10. If N9-10>0, this mushroom will go up, else it'll go down.
Width: value at nybble 11
Returns to original position: checkbox at nybble 8 with mask . The mushroom will return to its original position once Mario/Luigi gets off it.
Trigger ID 1: value at nybble 1-2
Trigger ID 2: value at nybble 3-4
 poudink (rev. 14)