Posted on 08-25-16, 12:27 am
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Posted by StapleButter
he's still uploading the video. give it a while.

Posted on 08-25-16, 06:28 am
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Posted by Luluca
Posted by StapleButter
he's still uploading the video. give it a while.


The video has finished uploading, here it is:

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Posted on 08-25-16, 09:54 pm
☭ coffee and cream


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Posted by Luluca
Posted by StapleButter
he's still uploading the video. give it a while.

*snip*

uh, no need for that kind of posts. just, uh, be patient, k?
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Posted on 08-26-16, 07:39 am
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Posted by StapleButter
Posted by Luluca
Posted by StapleButter
he's still uploading the video. give it a while.

*snip*

uh, no need for that kind of posts. just, uh, be patient, k?

Umm, hello? The video has finished uploading! Look up! ^^^^ up there!
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Posted on 08-26-16, 10:36 am
Roy Koopa
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 Arisotura was just telling  Luluca to be more patient (in the future). We're well aware that the video was posted.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
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Posted on 08-26-16, 11:21 am (rev. 1 by  Luluca on 08-26-16, 12:08 pm)
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*pluft*...

I don't was talking about video. The skeleton was referring about other post located on page 11, more specifically in post #51108.




Posted on 08-26-16, 11:29 am
Fuzzy
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Luluca, that was the video he was talking about in post 51108.
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Posted on 08-26-16, 12:12 pm
Roy Koopa
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She asked for the download link, not the video.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
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Posted on 08-26-16, 12:15 pm
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Aaahhhmmm! Ok.

...and the MarioKart7z's nml file? When we can get it?
Posted on 08-26-16, 12:23 pm
Fuzzy
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Ah. Ok then. NVM.
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Posted on 08-26-16, 04:25 pm
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Posted by Luluca
Aaahhhmmm! Ok.

...and the MarioKart7z's nml file? When we can get it?

I don't think i can upload it because publishing edits of the original NSMB levels is against the rules...
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Posted on 08-26-16, 04:50 pm (rev. 2 by ImageBot on 11-21-16, 03:23 am)
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???

Huh...



Posted on 08-26-16, 05:03 pm
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Posted by MarioKart7z
Posted by Luluca
Aaahhhmmm! Ok.

...and the MarioKart7z's nml file? When we can get it?

I don't think i can upload it because publishing edits of the original NSMB levels is against the rules...

The rule is only if you want your hack to be accepted in the NSMB Hacks section, I think.
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Posted on 08-26-16, 05:33 pm (rev. 1 by ImageBot on 11-21-16, 03:23 am)
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Well...
If someone wants talk to me, I'll be cutting my wrists in the bathroom.



Posted on 08-27-16, 06:14 am
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After 3741923471923 random posts, still nobody told me if they like my edits or not...
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Posted on 08-27-16, 10:55 am
この記号は… 解読できないよ…


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Because you won't publish them.

And uh, did you misread the rules or something? You're free to share your edits as long as you don't upload the whole ROM, what else would the export functions be for?
Posted on 08-27-16, 11:05 am
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Posted by Thierry
Because you won't publish them.

And uh, did you misread the rules or something? You're free to share your edits as long as you don't upload the whole ROM, what else would the export functions be for?

But my level uses a modified Jyotyu tileset (for the solid-on-top ramps in that pipe area), watch the goddamn video first
Will the NML file include that?
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Posted on 08-27-16, 11:22 am (rev. 1 by ImageBot on 11-21-16, 03:23 am)


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Hello MarioKart7z.

I saw with carefull all the video from edited level 2-4.
Now I understand the Luluca's irony about "cut wrists"...

You made a very good expansion of the level!
Once the video have 8 minutes, we can just see your really work starting at 4 minutes of tape.

I see no problem, at least in this thread, for you share the download of "nml" file here, if you want of course.
- The expansion appears to be beyond 50%.
- The level have the optional MeroMero's package improvements.
- There is a secret location big enough to be considered a complete small level.
- You have mastered the concept of working with pipe entrances, pipe paths, pipe cannons, pipe-generator switchs, warp-zones, easter-eggs, little-mazes, zoom and level design.



Pics: Switchs, new spaces, little-mazes


Pics: Hidden locations, zoom, and pipe cannons


You are wellcome to make more, if you want.
If you want share this level, but still remains uncomfortable because of original sections, you can suppress the unedited part, modify this part by a different layout even simpler, or just make a xdelta which will only contains exactly the new piece of code.

I wish you an excellent stay in this forum.
[] -P

Posted on 08-27-16, 11:27 am (rev. 1 by Thierry on 08-27-16, 11:27 am)
この記号は… 解読できないよ…


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Posted by MarioKart7z
But my level uses a modified Jyotyu tileset (for the solid-on-top ramps in that pipe area)
Will the NML file include that?


Normally yes. Unless it messes with the Overlay 9, in which case we can tell you if the patch doesn't work. Or just fix what doesn't work ourselves (i.e. importing a clean overlay 9 back into our rom).

Posted by MarioKart7z
watch the goddamn video first


No. Not with you telling me what to do in that manner.
Posted on 08-27-16, 11:52 am (rev. 1 by  MarioKart7z on 08-27-16, 11:59 am)
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Ok i'll be uploading the NML, just a few mins.

Also fun fact: I started working on this level's expansion a VERY long time ago. I still have memories of finishing the sand maze. Then i completely forgot about it and only about a year later i remember that i even edited this level at all so i proceed with the pipe sky area

Plus i didn't exactly master connected pipes, i know where to place the path nodes but i still don't know how the direction of the exit pipe is determined... That's why i had to invert the direction of the pipe to Star Coin #2 (the original level has the pipe facing up)

EDIT: Here's the NML https://www.dropbox.com/s/jvst30s9ebv7xlf/2-4_area1.nml?dl=0

There are no changes to area 2
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