unknown object |
Posted on 03-11-12, 11:17 am
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Buzzy Beetle
I am UO, not UFO. Karma: 314 Posts: 66/393 Since: 08-28-11 |
In enemy\jump_step.nsbmd(spring board graphic), I don't see the whole spring board, why?
btw: if those pixel are units, then @ray or fr33ze: how can you change it to goomba?? _________________________ NSMB6: Beta Testers Wanted!!! |
ray |
Posted on 03-11-12, 11:57 am
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Roy Koopa
Karma: 4011 Posts: 1395/2722 Since: 06-26-11 |
the spring board nsbmd contains only the textures when you open it. You cant see the whole model We changed it to Goomba -> Export the goomba boss nsbmd and import it into jump_step.nsbmd
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Freeze |
Posted on 03-11-12, 01:26 pm
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Karma: 3767 Posts: 985/2112 Since: 06-28-11 |
ray |
Posted on 03-11-12, 02:17 pm
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Roy Koopa
Karma: 4011 Posts: 1397/2722 Since: 06-26-11 |
Yes but the jump height is stored in the model. I mean you cant just change it. You can make a very small model and you jump very high. I have no idea how to set a height.
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
unknown object |
Posted on 03-11-12, 03:12 pm (rev. 1)
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Buzzy Beetle
I am UO, not UFO. Karma: 314 Posts: 67/393 Since: 08-28-11 |
Posted by NsmB_PrO You can also change it to something you would like with ELMario's 3D modelling tutorial, I think. *SIGH* I can't install it. The thread says "You need to INSTALL the 3dsmax6 plugin in DSdevTOOL.tar.gz". _________________________ NSMB6: Beta Testers Wanted!!! |
ray |
Posted on 03-11-12, 03:13 pm
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Roy Koopa
Karma: 4011 Posts: 1399/2722 Since: 06-26-11 |
There's a manual in the Tools folder to install it...
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
unknown object |
Posted on 03-17-12, 08:05 am
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Buzzy Beetle
I am UO, not UFO. Karma: 314 Posts: 71/393 Since: 08-28-11 |
XD it's me again.
My question is: are those thing I marked hardcoded something?? I can't find where it used in original game. _________________________ NSMB6: Beta Testers Wanted!!! |
Dirbaio |
Posted on 03-17-12, 10:46 am
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 1549/4458 Since: 06-08-11 |
Yep they're unused.
I think they're used in one unused level though. |
ray |
Posted on 03-17-12, 11:51 am
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Roy Koopa
Karma: 4011 Posts: 1410/2722 Since: 06-26-11 |
Dirbaio we already made a thread about this. They are used. In the final castle. Its used to make the boss-door
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Dirbaio |
Posted on 03-17-12, 11:52 am
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 1550/4458 Since: 06-08-11 |
:facepalm:
True. NVM me, I don't have good memory Thx ray |
unknown object |
Posted on 03-17-12, 03:17 pm
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Buzzy Beetle
I am UO, not UFO. Karma: 314 Posts: 73/393 Since: 08-28-11 |
ray |
Posted on 03-17-12, 05:03 pm
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Roy Koopa
Karma: 4011 Posts: 1411/2722 Since: 06-26-11 |
Nope, why should it? These are just Objects like all the others...
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
MarioSunshine |
Posted on 03-22-12, 07:48 am
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Fuzz Ball
KirbyFanatic64 (LOL) Karma: 1386 Posts: 278/950 Since: 11-13-11 |
Which revision is the most recommended or works best right now to edit graphics? (Without compress/decompress bug)
You can give me revision that you're currently using for graphics editing. plz _________________________
Great games must be fun, not fancy.
Music Hacker needed! PM me if you wish!
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ray |
Posted on 03-22-12, 07:18 pm
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Roy Koopa
Karma: 4011 Posts: 1416/2722 Since: 06-26-11 |
Just download Revision 234
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Freeze |
Posted on 03-22-12, 07:20 pm (rev. 1 by Freeze on 03-22-12, 07:20 pm)
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Karma: 3767 Posts: 1013/2112 Since: 06-28-11 |
I am using the r249 for that. But you can use any revision < 290, I think.
But don't download the source. It might have already the bugged class-files. Download the builds here. They are good I think. |
MarioSunshine |
Posted on 03-23-12, 06:35 am
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Fuzz Ball
KirbyFanatic64 (LOL) Karma: 1386 Posts: 282/950 Since: 11-13-11 |
Posted by ray Just download Revision 234 Does ElMario's custom build (r234) also work? Posted by NsmB_PrO I am using the r249 for that. But you can use any revision < 290, I think. But don't download the source. It might have already the bugged class-files. Download the builds here. They are good I think. I would like to use r249 as you've used, but where could I find it? That page has only newer builds. _________________________
Great games must be fun, not fancy.
Music Hacker needed! PM me if you wish!
|
Freeze |
Posted on 03-23-12, 02:59 pm
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Karma: 3767 Posts: 1017/2112 Since: 06-28-11 |
MarioSunshine |
Posted on 03-25-12, 08:45 am (rev. 2 by MarioSunshine on 03-25-12, 08:45 am)
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Fuzz Ball
KirbyFanatic64 (LOL) Karma: 1386 Posts: 287/950 Since: 11-13-11 |
Thanks.
Eh, r233? Never mind, it means that this revision is good at graphics editing, isn't it? EDIT: Boo hoo, this one is uncompiled. How can I use it then? _________________________
Great games must be fun, not fancy.
Music Hacker needed! PM me if you wish!
|
unknown object |
Posted on 03-25-12, 02:28 pm
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Buzzy Beetle
I am UO, not UFO. Karma: 314 Posts: 82/393 Since: 08-28-11 |
Well, I just wanna ask a very very small question.
Why when I import a image for tileset, they're not all in the same pallete? Also, how can I avoid it?? _________________________ NSMB6: Beta Testers Wanted!!! |
Freeze |
Posted on 03-25-12, 02:52 pm
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Karma: 3767 Posts: 1032/2112 Since: 06-28-11 |