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Posted on 03-30-19, 03:29 pm
Red Super Koopa
Available on all current platforms.

Karma: 1793
Posts: 834/877
Since: 02-12-16
if you're using nds-bootstrap, update it.
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Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Posted on 03-30-19, 09:45 pm


Karma: 1
Posts: 2/2
Since: 03-30-19
Posted by poudink
if you're using nds-bootstrap, update it.

How do i do that?
Posted on 03-31-19, 01:04 am
Red Super Koopa
Available on all current platforms.

Karma: 1793
Posts: 836/877
Since: 02-12-16
you download the latest version and replace the one you already have with it.
_________________________
Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Posted on 04-05-19, 03:59 pm


Karma: 3
Posts: 4/5
Since: 10-20-18
Hmmm I think I found a bug, when I died at the giant wiggler on fortress 1 the wiggler didnt appear after...
Posted on 04-06-19, 06:25 am
Roy Koopa
The guy who does things.

Karma: 12044
Posts: 2780/2780
Since: 07-01-11
I'm aware that it can happen, but there's a safeguard to refresh the room to respawn the Wiggler. The camera doesn't autoscroll if you die so you can reach a door to the right of the room.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
Posted on 04-06-19, 01:43 pm
Micro-Goomba
Human

Karma: 12
Posts: 11/16
Since: 03-11-19
When I used the cannon pipe after the Wiggler in the first fortress, the game crashed and the background glitched out.

I'm using nds-bootstrap on a DSi, if that helps.
Posted on 04-21-19, 12:26 pm


Karma: 3
Posts: 5/5
Since: 10-20-18
My game grashes when bowser appears on mission 8
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