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Posted on 05-04-18, 05:52 pm (rev. 79 by  Skylander on 12-10-18, 03:31 pm)
Pokey
Swagmaster

Karma: 710
Posts: 66/688
Since: 04-24-18
So, here we go.



The truth about New Super Mario Bros. DS is that Nintendo could've done a much better job on graphics, code, and level design. And when New Super Mario Bros. U released, it was one of the most understandable games with really great level designs. So without further ado, here is New Super Mario Bros. U on the Nintendo DS!

Disclaimer
This is not a remake. New Super Mario Bros. U was made for the more modern Wii U console. The DS doesn't have as many abilities and sprites as the Wii U does. Nevertheless, this hack is still cool to check out!

In-game Screenshots!



What will the game feature?

-All new Wii U graphics, custom tilesets, and more!
-Painted Swamplands and Airships make a comeback!
-Wii U themed level intros!
-New ideas to an old classic!
-Wii U music themes!
-Retextured enemies, world maps, and more!
-New MvL stages for you and a buddy!
-Play as Mario or Luigi!
-Customized Power-Up!

Trailer


(Credit to fighter206)

Soundtrack

Soundtrack is not available. Check back by again soon!

Credits

Music
BooChewbaca
Thierry
Ed_IT
NSMBHD Hacking Resources

ASM
Ed_IT
 skawo
Newer Team

Graphics
 Skylander
Ed_IT
 skawo
 MeroMero
Sherry_
Shark
Newer Team
NSMBHD Hacking Resources

Level Design
 Skylander

Total Progress:
70%

Download

Demo: https://nsmbhd.net/file/HBQ1Za68V8zYl9Hu/NSMBU-2.zip (V. 1.03)
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 05-04-18, 06:01 pm
We do what we must because we can

Karma: 5098
Posts: 1313/1346
Since: 06-25-13
This section is not here to announce hacks. Either you have something to show or I have to remove this thread.
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Best friends forever
Posted on 05-04-18, 10:21 pm
Pokey
Swagmaster

Karma: 710
Posts: 67/688
Since: 04-24-18
I'm making a trailer to post here.
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 05-05-18, 03:04 am
Wendy Koopa
Once upon a time there was a tiger.

Karma: 4408
Posts: 2362/2502
Since: 01-17-13
Posted by Skylander
It will also (possibly) include the penguin suit or Ice flower.

got any skill at coding? ASM, specifically?
Posted on 05-05-18, 05:14 pm (rev. 1 by  Skylander on 05-06-18, 02:12 am)
Pokey
Swagmaster

Karma: 710
Posts: 68/688
Since: 04-24-18
I havn't done any ASM hacking before. Or code for that matter. I am afraid I am too dumb to understand it XD

I thought since the blue shell is similiar to the penguin suit, I could retexture mario

Edit: If you're thinking this is going to be a remake, nope. Wii U has several sprites that would take along time to remake for the DS. It's out of my area. I will assemble a team to help me speed up the project. For now, I am going solo
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 05-05-18, 06:07 pm, deleted by RicBent
Posted on 05-05-18, 06:11 pm, deleted by RicBent
Posted on 05-06-18, 01:58 am
Pokey
Swagmaster

Karma: 710
Posts: 70/688
Since: 04-24-18
I might make the outline of "Level Clear" white, like in the Wii U
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 05-09-18, 11:18 pm
Pokey
Swagmaster

Karma: 710
Posts: 86/688
Since: 04-24-18
Small Update. Retexturing the Snowball Throwers to spikes. Yknow, the little green things that throw spiked balls.
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 05-10-18, 03:42 am
Red Paratroopa
who am i

Karma: 116
Posts: 52/171
Since: 04-15-18
Hm, can't wait for the hack!
_________________________
Inferno Mario Bros. Website
Posted on 05-10-18, 01:13 pm
Pokey
Swagmaster

Karma: 710
Posts: 90/688
Since: 04-24-18
It's off to a good start! Having troubles with the midway entrance on 1-2 though.
___________________________________________________________


New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 05-15-18, 11:42 pm
Pokey
Swagmaster

Karma: 710
Posts: 136/688
Since: 04-24-18
I just updated the page! Hope you guys are liking what I posted! Any recommendations? Comments? World Maps textures are not final
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 05-16-18, 02:57 pm (rev. 1 by  Spla2n on 05-16-18, 04:22 pm)
Newcomer
Inkling

Karma: 23
Posts: 5/5
Since: 04-06-18
edit: ignore this,I thought NSMBU had more levels.

If you’re porting NSMBU to NSMBDS,I’m worried about the amount of levels,since the Wii U has 100+ where NSMBDS has 80.

_________________________
Or am I an octoling?
Posted on 05-16-18, 05:07 pm (rev. 1 by  Skylander on 05-16-18, 08:20 pm)
Pokey
Swagmaster

Karma: 710
Posts: 140/688
Since: 04-24-18
Oh I am not worried about that. It'll stay 80. I am not "remaking", it's just the feel of the Wii U in your hands. If Nintendo really made a NSMBU for the DS, it wouldn't be the exact same thing either. I think


I would really like the Acorn Suit on here. It'd truly make it NSMBU. Is there anyone on here that knows how to code? It'd replace the Shell Power Up
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 05-17-18, 01:52 am
Red Paratroopa
who am i

Karma: 116
Posts: 94/171
Since: 04-15-18
you'd need ASM for the animations but the suit itself would need a model.
_________________________
Inferno Mario Bros. Website
Posted on 05-17-18, 01:31 pm (rev. 1 by  Skylander on 05-17-18, 03:19 pm)
Pokey
Swagmaster

Karma: 710
Posts: 147/688
Since: 04-24-18
I know. I tried doing ASM and I can't figure it out. Maybe I'll request someone to give it a shot for me. I thought of the penguin suit too because Mario already does the sliding...Just needs a retexture.

Anyways. Got an update. The event trigger block has been retextured into a POW block. I did it pixel by pixel
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 05-18-18, 09:59 pm
Pokey
Swagmaster

Karma: 710
Posts: 155/688
Since: 04-24-18
Small update. I got Mero Mero's Jyotyu and Subnohara working. Now blocks and coins are now Wii U graphics. Redoing some textures on World 1. Didn't get much done today due to my Vista not charging and I had to take the whole thing apart and fix it. Issue is fixed and the NSMBU DS Project can proceed
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 06-03-18, 04:11 pm
Pokey
Swagmaster

Karma: 710
Posts: 202/688
Since: 04-24-18
Got an Update! Some levels I have made so far will probably be redone, because I want to settle on best quality in gameplay. Also, I am working on some world map stuff and I am proud to announce that there will be a World 1 Demo coming in July! Stay tuned!
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 06-04-18, 02:21 am
Cobrat
That MvL Hacker

Karma: 1162
Posts: 632/662
Since: 04-11-15
Please use the imgs tag for that soundtrack icon
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I'm the only person on this board that hacked MvL before it was cool.

Here's my MvL Hacking thread | Here's the MvL Community Hack!

If you hack NSMB, consider joining my Discord Server!

#HakingNoMore
Posted on 06-08-18, 12:53 am
Red Paratroopa
who am i

Karma: 116
Posts: 128/171
Since: 04-15-18
Also another suggestion, tag the users in credits

like this


_________________________
Inferno Mario Bros. Website
Pages: 12345 »