skawo |
Posted on 07-27-17, 06:40 pm (rev. 1 by skawo on 07-27-17, 06:41 pm)
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Karma: 19807 Posts: 1007/1100 Since: 04-02-13 |
I own a total of 2 GBA Carts, unfortunately, neither of which even stood by the ability to rumble.
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Arisotura |
Posted on 07-27-17, 06:42 pm
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☭ coffee and cream
Karma: 10542 Posts: 2421/2780 Since: 06-26-11 |
Hiccup |
Posted on 07-27-17, 06:45 pm (rev. 1 by Hiccup on 07-27-17, 06:45 pm)
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Birdo
Karma: 2789 Posts: 1987/2091 Since: 06-26-11 |
Can you still change the audio settings somewhere? The headphone option is kinda essential if you don't want to get deafened but still want to hear the game, while using headphones.
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skawo |
Posted on 07-27-17, 06:47 pm (rev. 1 by skawo on 07-27-17, 06:48 pm)
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Karma: 19807 Posts: 1008/1100 Since: 04-02-13 |
In the case of the other paks, you fondle~ a memory value
Which is not the same for Wario/NDS Pak, so it might not be the same for DD We had three people listen to the audio options and none of them could find the slightest bit of difference between them. Disabling them also fixes the static in No$GBA and frees whole 2 audio channels. In other words, no, the audio options are gone. |
GalacticPirate |
Posted on 07-27-17, 07:15 pm
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Shyguy
Lubba! Karma: 235 Posts: 63/80 Since: 12-31-16 |
That's kinda unfortunate they didn't add rumble functionnality to the 3DS tho.
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Arisotura |
Posted on 07-27-17, 07:25 pm
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☭ coffee and cream
Karma: 10542 Posts: 2422/2780 Since: 06-26-11 |
skawo |
Posted on 07-27-17, 07:32 pm
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Karma: 19807 Posts: 1009/1100 Since: 04-02-13 |
Yeah, she should use the properly shaped apparatus, at least. The Wiimote is excellent.
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Arisotura |
Posted on 07-27-17, 07:42 pm
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☭ coffee and cream
Karma: 10542 Posts: 2423/2780 Since: 06-26-11 |
MarioFanatic64 |
Posted on 07-27-17, 10:19 pm
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 2584/2796 Since: 07-01-11 |
I don't know where this thread is going, but I'm pretty sure my proposal for a NSFW forum is being demonstrated.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
poudink |
Posted on 07-28-17, 12:00 am
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Giant Red Paratroopa
Not Edible Karma: 3386 Posts: 368/1447 Since: 02-12-16 |
Posted by skawo We had three people listen to the audio options and none of them could find the slightest bit of difference between them. Disabling them also fixes the static in No$GBA and frees whole 2 audio channels. In other words, no, the audio options are gone. _________________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
skawo |
Posted on 07-28-17, 12:05 am
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Karma: 19807 Posts: 1010/1100 Since: 04-02-13 |
How so?
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Toms |
Posted on 07-28-17, 12:20 am
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Goomba
Affected by 'Blind Syndrome' + Karma: 264 Posts: 15/22 Since: 08-15-16 |
Posted by StapleButter you never know what fetishes they can have, though. |
MarioFanatic64 |
Posted on 07-28-17, 12:38 am
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 2585/2796 Since: 07-01-11 |
If you're gonna think about fetishes, at least Wiimote ass play is one of the less-weird ones.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
poudink |
Posted on 07-28-17, 01:00 am
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Giant Red Paratroopa
Not Edible Karma: 3386 Posts: 369/1447 Since: 02-12-16 |
Posted by skawo How so? _________________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
Slackot |
Posted on 07-28-17, 01:55 am (rev. 2 by Slackot on 07-28-17, 03:29 am)
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Red Paratroopa
Random Turtle Karma: 373 Posts: 106/160 Since: 01-23-17 |
I have a original copy of NSMB and a DS Lite to test this. I'll give my own opinion on the sound in a little bit...
EDIT: I've already tested them and my conclusion is... Stereo: It's a very good option if you're playing without headphones makes everything sound very good each side from the speakers makes a sound more louder than the other giving the effect of "realism" from your DS. On the other hand, while playing with headphones it kinda ruins the effects because you can now hear the other side's sounds from the speakers. Nice if you want it Simple. Surround: It's like Stereo's effect of "realism", but it even adds more into it, adding the addition of deepness and making sound more "echoing" and that's even better if you're playing with headphones because it fixes the error that Stereo had, making each speaker make different sounds, and making the player feel like they're in there, you can still hear the other speaker's sound on the other one, but with the echo it makes it better. Good if you want it "Realistic". Headphones: This is a very tough to notice because it almost doesn't make any difference to Surround, but I'll explain it anyways. What makes Headphones option different is to make it more simpler and less complex of Surround, so it's between Stereo and Surround. What makes it worse tho, it's the deepness that I was talking back in Surround, it's not there any more, probably because the developers didn't want to distract the users with a lot of different sounds in the headphones. (You can still play with Surround option while using headphones tho) It's better than stereo, but worse compared to Surround. VEREDICT: I think the best option to play is definitely Surround. (Even better with headphones!) This was tested in a original cartridge of New Super Mario Bros. in a DS Lite in very good condition (Except that the L and R buttons don't work anymore). Tested 1-1 and 1-2 5 times in all options. _________________________ New Super Mario Land's development is paused at the moment... |
Arisotura |
Posted on 07-28-17, 07:16 am
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☭ coffee and cream
Karma: 10542 Posts: 2424/2780 Since: 06-26-11 |
skawo |
Posted on 07-28-17, 02:48 pm (rev. 3 by skawo on 07-28-17, 04:29 pm)
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Karma: 19807 Posts: 1011/1100 Since: 04-02-13 |
Nevertheless, I think the small increase in audio fidelity, (whatever it might be, as I certainly can't hear a thing), isn't worth the sound effects sometimes cutting out because the game runs out of sound channels. The option was already disabled before Rumble was added.
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Slackot |
Posted on 07-28-17, 03:54 pm
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Red Paratroopa
Random Turtle Karma: 373 Posts: 107/160 Since: 01-23-17 |
Yeah, It's not a big change so I don't really care.
_________________________ New Super Mario Land's development is paused at the moment... |
Arisotura |
Posted on 07-28-17, 04:27 pm
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☭ coffee and cream
Karma: 10542 Posts: 2425/2780 Since: 06-26-11 |
Slackot |
Posted on 07-28-17, 08:08 pm (rev. 1 by Slackot on 07-28-17, 08:09 pm)
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Red Paratroopa
Random Turtle Karma: 373 Posts: 108/160 Since: 01-23-17 |
Newer Super Mario Bros. NES Edition
Yeah, probably not a good idea. _________________________ New Super Mario Land's development is paused at the moment... |