Posted on 07-14-20, 12:24 am


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Since: 03-23-18
If you climb up to the sky and jump down (in the first stage first level version 3.0), game will crashing! Test with the old version v2.5.1 and it working fine without any crashing.(sorry for my bad english)
Posted on 07-14-20, 05:14 am
We do what we must because we can

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Posted by jack5881
If you climb up to the sky and jump down (in the first stage first level version 3.0), game will crashing! Test with the old version v2.5.1 and it working fine without any crashing.(sorry for my bad english)


Try the new version I uploaded, it should work for you now.
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Posted on 07-14-20, 08:39 am


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It's work fine now, thanks for the quick fix!
Posted on 08-19-20, 11:37 am
We do what we must because we can

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*sigh* we know these guys, they are still doing it, I just wanted to warn anyone who doesn't know about this to not support them in any way.


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Posted on 08-19-20, 01:37 pm
Giant Paratroopa
Cream Cheese King

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Still pulling the same stealing crap? That's so lame. Why can't they be creative and make their own stuff?
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Posted on 08-19-20, 11:37 pm
Paratroopa
Banned

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Posted by Arceus
*sigh* we know these guys, they are still doing it, I just wanted to warn anyone who doesn't know about this to not support them in any way.




Arceus let's fix things at once ?
Posted on 08-20-20, 09:07 am
Ninji
MammaMia Team Member

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Posted by Luigui3060
Arceus let's fix things at once ?

You know that your reputation is already really low here?
you can't fix so much imo, just stop doing that shit and everything will be better.
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Posted on 08-20-20, 09:45 am (rev. 1 by  MarioFanatic64 on 08-20-20, 02:08 pm)
Roy Koopa
The guy who does things.

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Posted by Luigui3060
Arceus let's fix things at once ?

Stealing people's work will not be taken lightly here. You better make sure to remove ALL unauthorised content from your hack or you will be banned.

EDIT:
Posted by Luigui3060
if I ever "stole" levels it was to test items by forgetting to remove them before publishing it

You seem to have a habit of "accidentally" forgetting to remove yout test levels, but you seem to have no problem changing up the graphics and tilesets in those same level? Nah, get outta here. You're a repeat offender, and a bad liar. You probably already know how many times I had to banhammer Pikaboy, so do yourself a favour and don't bother re-regging. You're out.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
Posted on 08-20-20, 05:03 pm
この記号は… 解読できないよ…


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oh also, do note using the same excuse everytime isn't going to magically work out. we can smell the bullshit from a mile away.
Posted on 08-20-20, 06:43 pm (rev. 1 by  Teen Icarus on 08-20-20, 09:17 pm)


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I worked with Luigui before, but it is time for him to face the consequences of his actions. All his team, including me, trusted him, and that there would be no more controversy, that he had deleted those levels, apparently it is not like that and we had no choice but to report him and leave his team, we want him out, just stain the name of the Hispanic NSMB ROM hacking and now we must clean up everything it caused. PecasGamer was also damaged by his videos, but it doesn't have to do with the levels either, I'm sorry Luigui, but you're a disgusting person, please leave the internet forever.

And as you put in a comment on the video, Luigui, do not say that "we are" fixing the stolen levels, without saying that you can no longer do anything, you are already at it by yourself, your team left you behind and now you are The one who is showing his face first of all because you are the one responsible and you know it.
Posted on 08-21-20, 01:36 am, deleted by Thierry: remain civil please
Posted on 08-04-21, 01:24 pm


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Since: 04-25-20
Second star coin in world 8-3 doesn´t work with Luigi, is it normal or it can be done only with Mario?
Posted on 08-04-21, 01:35 pm, deleted by RicBent: If you don't know, don't answer.
Posted on 08-04-21, 02:48 pm
We do what we must because we can

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Posted by Maculo
Second star coin in world 8-3 doesn´t work with Luigi, is it normal or it can be done only with Mario?


That Star Coin only works with Mario.
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Posted on 08-04-21, 07:21 pm
Giant Paratroopa
Cream Cheese King

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All star coins should be made possible regardless of character, like how it was in Newer DS and my hack
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Posted on 08-05-21, 04:49 am
Giant Red Paratroopa
Not Edible

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Yeah, I agree. Unless a star coin is obviously locked behind a character's specific abilities like in SM64DS, but that can't really be done in NSMB because even with meromero's patch both characters share the same moves. They simply have slightly different physics, so it's hard to tell what a character can and cannot get. Even if they didn't though, it'd still be pretty annoying because of the linear level structure. You'd essentially have to play the level once to figure out which character to use and then a second time to get everything.
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Posted on 08-08-23, 02:23 pm


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Since: 07-09-22
Currently playing this hack. It's very good!
Posted on 03-07-25, 08:43 pm (rev. 1 by  Staryu Trek on 03-08-25, 08:39 pm)
Flurry
Working on New Super Mario Bros.: Blasting off Again!

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Posted by Staryu Trek
×
_


I've chosen this one to add to my now six-membered (may there be many more) hack library on my 3DS. This is a very good hack, I must say. You're a god,  Arceus!

Yes, I did say that because you're nicknamed Arceus.

I've played through World 1. Here's what I thought of each course:

W1-1

I like how long and exploratory it is. Played through this one three times because my 3DS's battery decided to disconnect twice, blarg.

W1-2

I always dig W1-2s that aren't cave levels. This one is sorta-kinda underground, but no cave. The secret exit/third Star Coin/Arceus sprite requires you to realize one of the pits isn't an actual pit, which you can derive from the pits found earlier. I also love to just slide around on the slopes!

W1-3

Lol, upside-down mushroom platforms! Because some are hard to reach, I love trying to reach them. The first one spawn some goodies if you reach it, and is best reached with a jump with a Ground Pound Cancel at the peak of the jump. The bonus room with the fast up-and-down mushroom platforms was really challenging!

W1-Tower


(Why does everyone have to use the same tower theme?...)
Really fun, because it reminded me of NSMBW's W1-Tower, which was always chaos playing in multiplayer with a second player. Near the start, I got trolled by a Goomba. The secret exit is a sneaky one again, even though it's hinted at with ONE coin...
Near the end, where there are a lot of big and small pendulum platforms, some Z-fighting occurs between the platforms.
The Bowser Jr. fight was quite challenging! And that's quite the achievement, making NSMB's Bowser Jr. fights challenging!

W1-4


Reminded me of SMW's Forest of Illusion, with the go-behind trees. One gripe: when you exit the bonus room with the P-Switch (which reminded me of vanilla NSMB's W1-4 P-Switch bonus room in a positive way) and go to the right a little, the game will lag in a certain section. Probably because three Wigglers and the reskinned arrow actors (the go-behind trees) are loaded. The game runs full speed again when you reach the pipe and two mini pipes.

W1-A

This course is full of surprises. The P-Switch spawning a coin formation shaped like a Poké Ball, the offscreen Star Coin found by swimming into a current... I tend to like water levels BTW. I'm not one of those people who hate water levels just because 7.8/10 Too much water. (Though SMB's water physics were jank.)

W1-5

The level design reminded me of Newer. Stalactites and stalagmites as spikes is really fun too.

W1-Castle

Reminded me of vanilla W6-Castle. Really challenging, especially the part with the moving blocks above lava and below Thwomps. I can't really say much about Bowser, since his fight is mostly vanilla.

W1-Cannon

So, a speedrun of W1-3? Reminds me of SMG's Speedy Comets and some of SM3DL's Special World courses.

EDIT: Played most of World 2, except W2-A and W2-Cannon because I haven't found W2-3's secret exit yet.

W2-1

So, I guess this world's theme is mushroom desert, nice twist on the forever-World-2 desert.

W2-2

[insert SMG4: Who Let the Chomps Out video here]
Is the trick to get the third Star Coin really to stand on the still-opened Flipper, then spawn a Minishroom from the inventory and jump from the Flipper? Or is there something I'm missing? Also, apparently Spinies can't kill Chomps.

W2-3

Lots of explosions!

W2-4

It starts with up/down shrooms, the second half is nailbiting stretcing/shrinking shrooms.

W2-Tower

Technically not a tower. What are the spinning platforms? A custom actor? The zoomed-out section with lots of spinning platforms and 6-7 Dry Bones lagged the game a lot. Very fun 'tower' nonetheless.

W2-5

We're still in Bowser's territory... spike balls and Fire Bars (which are made of fireballs, so all-in-all lots of balls ) pose a challenge to our portly plumber. The first swingable rope is a little jank: if you swing too high, the lowered ceiling pushes you off the rope. Cost me my Super form.

W2-6

Autoscroller. Really fun usage of trickily small moving platforms.

W2-Castle

The start is iconic, with the scale lift lifting the Goomba from the small space so Mario can 'unalive' it... Though, if you fail and the Goomba doesn't get carried out above the semisolid, there's no way to reset except suiciding into the pit, so maybe make the scale platforms longer so they can extend beyond the walls, so you can reset (or add a reset door). And,  Arceus, you managed to make Goombas of all enemies a lethal threat! Cool!



 "To boldly glitch where no one has glitched before" - Staryu Trek

 
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Posted by kikilxve
he's rly nice
  
SM64DS body horror (hacking fail)fail
  
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Posted on 03-10-25, 01:53 pm
We do what we must because we can

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Wow, thanks for the detailed review, I always love reading those. The spinning platform in the second tower is an unused sprite.
I sadly could never really play the game on real hardware which is why I'm not aware of laggy sections.
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Super Mario Castle 2 | Full release
Super Mario Castle 3 | Full release

My Youtube channel
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Posted on 03-10-25, 03:13 pm
Flurry
Working on New Super Mario Bros.: Blasting off Again!

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Posted by Staryu Trek
×
_


You're welcome,  Arceus. This evening I'll write a review of W3.



 "To boldly glitch where no one has glitched before" - Staryu Trek

 
Hover!
Posted by kikilxve
he's rly nice
  
SM64DS body horror (hacking fail)fail
  
Weird quote
Posted by me to someone I know, joking
Flareon shoarma doesn't need to be baked anymore, it's pre-baked.

Layout background by alpha rats_1 on Open Game Art
Sig background from dreamstime.com
Layout itself blatantly copypasted from my K64 profile