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Posted on 11-28-18, 09:57 am in remaster Sarasaland Advance! (rev. 14 by  newluigidev on 02-02-19, 11:34 pm)
Buzzy Beetle


Karma: 2007
Posts: 374/398
Since: 08-17-15

After the events of Super Mario Land, Mario never returned to Sarasaland. However, he's back, and all of its kingdoms have had a bit of a "spruce-up" since last time!

Join Mario on his adventure through a remaster of the Game Boy classic, Super Mario Land!

This remaster will recreate, and even add to the original formula that made Super Mario Land great, all in NSMBDS containing:

- All the classic enemies, recreated from their official artworks (plus some others from newer Mario titles!)
- Every song remastered using instruments from NSMBDS, plus other songs from classic Mario titles!
- Every level remastered, to play like a NSMBDS level -- while also keeping the original attributes and gimmicks that made them classic Mario levels.
- Fully modelled world maps

DEMOS
Demo: https://nsmbhd.net/file/ywJoSvLYcqZIDFMW/Sarasaland-Advance-Demo-v1.zip

nds-bootstrap version: https://nsmbhd.net/file/t6gE6LWexIgA50Ip/Sarasaland-Advance-Demo-nds-bootstrap-fix.zip

To fix any patching issues, copy your clean ROM, and open the copy in NSMBe. Then, patch that ROM with the xdelta patch, and it should work.

To play it properly, download this version of nds-bootstrap:
https://github.com/ahezard/nds-bootstrap/releases/tag/v0.12.4

and set "Run in" on the 2nd page of the settings to "DSi Mode".

Screenshots:



Preview 1:



Preview 2:



Checklist:

Levels

Birabuto Kingdom: 100%
Muda Kingdom: 100%
Easton Kingdom: 0%
Chai Kingdom: 0%

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tre3 z0N3

Posted on 04-02-17, 12:53 am in Super Mario Bros - A Classic Adventure! (rev. 7 by  newluigidev on 05-27-17, 09:56 pm)
Buzzy Beetle


Karma: 2007
Posts: 255/398
Since: 08-17-15





Download BETA 0.1.2!

Hey there! Welcome to the thread for Super Mario Bros. - A Classic Adventure, a hack being worked on by me! This hack intends to re-live what my old hack, Newer Starshine planned to be like when it was fully complete.

Anyway, this hack will feature:

- 5 main worlds, and 1 secret world
- ASM hacks
- 40+ levels, all original
- A completely new soundtrack
*PLANNED FEATURES*
- Custom World Maps (with custom paths)

Screenshots:



Previous Downloads:
Beta 0.1.0




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tre3 z0N3

Posted on 02-22-16, 09:27 pm in Newer Starshine (rev. 66 by  newluigidev on 01-16-17, 06:47 am)
Buzzy Beetle


Karma: 2007
Posts: 20/398
Since: 08-17-15



Newer Starshine is back! I'll be wiping the slate clean and re-creating in my original concept, of a retro 90's era Mario game, for example a Super Mario World sequel. The game will feature 4 main worlds, and a secret world!
Old Releases:

New Releases/Demos:

The hack will feature:
New levels
New world maps
New music...
and more!

Members
 newluigidev: Main developer (Levels, Music ect.)
 explos: Playtesting
grishhung: Music (Original Compositions)


Credits
RicBent - ASM Hacks
 MeroMero - ASM Hacks & NSMBWii Jyotyu Tileset
 skawo - ASM Hacks
Sherry_ - NSMBWii Coast BG & Tilesets
 TRS - NSMBWii & NSMBU Tilesets
Asprok - 'Enemy Base' midi (Castle Theme)
VGMusic: Music (midis)
Justin Ang: Music (Final Boss Theme)
Nintendo: For creating NSMBDS. Thanks guys!!
NSMBe: For creating the possibility to hack NSMBDS. Thanks guys!!


Wanna help out? You can help out in many areas, including:
3D & 2D Graphical Creation
ASM (Maybe)

PM me with your choice. Make sure to include some past work!

Development Pics:



Trailers!:
2017 Announcement Trailer:


Thanks for reading!

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tre3 z0N3

Posted on 10-23-16, 07:45 am in Super Mario Bros. Next - A NSMB2 Mod (rev. 17 by RicBent on 01-08-18, 12:39 am)
Buzzy Beetle


Karma: 2007
Posts: 168/398
Since: 08-17-15







[Developed by Next Team]
[Formerly named "A Big NSMB2 Mod"]

Super Mario Bros. Next: Halloween Special - Out Now!
Super Mario Bros. Next: Halloween Special is a 1 world mini-hack for NSMB2 Featuring 9 new Halloween themed levels!
Download Now!


Soundtrack - Donations accepted or you can just put in $0

A Major Overhaul of New Super Mario Bros. 2
Super Mario Bros. Next is a big mod of New Super Mario Bros. 2, and is playable legally on any homebrew enabled 3DS system. It is being developed by a group of 6 devoted Mario fans [Next Team] who wanted more out of New Super Mario Bros. 2.
Subscribe to the Next Team channel for updates, trailers & more!!

This mod will be similar to how NewerWii was implemented, but the features we're going to implement will be different.


96 New Levels!
6+ Brand New World Themes!
Custom Graphics! (tilesets, textures e.g)
A Completely Custom OST - including remixes and original compositions!
Screenshots


(In no particular order)
 explos,  newluigidev, pumpkin_pips, phosphene, TMolter & FruitSmasher.



The Halloween Special is out now!

If you are willing to help, PM newluigidev or Explos and the team will review it to see if you're eligible for a spot!
We need people who can:
Create 3D Models
Draw 2D Graphics, Art
C++ Coding/ASM Hacking

Thanks for reading! We hope you stick around as special demos, trailers e.g will no doubt be released throughout the development of this mod!

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tre3 z0N3

Posted on 12-08-17, 03:43 am in Save Editor Tool (rev. 2 by  newluigidev on 12-08-17, 03:53 am)
Buzzy Beetle


Karma: 2007
Posts: 299/398
Since: 08-17-15
I'm surprised that NOBODY over the years has ever made a save editor for this game. Well, now there is! NSMBDS SE can edit all 3 files in the game with the following options:

Life Count
Coin Count
Star Coins
Score
Mario/Luigi's current powerup
Inventory item
Bottom Screen BG

It can also unlock all the worlds in the game, as well as all the levels. (Be warned, as unlocking all the levels without unlocking the worlds first results in some small weird things that occur on the worldmap!)

How to use? Dump a .SAV file. (currently no support for other save types) To get your .SAV savefile, you can choose 'Export Backup Memory' in DeSmuME, use TWLTool on your 3DS with homebrew, or however else you wish/know how to retrieve a .SAV save from NSMBDS.

Screenshots:


You can download v1.0 right here:
https://github.com/newluigidev/New-Super-Mario-Bros-Save-Editor/releases/download/v1.0/NSMBDS-SE-V1.0.zip

Oh and, thanks to these awesome people for their help!
 RoadrunnerWMC: Checksum RE & Python script, code help
shibboleet: Savefile documentation
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tre3 z0N3

Posted on 12-09-18, 10:47 pm in remaster Sarasaland Advance!
Buzzy Beetle


Karma: 2007
Posts: 376/398
Since: 08-17-15
Preview 2 time!


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tre3 z0N3

Posted on 01-13-18, 11:41 pm in More Levels Hack in Mario vs. Luigi! (rev. 2 by  newluigidev on 01-14-18, 12:05 am)
Buzzy Beetle


Karma: 2007
Posts: 325/398
Since: 08-17-15
Well, something that many people have wanted for ages (I guess), here it is! This ASM hack adds 5 more levels to Mario vs. Luigi mode. To load these new levels, simply press SELECT while configuring the match settings, and you'll hear the 1-UP sfx play, indicating the new levels are loaded. There will be a NSMBe fork that adds the 5 levels to the level list in the editor, making it easier to edit the new levels.

Video:



Download: https://nsmbhd.net/get.php?id=buCEC8sdB09Gs3xs

Credit to RoadrunnerWMC and Skawo for help.
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tre3 z0N3

Posted on 11-19-16, 10:17 am in Newer DS Release :D
Buzzy Beetle


Karma: 2007
Posts: 183/398
Since: 08-17-15
Watch this YouTube vid & find out how to download:
https://www.youtube.com/watch?v=dQw4w9WgXcQ
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tre3 z0N3

Posted on 02-27-17, 05:26 am in Request Anything! (rev. 3 by  newluigidev on 04-11-17, 07:19 am)
Buzzy Beetle


Karma: 2007
Posts: 238/398
Since: 08-17-15
This thread is for requests on ANYTHING, except for tilesets & BGs which need to be drawn. (I suck at drawing ) You can even request ASM, as long as it's simple. (like simple custom sprites & code edits) I will also post my own creations, if I feel like it, and add the requests from others in this post. I will only take 1 request at a time, so don't nag and then get triggered if I don't reply.

Tilesets


BGs


Music


ASM


Models


Other Files (Logos, In-game images ect)

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tre3 z0N3

Posted on 01-28-18, 08:34 pm in Misc. patches thread (rev. 1 by  newluigidev on 01-30-18, 08:00 pm)
Buzzy Beetle


Karma: 2007
Posts: 332/398
Since: 08-17-15
Auto-Run

Use this nsmb.h: https://nsmbhd.net/get.php?id=udc73BCXlMYd9CJg

Code:

#include "nsmb.h"

void hook_0211F840()
{
        MarioActor* mario = (MarioActor*)getPtrToPlayerActor();
        mario->xVelocity = 0x2000; //Change this value to change how fast Mario/Luigi run.
}


Video:



Makes Mario/Luigi continuously keep walking through-out the entire level, like in Super Mario Run.
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tre3 z0N3

Posted on 06-12-16, 04:10 am in Newer Starshine (rev. 1 by  newluigidev on 06-12-16, 04:11 am)
Buzzy Beetle


Karma: 2007
Posts: 121/398
Since: 08-17-15
Here it is, World 2 Beta!
Read the 'Readme' for more info.
Download!
Video:
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tre3 z0N3

Posted on 10-29-17, 01:17 am in Name of NSMB Hacks
Buzzy Beetle


Karma: 2007
Posts: 290/398
Since: 08-17-15
It's dead, so use the name.
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tre3 z0N3

Posted on 09-30-15, 09:06 am in New Super Mario Bros - Summer Special (rev. 2 by  Arceus on 10-01-15, 02:02 pm)
Buzzy Beetle


Karma: 2007
Posts: 6/398
Since: 08-17-15
So this is my FIRST BETA for my new mini-hack, New Super Mario Bros - Summer Special . It will be a 1 world hack containing beach and water themed levels inspired from Super Mario 3D Land. I will be releasing the first beta for the hack today. I will finish v1.0 by Friday/Saturday. Anyway here is the .nmp patch for you to play 1-1, 1-2, 1-3 and 1-Tower/Fortress:
Here are some screenshots:
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tre3 z0N3

Posted on 04-18-16, 07:34 am in Newer Starshine (rev. 2 by  newluigidev on 04-18-16, 07:58 am)
Buzzy Beetle


Karma: 2007
Posts: 69/398
Since: 08-17-15
When  skawo releases the right version of the BootCredit and it works. (sorry of emoji overload, too excited)



Btw  skawo thanks. You're a lord. ALL HAIL  skawo!

Edit: I uploaded a 'Preview' about it here
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tre3 z0N3

Posted on 06-24-16, 10:26 pm in Britain leaving the EU
Buzzy Beetle


Karma: 2007
Posts: 127/398
Since: 08-17-15
I literally woke up to this whole thing. I don't really give a shit so I went back to my room lol.
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tre3 z0N3

Posted on 07-25-16, 08:22 am in Newer Starshine (rev. 3 by ImageBot on 11-21-16, 03:22 am)
Buzzy Beetle


Karma: 2007
Posts: 139/398
Since: 08-17-15

As Mario says: I'm a back!

Thats correct if you're seeing what I'm seeing! Newer Starshine's ROM has been re-discovered in my PC. (Lots of folder deep in...). So the hack is back on track! Overall %: 23.
Edit: With the xDelta problem, use DeltaPatcher: http://www.romhacking.net/utilities/704/. It happened with me too. If you experience more problems, I'll update the patch. (Untick "Checksum Match" in the settings of the application.)
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tre3 z0N3

Posted on 10-23-16, 09:42 pm in Super Mario Bros. Next - A NSMB2 Mod
Buzzy Beetle


Karma: 2007
Posts: 172/398
Since: 08-17-15
Posted by poudink
The video looks blurry

Watch in 720p/1080p 60.
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tre3 z0N3

Posted on 12-09-16, 10:35 pm in how do i patch xdelta files on android?
Buzzy Beetle


Karma: 2007
Posts: 208/398
Since: 08-17-15
To patch a file, you must use the same ROM the patch uses.
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tre3 z0N3

Posted on 03-12-17, 08:30 pm in Misc. patches thread (rev. 1 by  newluigidev on 03-12-17, 08:45 pm)
Buzzy Beetle


Karma: 2007
Posts: 251/398
Since: 08-17-15
Ground Pounding on Koopas Defeats Them

nsub_020DDEEC_ov_0A:
B  0x0209CBF8


Originally, Koopas would act like they were stomped on and kicked if they were ground-pounded on. Now, it defeats them!
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tre3 z0N3

Posted on 07-01-17, 11:18 pm in mini-hackfinished New Super Mario Bros. Plus
Buzzy Beetle


Karma: 2007
Posts: 270/398
Since: 08-17-15
that music is a godsend
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tre3 z0N3

Pages: 1234 »