Pages: 123 »
Posted on 03-09-19, 05:20 pm (rev. 7 by RicBent on 06-01-22, 03:17 pm)
Mariomaster

Karma: 8573
Posts: 1444/1681
Since: 06-09-12


Features:
  1. Fun new longer levels
  2. Brand new world themes
  3. Fully 3D-modelled world maps & backgrounds
  4. Fresh soundtrack with some returning tracks
  5. New and returning enemies and level mechanics

Screenshots:





Videos:





The Team:
Level Design
 Gimzie

Graphics
 Hüseyin the Mighty
naknow
 explos

Music
AM4
Danominator

Reverse Engineering & Programming
RicBent
 explos

Testing
mariomasters1
 explos
naknow

Special Thanks
 Arisotura
 TRS
 skawo
 Gota7
shibboleet


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GitHub - Kuribo64 - YouTube
Posted on 07-15-19, 04:12 pm


Karma: -2
Posts: 7/7
Since: 01-06-15
Amazing work!!!
Posted on 07-26-19, 10:27 pm


Karma: 21
Posts: 16/21
Since: 07-05-17
Wow is this complete? I really need to homebrew the 3ds. Will this work with the original cartridge?
Posted on 07-28-19, 01:17 am
Micro-Goomba
Local mod

Karma: 165
Posts: 7/14
Since: 10-17-16

Explos


Posted by zacmario
Wow is this complete?

No, the mod is not yet complete, but it is still in active development.

Posted by zacmario
Will this work with the original cartridge?

Yes, once released we will provide a patcher that works with all versions of nsmb2, so as long as you own a copy of the game and have a cfw enabled 3ds you will be able to play it.

Posted on 08-15-19, 02:21 pm
Newcomer
helloh there

Karma: 5
Posts: 2/7
Since: 08-12-19
I love the way the backgrounds look
Posted on 08-16-19, 12:47 am
Giant Red Paratroopa
Not Edible

Karma: 3386
Posts: 973/1447
Since: 02-12-16
aren't they recolors tho
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Posted on 08-16-19, 12:59 pm
Mariomaster

Karma: 8573
Posts: 1482/1681
Since: 06-09-12
Those are all already axed. We will have entirely custom backgrounds.
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GitHub - Kuribo64 - YouTube
Posted on 04-13-20, 05:36 pm
Mariomaster

Karma: 8573
Posts: 1537/1681
Since: 06-09-12
Some accumulated sneak peeks:





Added Layer0 support:



Magic lift custom sprite:


Custom block contents for... things:


Reverse engineered layout system allowing fully custom menus and stuff:



...and a ton more unrevealed stuff! I've already programmed more than 50 fully custom actors and added new features to quite a few existing sprites.
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GitHub - Kuribo64 - YouTube
Posted on 04-13-20, 11:32 pm
(Words)

Karma: 755
Posts: 235/265
Since: 01-03-16
Goodness man you're killing it out here, this is the kind of stuff I love to see in hacks
Keep up the good work!

If only I had a working 3DS to play it when it releases

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"I strikingly thought you would know how but it clearly seems you have no knowledge of hacking" - MiiU 2017
Posted on 05-06-20, 04:25 am
Red Goomba
The Paratroopa who mods games.

Karma: -31
Posts: 31/48
Since: 02-14-18
Looks amazing (Sorry for the bump...if this is one...)
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-The Koopa who lives somewhere in World 7.

Posted on 05-14-20, 01:20 am
Red Paragoomba
aaaaaaaaa

Karma: 125
Posts: 58/63
Since: 08-10-17
Wow this is looking really cool. Can't wait for more sneakpeaks to be released, looks like you guys are talented and I anticipate this hack's release.
Posted on 06-05-20, 08:50 pm
Flurry
Drink Coffee, it's great :P

Karma: 13
Posts: 75/250
Since: 09-24-19
Looks like Next Team has invaded the entire NSMB2 forum.
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Posted on 06-05-20, 08:52 pm
Mariomaster

Karma: 8573
Posts: 1551/1681
Since: 06-09-12
Small sneak peek:


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GitHub - Kuribo64 - YouTube
Posted on 06-29-20, 09:47 pm
We gotta do what we gotta do

Karma: 31
Posts: 14/41
Since: 05-30-20
This looks like a promising hack, just curious, when should I expect a download to appear?
Posted on 06-29-20, 10:22 pm
Micro-Goomba
Local mod

Karma: 165
Posts: 14/14
Since: 10-17-16

Explos


There will be a download when it's finished.
Posted on 06-29-20, 11:59 pm
We gotta do what we gotta do

Karma: 31
Posts: 16/41
Since: 05-30-20
That makes sense. Remember, whoever is making the hack should take their time, because it will be bad if you go too fast. No offence
Posted on 12-07-20, 01:57 am
Newcomer


Karma: 133
Posts: 4/7
Since: 08-18-17
SMBNext: The Lost Levels is now out! This contains a huge collection of cut content from SMBNext that spans around three years of development.

Download it here: https://smbnext.net/lostlevels/
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YouTube
Posted on 02-02-21, 07:53 pm
Red Goomba
When the

Karma: 55
Posts: 10/37
Since: 05-12-20
That's nice, too bad the levels won't be in the final rom.
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hmm what to say...
Posted on 02-02-21, 08:58 pm
Giant Red Paratroopa
Not Edible

Karma: 3386
Posts: 1206/1447
Since: 02-12-16
Nah, that's a good thing. Many of those levels really aren't great.
_________________________
Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Posted on 05-17-21, 12:10 am
Mariomaster

Karma: 8573
Posts: 1618/1681
Since: 06-09-12
SMBNext now also has a neat collider/hitbox/sensor visualizer. Will make custom sprites less shit and faster to create






The camera on the worldmap is now also unlocked on the Y and Z axis, meaning we can make way more interesting maps now.



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GitHub - Kuribo64 - YouTube
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