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Posted on 11-25-12, 09:51 am
Birdo


Karma: 2789
Posts: 343/2091
Since: 06-26-11
I think storment is offering to do custom music for people, maybe you could ask him?
And well, everybody knows that NSMB is made by Nintendo and the whole game is re-made in this so...
Posted on 11-25-12, 09:01 pm (rev. 3 by ImageBot on 11-21-16, 02:34 am)
Birdo


Karma: 3316
Posts: 993/2026
Since: 06-28-11
Posted by ray
Lol in a few minutes Mega-Mario will come and tell you that you aren't allowed to remove nintendos copyright xD Otherwise it looks good.


Well I wasn't sure to do it, but in the end it would have looked weid that nintendo made my hack lol, but splash screen and credits are still the same. Anyway thanks ^^

Posted by Hiccup
I think storment is offering to do custom music for people, maybe you could ask him?


I would, but he is busy now doing custom music for  MarioFanatic64 hack.

Anyway, I decided to change some graphics because they dont look that well IMO.

Here is the OLD design for the grassy platforms:

(SMB1 style on bottom and lost levels on top)

And here is the new design of both of them:



Which design is better?

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Posted on 11-25-12, 10:32 pm
Giant Red Koopa


Karma: 871
Posts: 78/1315
Since: 11-12-12
The new designs are ALOT better! Cant wait for this to be out!
Posted on 11-25-12, 11:34 pm
Buzzy Beetle
Just watching...

Karma: 498
Posts: 330/386
Since: 07-01-11
Posted by Hiccup
I think storment is offering to do custom music for people, maybe you could ask him?

offtopic:
Oh yeah? since when?
Why does everyone think that?
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Posted on 11-26-12, 02:05 am
Koopa


Karma: 172
Posts: 20/106
Since: 10-20-12
Posted by STORMENT
Posted by Hiccup
I think storment is offering to do custom music for people, maybe you could ask him?

offtopic:
Oh yeah? since when?
Why does everyone think that?

I think that just because your doing it for MarioFanatic64, people are getting confused.
Posted on 11-26-12, 08:23 am
Birdo


Karma: 2789
Posts: 348/2091
Since: 06-26-11
Sorry, I just got the impression.
Nobody is going to order you to do it .
Posted on 11-27-12, 05:47 am (rev. 3 by ImageBot on 11-21-16, 02:34 am)
Birdo


Karma: 3316
Posts: 997/2026
Since: 06-28-11
New title screen menu!
(thanks to RicBent for telling me where the files are)



The white pipe image is when you tap on any of the green pipes, and the pinky/blue one is when you tap on the red pipe
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Posted on 11-27-12, 10:50 am
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10081
Posts: 2927/4458
Since: 06-08-11
Hmmm. Looks good
Maybe you need to make these graphics more NSMB-like. They're too high contrast too.
Posted on 11-27-12, 07:50 pm
Red Goomba


Karma: -17
Posts: 24/40
Since: 10-31-12
No input file specified.
The URL of ROM.

Posted on 11-27-12, 07:53 pm
Doesn't actually do anything.

Karma: 3022
Posts: 57/653
Since: 10-22-12
Posted by nanopulga
No input file specified.
The URL of ROM.


Yeah, something is up with the download link. This should be the right one.
♪♫♩♬
Posted on 11-28-12, 07:17 am (rev. 1 by ImageBot on 11-21-16, 02:34 am)
Birdo


Karma: 3316
Posts: 1000/2026
Since: 06-28-11
Sorry for that. The link has been fixed now.

Posted by Dirbaio
Hmmm. Looks good
Maybe you need to make these graphics more NSMB-like. They're too high contrast too.


I wish I could. Editing that white brick textures is hard, since its palette is linked to the MvL bricks.
Also they are high contrast because they are the original SMB3lost levels graphics

Also here is the new file selection screen:



Looks small because its a screenshot of the actual ds size screen. It looks better when you have a real DS or resize the emulator window.

And here is the begging of editing the bottom screens backdrops.

I have made it possible so the backdrop changes between overworld and level.

Here is the default backdrop in the overworld:


And here is the default backdrop in a level:


All backdrops will have this feature.

(also this is my post 1000 )
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Posted on 11-28-12, 07:35 am
Fuzzy
Full mod

Karma: 1183
Posts: 599/785
Since: 06-28-11
I like your new backgrounds, but I definitely agree that they are too high contrast. They look good, but backgrounds are meant to blend in and not really be noticeable. Try decreasing the contrast and perhaps fading them to white a bit and see how it looks in game.

And congrats on 1000 posts
Posted on 11-28-12, 07:47 am
Birdo


Karma: 3316
Posts: 1001/2026
Since: 06-28-11
Posted by Piranhaplant
I like your new backgrounds, but I definitely agree that they are too high contrast. They look good, but backgrounds are meant to blend in and not really be noticeable. Try decreasing the contrast and perhaps fading them to white a bit and see how it looks in game.

And congrats on 1000 posts


Alright I see what can I do with. That is actually the NES palette used. That may be why.

(does the SMAS blocks needs a tone done in contrast too?)

thanks
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Posted on 11-28-12, 08:10 am (rev. 1 by ImageBot on 11-21-16, 02:34 am)
Fuzzy
Full mod

Karma: 1183
Posts: 600/785
Since: 06-28-11
I honestly think all of the backgrounds need to have less contrast. Here's an example comparison shot of the file select screen with a lower contrast, brighter background.
I also changed the top bar to a solid color because it is almost illegible on your screen.
Posted on 11-28-12, 08:26 am (rev. 3 by ImageBot on 11-21-16, 02:34 am)
Birdo


Karma: 3316
Posts: 1002/2026
Since: 06-28-11
Posted by Piranhaplant
I honestly think all of the backgrounds need to have less contrast. Here's an example comparison shot of the file select screen with a lower contrast, brighter background.
I also changed the top bar to a solid color because it is almost illegible on your screen.


You know...the longer I see the white one the more I like it
Ill change it then.
I also will try to add contrast to those bricks in the select file area.

But its worth mentioning that brick patter I used is unused on the background files, so nintendo probably intended to use the one im using now.

Also I dont know how the contrast for the SMAS blocks will turn out...

Thanks anyway^^



EDIT: here is the contrasted SMAS grey bricks.



How does it looks now?
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Posted on 11-28-12, 12:02 pm
Fuzz Ball
KirbyFanatic64 (LOL)

Karma: 1386
Posts: 689/950
Since: 11-13-11
That's better with modified contrast, it is more blending with the screen overall. Nice, keep it up.
_________________________

Great games must be fun, not fancy.

Music Hacker needed! PM me if you wish!
Posted on 11-28-12, 01:21 pm
Giant Red Koopa


Karma: 871
Posts: 86/1315
Since: 11-12-12
^ I agree!
It makes it look nicer with all the other stuff on it!
Posted on 11-28-12, 09:46 pm (rev. 1 by ImageBot on 11-21-16, 02:34 am)
Birdo


Karma: 3316
Posts: 1004/2026
Since: 06-28-11
Thanks all! ^^

Also I got this new bottom screen image.



How does it looks? Should I remove the black outlines of the brick texture?
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Posted on 11-28-12, 09:54 pm
Porcupo
Captivated by Persona 4

Karma: 605
Posts: 229/306
Since: 01-06-12
I like the background itself , but I think the stones are a bit too small, and with the black border, it becomes a bit busy and distracting. So, it's probably the best to remove the black border or make the stones a bit bigger
And I dunno if more people think this, but maybe you should change the stone color, some icons become hard to see with the green texture
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I apologize to everyone for my horrible English.
Posted on 11-28-12, 09:57 pm (rev. 3 by ImageBot on 11-21-16, 02:34 am)
Red Goomba


Karma: -17
Posts: 27/40
Since: 10-31-12
Posted by gridatttack
Thanks all! ^^

Also I got this new bottom screen image.



How does it looks? Should I remove the black outlines of the brick texture?


The World 1,2 and 3 equal? The World 6 its world of pipes? The World 3,5 and 7 equal?

Sorry sorry for asking so much is that the game is not patched in .nmp
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Sorry for the bad english i am spanish.

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