General information
Name  alpha
Power Normal
Sex Male
Title The boy who always has something up his sleeve
Karma 958
Total posts 753 (0.45 per day)
Total threads 51 (0.03 per day)
Registered on 02-01-21, 03:11 pm (1684 days ago)
Last post 08-27-25, 03:45 pm (16 days ago)
in How i edit sound effects? (General NSMB Hacking) » 76790
Last view 09-12-25, 07:06 pm (11 hours ago)
Browser Chrome 140.0.0
Total +1s received 100 [View...]
From:  BL4ZED (37),  TraineeLuigie (12),  Skylander (10),  Keeper (7), adrian_54543 (5), more...
Total +1s given 133
To:  BL4ZED (26),  poudink (17),  Skylander (10),  Keeper (7),  Mr. Ztardust (5), more...
Contact information
Email address Public
Presentation
Theme Old Metal
Items per page 20 posts, 50 threads
Language es_ES
Personal information
Real name Juan
Location The mushroom kingdom
Bio
I'm a fairly good NSMB modder willing to help others, but I struggle with English. If you speak Spanish, please use it over English when talking to me! Yo hablo español no me escribas en inglés si lo hablas, nos entendemos mejor, sabes.

My Discord: Alpha⭐
My youtube channel

Ongoing projects:
New Super Toad DS - 49%
NSMB: New Adventure In Beanbean - Comming soon (I hope)
Sprite database
Total edits 10
Sprites edited 8
Last edits Giant Wiggler (269) on 06-20-21, 04:51 pm
Lakitu (unused sprite) (40) on 06-18-21, 12:02 am
Floating log (111) on 06-17-21, 10:18 am
Spin Block (95) on 06-17-21, 10:11 am
Spin Block (95) on 06-17-21, 10:03 am
Flimsy Lift (falls once touched) (77) on 06-17-21, 09:59 am
Fire Snake (204) on 06-17-21, 01:02 am
Cheep Chomp (113) on 06-17-21, 12:57 am
Cheep Chomp (113) on 06-17-21, 12:56 am
Unagi (eel) (92) on 06-16-21, 08:34 pm
Comments about  alpha
« 1718192021222324252627 »
 Keeper before progressing forward i wanna make sure everything went alright, so try exporting all bitmaps with all palettes and send them to me
 Keeper if you already added the palettes and removed the ones that aren't necessary, just click the "export all bitmaps with all palettes" button
 Keeper Oh you didn't remove any of the other bitmaps
 Keeper well you need to remove some of the other bitmaps otherwise when you try importing over it it'll mess up the other sprites. Remove any of the bitmaps that aren't the world map icons in the texture editor by right clicking them
 Keeper hold on, i can send a screenshot of what I mean in a bit
 Keeper It should look a bit like this
 Keeper in the bitmap list (the one i boxed in the screenshot) right click all the bitmaps that are not of the world map icons
 Keeper should i move on to the next step?
 Keeper no worries, youll just have to do that process again. if you made a backup as i suggested, you should be fine.
 Keeper when you finish with that try clicking the "export all bitmaps with all palettes" button and sending it to me again just to verify everything's on-track
 Keeper indeed. in order to replace the graphics succesfully, the world map icons must be imported in a way that changes the palette for the pairs of world map icons instead of just one. thats why its important that the palettes and bitmaps are set up like that
 Keeper are you ready for the next step?
 Keeper alright. download this template and replace the placeholder icon boxes with the corresponding world icons. make sure the world icons aren't bigger than the placeholders and make
 Keeper sure to remove the placeholders. save the image, go back into the texture editor, click "import all bitmaps with all palettes" and then save them and exit.
 Keeper if my theory on how to do this is right then everything should work
« 1718192021222324252627 »
Sample post
The boy who always has something up his sleeve

Karma: 958
Posts: 753
Since: 02-01-21
This is a sample post. You probably already know what this is for.

Posted by Goomba
Posted by Mario
Oh, nooo! *stomp*


Well, what more could you want to know? Perhaps how to do the classic infinite loop?
while(true){
    printf("Hello World!");
}

_________________________
The star project that shows my brilliant mind