General information
Name  alpha
Power Normal
Sex Male
Title The boy who always has something up his sleeve
Karma 958
Total posts 753 (0.45 per day)
Total threads 51 (0.03 per day)
Registered on 02-01-21, 03:11 pm (1684 days ago)
Last post 08-27-25, 03:45 pm (16 days ago)
in How i edit sound effects? (General NSMB Hacking) » 76790
Last view 09-12-25, 07:06 pm (11 hours ago)
Browser Chrome 140.0.0
Total +1s received 100 [View...]
From:  BL4ZED (37),  TraineeLuigie (12),  Skylander (10),  Keeper (7), adrian_54543 (5), more...
Total +1s given 133
To:  BL4ZED (26),  poudink (17),  Skylander (10),  Keeper (7),  Mr. Ztardust (5), more...
Contact information
Email address Public
Presentation
Theme Old Metal
Items per page 20 posts, 50 threads
Language es_ES
Personal information
Real name Juan
Location The mushroom kingdom
Bio
I'm a fairly good NSMB modder willing to help others, but I struggle with English. If you speak Spanish, please use it over English when talking to me! Yo hablo español no me escribas en inglés si lo hablas, nos entendemos mejor, sabes.

My Discord: Alpha⭐
My youtube channel

Ongoing projects:
New Super Toad DS - 49%
NSMB: New Adventure In Beanbean - Comming soon (I hope)
Sprite database
Total edits 10
Sprites edited 8
Last edits Giant Wiggler (269) on 06-20-21, 04:51 pm
Lakitu (unused sprite) (40) on 06-18-21, 12:02 am
Floating log (111) on 06-17-21, 10:18 am
Spin Block (95) on 06-17-21, 10:11 am
Spin Block (95) on 06-17-21, 10:03 am
Flimsy Lift (falls once touched) (77) on 06-17-21, 09:59 am
Fire Snake (204) on 06-17-21, 01:02 am
Cheep Chomp (113) on 06-17-21, 12:57 am
Cheep Chomp (113) on 06-17-21, 12:56 am
Unagi (eel) (92) on 06-16-21, 08:34 pm
Comments about  alpha
« 2021222324252627282930 »
 Keeper well, ktrm already mentioned the palette and the sprite for the in-game blue shell item. Though i didnt know there was a smaller item slot icon of the blue shell, as i just figured it used a scale down of the same sprites. Ill probably have to look for it
 Keeper oh, I just considered something. Does the blue shell texture you made work when mario has a star equipped?
 Keeper you must've overwrote the jyotyu palette. If you do that it messes up the other sprites that use it
 Keeper ah cool, glad you found a solution. and the other powerups look fine as well?
 BL4ZED Ah ok man I'm sorry I didn't know ?
 BL4ZED I'll send it tomorrow
 Keeper the creeper? Do you have a screenshot?
 Keeper well im mainly asking for a screenshot for clarification, and im not totally sure what youre referring to when you say creeper. Also, which sprites specifically were you editing when this happened?
 Keeper Ohh, i see the problem. there are some colours in the jyotyu palette that are the same in one palette but different in the other, so when you import it back into nsmbe, nsmb's graphics editor replaces the colour with the first exact match of that colour,
 Keeper which may be different than the duplicate colour it was originally
 Keeper hopefully that makes sense i couldnt really explain it to well
 Keeper thats why adding sprites to files that use the jyotyu palette is rather difficult. you should be able to edit the sprites to manually correct them though. Theres also a tutorial on how to edit the jyotyu tileset without breaking any of the sprites which
 Keeper would probably apply here as well, albeit with some modifications to the process
 Keeper well, since its not messed up too immensely, you can probably just edit it back to normal. That is, assuming nothing else was affected.
 Keeper you may also wanna check the mini mushroom
« 2021222324252627282930 »
Sample post
The boy who always has something up his sleeve

Karma: 958
Posts: 753
Since: 02-01-21
This is a sample post. You probably already know what this is for.

Posted by Goomba
Posted by Mario
Oh, nooo! *stomp*


Well, what more could you want to know? Perhaps how to do the classic infinite loop?
while(true){
    printf("Hello World!");
}

_________________________
The star project that shows my brilliant mind