General information
Name RicBent
Power Admin
Sex Male
Title Mariomaster
Karma 8573
Total posts 1681 (0.37 per day)
Total threads 67 (0.01 per day)
Registered on 06-09-12, 02:37 pm (4589 days ago)
Last post 06-30-23, 09:55 am (551 days ago)
in Shy Guy enemy in the original NSMB DS game? (Level Editing) » 74285
Last view 12-30-24, 02:06 pm (2 days ago)
Browser Safari 18.0.1 Safari/605.1.15 on Mac OS X 10_15_7
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Total +1s received 750 [View...]
From:  Hiccup (77),  Helios (53), Asprok (51),  SuperML (26), Sherry_ (24), more...
Total +1s given 105
To:  Arisotura (23),  Dirbaio (14),  skawo (14),  MarioFanatic64 (9),  MeroMero (9), more...
Contact information
Email address Public
Homepage RicBent's Whatever - http://bent.smbnext.net/
Presentation
Theme ABXD 2.0
Items per page 20 posts, 50 threads
Language Board default
Personal information
Real name Bent
Location Germany
Birthday July 2, 1999 (25 years old)
Bio
http://smbnext.net/
Sprite database
Total edits 11
Sprites edited 9
Last edits Snow Spike (273) on 05-11-18, 02:45 pm
Coin (57) on 10-08-17, 08:49 pm
Bowser Jr. (220) on 08-17-17, 09:49 am
Seaweed (96) on 08-13-17, 06:11 pm
Hanging bouncing ? block (191) on 12-15-14, 07:37 pm
Event Controller - "If" (Uses zones) (168) on 09-16-13, 03:24 pm
Event Controller - "If" (Uses zones) (168) on 09-16-13, 03:23 pm
Swelling Ground (141) on 11-27-12, 04:45 pm
Swelling Ground (141) on 11-27-12, 04:43 pm
Hammer Bro spawn point (22) on 10-04-12, 01:36 pm
Comments about RicBent
« 3738394041424344454647 »
Sherry_
Posted by Mariomaster
You can install roms to your 3ds premanently without any flashcard.
Could you link me a guide if possible? Thanks in advance!
 Izmirnator Du arbeitest auch bei Newer U?
 Hiccup Could you tell me more about how this new spawner sprite works? E.g. why do koopa shells throw in a weird way? can you chose the settings and the momentum (for snow spike snowballs etc)?
 Hiccup That's why I want to edit them - to test them
 Hiccup What about velocity then?
 Hiccup Ah, I see. Maybe that explains the other discrepancies (player actor crash/game over and koopa shell physics)
 Ultraboy sorry to bother you, but what must measure a tileset of nsmbw to import it to nsmb2?
Asprok Lol, your title.
Asprok (American accent): “Damn, yo, spittin' those hot hints about Newer DS and shit. Man, you're killin' me”.
 MarioKart7z I changed up the layout, do you like it now
Asprok I mean, you keep saying stuff like “You'll see how we awesomely use it in Newer DS”.
Also…
Asprok * Asprok dies.
Asprok You know what I'm talking about. ;P
Asprok Wow, lol. Nevermind, then.
Asprok why

also fuck donald duck
« 3738394041424344454647 »
Sample post
Mariomaster

Karma: 8573
Posts: 1681
Since: 06-09-12
This is a sample post. You probably already know what this is for.

Posted by Goomba
Posted by Mario
Oh, nooo! *stomp*


Well, what more could you want to know? Perhaps how to do the classic infinite loop?
while(true){
    printf("Hello World!");
}

_________________________
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