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Posted on 05-22-21, 05:18 am (rev. 20 by  TraineeLuigie on 08-01-23, 01:58 am)
Koopa
......

Karma: 101
Posts: 37/115
Since: 04-23-21
Note: This hack is officially cancelled.

Meh I released a super hard hack coz I have no clue how can I nerf it



New Super Sicko Mario mainly focus on provides hardcore levels, so try it carefully if you haven't played the original game yet

Features:
-3 Worlds with hard levels
-Forced to play with Mario(No Luigi plz), thanks to an overlay patch from Skawo.
-Allows save anytime now, also thanks to another overlay patch from Skawo.
-1-UP Toad Houses now have 2 free 1-UPs hidden.
-Power-up Toad Houses now need to "climb-up" otherwise you even cannot get 'em
-Blue Toad House now need to climb up the vine to buy images.
-New tiles (e.g. weird vines for kill Mario instantly) and some updated tiles (e.g. Flag Poles)
-NO in-game progress bar.
Screenshots:

Known issues:
-The resemble of Warp cannon for W1-W2 has not to edit to W2 yet.
-W8-4's background has outlines.
-The credits remain unedited.

less harsh replies plz
Get the xDelta Patch of the v6 Beta here!
If you want me to update it please post under this thread

oh and btw:
New Super Sicko Mario-Release Page
Posted on 05-22-21, 03:36 pm
Buster Beetle
something that resembles the blaze of a fire

Karma: 509
Posts: 258/469
Since: 03-18-21
I'll give it a try
Posted on 05-22-21, 04:02 pm (rev. 1 by  alpha on 05-22-21, 09:12 pm)
The boy who always has something up his sleeve

Karma: 895
Posts: 342/748
Since: 02-01-21
I would have to try it, I'll give an opinion when I play it, friend

Edit:fix the patch, it doesn't work, use a clean rom never edited,please
_________________________
The star project that shows my brilliant mind

Posted on 05-23-21, 02:31 am (rev. 4 by  TraineeLuigie on 05-23-21, 07:38 am)
Koopa
......

Karma: 101
Posts: 38/115
Since: 04-23-21
I fixed the problem.Now it should be okay,because I fixed another Checkpoint bug.
Link's on the first post's bottom.
oh and btw:
New Super Sicko Mario-Release Page
Posted on 05-23-21, 08:31 pm (rev. 1 by Joris on 05-23-21, 08:38 pm)
Atwer

Karma: 115
Posts: 17/23
Since: 05-28-18
Posted by TraineeLuigie
This hack contains:
-1-World new harder levels!


Screenshots:



New harder levels? This is almost literally the same start as 1-2 in the original. I haven't tried your hack yet myself but I hope you really did start from scratch when making those levels.

EDIT: Alright, after a quick look most levels are just modified (sometimes heavily) levels. New hacks are required to have levels be completely original, plus, it really doesn't look fun to play if I'm being honest
Posted on 05-24-21, 12:23 pm (rev. 1 by  TraineeLuigie on 05-24-21, 01:10 pm)
Koopa
......

Karma: 101
Posts: 39/115
Since: 04-23-21
I guess i should remake some levels
1-1 1-2 1-4,right?I'll fix them soon

Edit:I'll do a big play about this.Don't worry,just relax and stay fresh.
oh and btw:
New Super Sicko Mario-Release Page
Posted on 05-24-21, 01:15 pm
Buster Beetle
something that resembles the blaze of a fire

Karma: 509
Posts: 268/469
Since: 03-18-21
Bro, I've played and it is F***ING hard (sorry for the swear). Although you need to make some changes, cause the levels are basically the same as the original ones .
Posted on 05-24-21, 03:07 pm
The boy who always has something up his sleeve

Karma: 895
Posts: 357/748
Since: 02-01-21
new name "New super fucked mario world", just kidding but what to do with a couple of adjustments to the game, the gameplay is uncomfortable and it never deciphers your mazes, it also removes those invisible blocks, they are screwed up and they betraythe player and other things, For now my level classification is, the player wants me to finish the level quickly, also fix your routes and the checkpoint, calm down, it's beta 1, go ahead, I know you will improve, friend
_________________________
The star project that shows my brilliant mind

Posted on 05-24-21, 08:12 pm
Buster Beetle
something that resembles the blaze of a fire

Karma: 509
Posts: 269/469
Since: 03-18-21
Posted by alpha
new name "New super fucked mario world", just kidding but what to do with a couple of adjustments to the game, the gameplay is uncomfortable and it never deciphers your mazes, it also removes those invisible blocks, they are screwed up and they betraythe player and other things, For now my level classification is, the player wants me to finish the level quickly, also fix your routes and the checkpoint, calm down, it's beta 1, go ahead, I know you will improve, friend


I think the invisible blocks are supposed to be troll. But, yeah, the game needs several adjustments to be more playable and good looking.
Posted on 05-24-21, 10:30 pm
Giant Red Paratroopa
Not Edible

Karma: 3366
Posts: 1291/1447
Since: 02-12-16
Posted by BL4ZED
I think the invisible blocks are supposed to be troll.
Yeah but it's just bad level design.
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Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Posted on 05-25-21, 07:00 am
Buster Beetle
something that resembles the blaze of a fire

Karma: 509
Posts: 271/469
Since: 03-18-21
Posted by poudink
Posted by BL4ZED
I think the invisible blocks are supposed to be troll.
Yeah but it's just bad level design.


Well said, but, yeah, he need to change a lot of his hack.
Posted on 05-25-21, 08:12 am
Koopa
......

Karma: 101
Posts: 40/115
Since: 04-23-21
stop commenting I'll remake this hack and nerf them all
I know you guys dont like invisible blocks so I'll remove them and place some easy things.thank you for commenting but that hurts =(
oh and btw:
New Super Sicko Mario-Release Page
Posted on 05-25-21, 09:11 am (rev. 2 by  BL4ZED on 05-25-21, 09:12 am)
Buster Beetle
something that resembles the blaze of a fire

Karma: 509
Posts: 272/469
Since: 03-18-21
Posted by TraineeLuigie
stop commenting I'll remake this hack and nerf them all
I know you guys dont like invisible blocks so I'll remove them and place some easy things.thank you for commenting but that hurts =(


No, I mean, you are pretty new. It's normal that your hack is not that good.

When I started my level sucked too. But I knew that and I didn't posted any hack not to be "offended".

Now I'm here for like, 2 months, I think and I'm really better now, and I know you'll be better too .
Posted on 05-25-21, 11:13 am
The boy who always has something up his sleeve

Karma: 895
Posts: 358/748
Since: 02-01-21
my beta 3 is a shit complete so I don't blame it, and that hurts when they say that your hack sucks, but we must understand that not everything goes first, we just have to stop again and move on
_________________________
The star project that shows my brilliant mind

Posted on 05-25-21, 02:36 pm
Giant Red Paratroopa
Not Edible

Karma: 3366
Posts: 1292/1447
Since: 02-12-16
Hacks don't need to be easy to be good. Very difficult hacks can still be fun, like Star Revenge 2.5, one of my favorite SM64 hacks. You still need to avoid bullshit like troll blocks, though.
_________________________
Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Posted on 05-25-21, 02:52 pm
Buster Beetle
something that resembles the blaze of a fire

Karma: 509
Posts: 273/469
Since: 03-18-21
Posted by poudink
Hacks don't need to be easy to be good. Very difficult hacks can still be fun, like Star Revenge 2.5, one of my favorite SM64 hacks. You still need to avoid bullshit like troll blocks, though.


Yes, troll blocks are really annoying. The decorations also make levels cooler.
Posted on 05-25-21, 03:02 pm
The boy who always has something up his sleeve

Karma: 895
Posts: 359/748
Since: 02-01-21
try to make the underground levels cold, but for that you would need cold music, so it doesn't matter, but combine ease with difficulty

Well the underground theme is a bit cold, but it fuck the levels sometimes

_________________________
The star project that shows my brilliant mind

Posted on 05-25-21, 08:55 pm
Buster Beetle
something that resembles the blaze of a fire

Karma: 509
Posts: 274/469
Since: 03-18-21
Posted by alpha
try to make the underground levels cold, but for that you would need cold music, so it doesn't matter, but combine ease with difficulty

Well the underground theme is a bit cold, but it fuck the levels sometimes


I just remembered. You can make a underground level hot. You put some lava in it, like a close to the center of the earth level. But I'm getting off-topic so I'm just gonna shut up...
Posted on 05-30-21, 12:32 pm
Koopa
......

Karma: 101
Posts: 43/115
Since: 04-23-21
Also,try to beat the demo as fast as you can!
post them here lol
oh and btw:
New Super Sicko Mario-Release Page
Posted on 05-30-21, 12:44 pm
Buster Beetle
something that resembles the blaze of a fire

Karma: 509
Posts: 292/469
Since: 03-18-21
Posted by TraineeLuigie
Also,try to beat the demo as fast as you can!
post them here lol


Ok, now it looks better
Pages: 1234 »