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Posted on 01-03-19, 11:04 pm
Human

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Since: 01-02-19
Is there any program that i can use to convert NSBMD files to OBJ and vice versa?
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Posted on 01-03-19, 11:22 pm
Giant Red Paratroopa
Not Edible

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I believe that MKDSCM has that function too. I can't check right now, though.
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Posted on 01-04-19, 12:00 am (rev. 2 by  Herz on 01-04-19, 12:46 am)
Human

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Since: 01-02-19
Posted by poudink
I believe that MKDSCM has that function too. I can't check right now, though.


Yeah, i found it, but, when i convert the NSBMD model to OBJ and try to edit it on Blender it doesnt work.
This is how i did it:

1. I open NSMBe, open rom
2. Click Rom File Browser, i select the model and extract it
3. I open MKDSCM, Click File > Open > I select the model, a windows pop up
4. I press Extract > Model > OBJ
5. I Open Blender, i select the model, and it doesnt open

Am i doing something wrong here?
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Posted on 01-04-19, 01:03 am
Giant Red Paratroopa
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It doesn't sound like you're doing something wrong. Does the model work on tools other than blender?
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Posted on 01-04-19, 01:53 am (rev. 2 by  Herz on 01-04-19, 02:06 am)
Human

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Posts: 8/18
Since: 01-02-19
Alright, now i have another problem, i tried to open it in Blender, and it did, but, the model just doesnt appear, theres nothing.
And yes, i guess it would work in other tool. Should i keep trying in Blender?
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Posted on 01-04-19, 04:03 am
(Words)

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Since: 01-03-16
What model are you trying to open?
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Posted on 01-04-19, 09:38 am
Buzzy Beetle


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Look at the top-right corner, where the number of faces are tris are shown, in the Blender window after you import the model. If they're NOT 0 (i.e. they can be 100-200 or such), then the model might be too big to fit in the view. Try to zoom back.

But if they're 0, your model might not be exported properly.
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Posted on 01-04-19, 04:33 pm (rev. 2 by  Herz on 01-04-19, 05:04 pm)
Human

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Since: 01-02-19
Posted by Ambiance 69
Look at the top-right corner, where the number of faces are tris are shown, in the Blender window after you import the model. If they're NOT 0 (i.e. they can be 100-200 or such), then the model might be too big to fit in the view. Try to zoom back.

But if they're 0, your model might not be exported properly.




Yeah, it seems like i did something wrong, do you have any idea of what it could have been?

What model are you trying to open?


koopa_new.nsbmd
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