jdpgamer |
Posted on 08-07-12, 01:20 pm
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![]() xxcvxcvxcbvn Karma: -13 Posts: 161/241 Since: 12-29-11 |
only tested w1 so far, doing good
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unknown object |
Posted on 08-08-12, 12:24 am
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![]() I am UO, not UFO. Karma: 314 Posts: 284/393 Since: 08-28-11 |
jdpgamer |
Posted on 08-08-12, 01:45 pm
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![]() xxcvxcvxcbvn Karma: -13 Posts: 162/241 Since: 12-29-11 |
well, at the start there has to be a flying red ? block for you to start the level and if there isn't you will fall right away
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unknown object |
Posted on 08-08-12, 03:04 pm (rev. 1 by unknown object on 08-11-12, 01:37 am)
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![]() I am UO, not UFO. Karma: 314 Posts: 293/393 Since: 08-28-11 |
Oops, my fault.
I will correct it ASAP, and make private beta 1.01 Edit: sent, please test it. _________________________ NSMB6: Beta Testers Wanted!!! |
unknown object |
Posted on 08-17-12, 03:54 pm
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![]() I am UO, not UFO. Karma: 314 Posts: 312/393 Since: 08-28-11 |
Well, two thing to tell you guys:
1. Because of the vacation homework and a trip soon, so my time isn't enough, whichs meaning the hack will be delay again, but ATM I can't think of any idea either, so maybe I can think it while the trip. 2. I decide to make private beta 1.1 when 2-5 is finish, only for beta testers, and when world 2 is finished, I will release a public beta. Don't forget you can be a tester if you want! _________________________ NSMB6: Beta Testers Wanted!!! |
unknown object |
Posted on 09-22-12, 03:39 am
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![]() I am UO, not UFO. Karma: 314 Posts: 366/393 Since: 08-28-11 |
Hey guys! Bump this thread because I have something to show you.
I replace spring by note blocks! They work, but seems strange, what do you think about it? _________________________ NSMB6: Beta Testers Wanted!!! |
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Posted on 09-22-12, 04:57 am
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![]() Karma: 3316 Posts: 712/2026 Since: 06-28-11 |
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Posted on 09-22-12, 09:15 am
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![]() The guy who does things. Karma: 12764 Posts: 491/2796 Since: 07-01-11 |
I used a similar idea for Clone Tag Team. I made the Springboard invisible and put the graphics for a Note Block in several tilesets to place the invisible springboard over. This way, if you place an invisible block underneath it with the "solid on top" behaviour, it makes the Note Block float in midair.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
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Posted on 09-22-12, 03:20 pm
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![]() ( ͡° ͜ʖ ͡°) Karma: 10131 Posts: 2584/4458 Since: 06-08-11 |
Yeah, the way you did the note blocks is nice BUT there's one problem, there's still ways to grab it. I dunno how I did it but I did
![]() UO's way has the drawback that it's not possible to make noteblocks float and they can be grabbed. But it's less glitchy. IDK. |
unknown object |
Posted on 10-06-12, 08:06 am
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![]() I am UO, not UFO. Karma: 314 Posts: 371/393 Since: 08-28-11 |
2-A is done!!
This level contains lots of effect for it is a secret level. What do you think about it? _________________________ NSMB6: Beta Testers Wanted!!! |
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Posted on 10-06-12, 08:40 am
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![]() KirbyFanatic64 (LOL) Karma: 1386 Posts: 547/950 Since: 11-13-11 |
Looks good! I haven't sen your hack lately, but it's awesome!
I like one idea of this level: Warning sign + Activator. The Note Block looks good. Less Glitchy. _________________________
Great games must be fun, not fancy.
Music Hacker needed! PM me if you wish!
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Posted on 10-06-12, 10:53 am
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![]() Karma: -1 Posts: 23/49 Since: 09-04-12 |
I loved the Plasma Balls
_________________________ Visit My Youtube Channel - http://www.youtube.com/user/henchhank |
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Posted on 10-06-12, 02:38 pm
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☭ coffee and cream
Karma: 10556 Posts: 703/2785 Since: 06-26-11 |
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Posted on 10-06-12, 02:42 pm
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![]() ( ͡° ͜ʖ ͡°) Karma: 10131 Posts: 2654/4458 Since: 06-08-11 |
Posted by Mega-Mario I just noticed one flaw, y'know those falling beach platforms, when they fall their graphics become slightly different. Perhaps this flaw exists in the original game, though. It's not on the original game. It happens in this level because he edited the logs in the tileset, but when the logs are falling, they become a sprite that uses other graphics. I don't know where this other copy of the graphics is stored. Probably it's a 3D texture in the enemy folder. So teah this is something unknown object should fix. |
unknown object |
Posted on 10-06-12, 03:37 pm
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![]() I am UO, not UFO. Karma: 314 Posts: 372/393 Since: 08-28-11 |
Thank for all advice!
Posted by Mega-Mario I just noticed one flaw, y'know those falling beach platforms, when they fall their graphics become slightly different. Perhaps this flaw exists in the original game, though. Posted by Dirbaio
It's not on the original game. It happens in this level because he edited the logs in the tileset, but when the logs are falling, they become a sprite that uses other graphics. I don't know where this other copy of the graphics is stored. Probably it's a 3D texture in the enemy folder. So teah this is something unknown object should fix. About the falling beach platform, yeah, I'm still looking for the file, so it looks glitchy. Posted by MarioSunshine Looks good! I haven't sen your hack lately, but it's awesome! I like one idea of this level: Warning sign + Activator. The Note Block looks good. Less Glitchy. Thanks! I put warning sign for people because the blocks are appear unwarned. Posted by DreadMario175 I loved the Plasma Balls Thanks! That graphic does took time. _________________________ NSMB6: Beta Testers Wanted!!! |
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Posted on 10-06-12, 06:04 pm (rev. 1 by
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![]() Karma: 2799 Posts: 217/2091 Since: 06-26-11 |
Good level but a bit plain, it needs more enemies, gadgets, red rings,
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Posted on 10-06-12, 06:53 pm
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![]() Karma: 4021 Posts: 2253/2722 Since: 06-26-11 |
Posted by Dirbaio Posted by Mega-Mario I just noticed one flaw, y'know those falling beach platforms, when they fall their graphics become slightly different. Perhaps this flaw exists in the original game, though. It's not on the original game. It happens in this level because he edited the logs in the tileset, but when the logs are falling, they become a sprite that uses other graphics. I don't know where this other copy of the graphics is stored. Probably it's a 3D texture in the enemy folder. So teah this is something unknown object should fix. Somewhere in Obj folder IIRC _________________________ If you want to support me, you might check out my Patreon Page : ) |
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Posted on 10-06-12, 07:13 pm
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![]() Karma: 220 Posts: 117/166 Since: 04-02-12 |
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Posted on 10-06-12, 09:46 pm
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![]() Karma: -1 Posts: 25/49 Since: 09-04-12 |
Posted by unknown object 2-A is done!! This level contains lots of effect for it is a secret level. What do you think about it? Wow! The pipe from overworld is brown =D Are you changing some overworld sprites too? _________________________ Visit My Youtube Channel - http://www.youtube.com/user/henchhank |
unknown object |
Posted on 10-07-12, 01:18 am
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![]() I am UO, not UFO. Karma: 314 Posts: 373/393 Since: 08-28-11 |
Posted by Hiccup Good level but a bit plain, it needs more enemies, gadgets, red rings, Yeah, I am going to add something, it will be a challenge to get red coin on the spinning platform, I guess. Posted by ray Somewhere in Obj folder IIRC Yeah, after you told me, I tried to find it but not yet. Posted by ENEKOwii I have founded the beach platform file!! Is obj file in: I_ochiruhashi_ncg.bin Wow, thanks a lot! I don't ever remember the location, maybe I should make some note after finding it. Posted by DreadMario175 Wow! The pipe from overworld is brown =D Are you changing some overworld sprites too? Yeah, I will replace most of the map sprites. _________________________ NSMB6: Beta Testers Wanted!!! |